Mormo Ideal, Male Tiefling [Permalink]
Personal [hide]
Description: A moderately attractive man, he is well dressed, but even with his fine clothing he looks run-down. His hair is blue and curly. He is baby faced.
Personality: Confrontational and typically high on some drug or another. He plays an instrument quite well.
History: Mormo was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Priest hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of giants
Ideals: Artistic. Flaws: Addict. Bonds: Attractive, Poor, Enemies. Occupation: Priest
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'4") Tiefling, Lawful Good (CR 7)
Armor Class 11
Hit Points 44 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 12 (+1) | 16 (+3) | 10 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Giant, Gnoll, Draconic
Attacks Melee +1 / 2d8-2, Ranged +4 / 2d8+1, Grapple +1
Possessions: 12000 sp.
Osco Reedfellow, Male Halfling [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He sports white clothing, slightly heavier than average wear. He has white hair. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: Born to a poor family in the city he treasured whatever gifts he got. He was taken as a slave by a traveling circus and forced to perform He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is currently in port desperately looking for someone to get him out; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Flaws: Ugly, Shy. Bonds: Immigrant, Poor, Slave. Occupation: Fisher
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 14 (+2) | 10 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 140 gp. 1 Masterwork Common Ranged Weapon.
Dell Goldfound, Female Halfling [Permalink]
Personal [hide]
Description: This fat southern woman has a bulbous nose and wears clothing that is held on in multiple layers but all of it is in poor condition. Her skin is also unnaturally pale. Her hair is short and blonde. She has violet eyes and a red hat with a brown feather.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is a bit of a xeno-phobe, disliking non-Halflings.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. A gypsy cursed her at a young age, leading to her ugly appearance. After a long history of fighting, Dell and her spouse have recently divorced.
Motivation: She wants nothing more than to rejoin the army; and she's repulsed by the pc
Flaws: Ugly, Antagonistic, Racist. Bonds: Poor, Military. Occupation: Interpreter
Voice: Pronounces O like U
Attributes [hide]
Small (2'8") Halfling, Lawful Good (CR 6)
Armor Class 14
Hit Points 21 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 11 (+0) | 14 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Dwarven, Druidic
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 |
Possessions: 200 gp.
Rathkran Norixius, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears professional attire. His crest is silver and curly. His eyes are likewise red. His teeth are white and perfect.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Born in the north to a Shipwright, Rathkran learned a great deal about his father's area of expertise. He worked as a nervous Shipwright and found it very stressful. He became a Shipwright soon after.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Joker. Flaws: Forgetful, Disease. Bonds: Attractive, Job. Occupation: Shipwright
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 14 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 4 (-3) | 10 (+0) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 1 | 0 | 0 |
Possessions: 170 pp. Eyepatch with mock eye of sapphire and moonstone (1400 gp).
Efferil Nailo, Male Elf [Permalink]
Personal [hide]
Description: 5'5" and lanky with angular features, he is an attractive figure. He wears a fancy blue suit. He keeps his chestnut hair in a pixie cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born blind and as such lacked many opportunities for work. Cursed with lycanthropy at a very young age, Efferil has worked very hard to control his curse. He's since become an addict/alcoholic.
Motivation: He's in love; and he is not mentally stable, and does not behave rationally
Flaws: Insane, Shy, Disease, Addict. Bonds: Attractive, Slave. Occupation: Shoemaker
Voice: Pronounces O like U
Attributes [hide]
Medium (5'5") Elf, Neutral Good (CR 8)
Armor Class 14
Hit Points 44 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 19 (+4) | 8 (-1) | 14 (+2) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Elven, Halfling, Celestial
Attacks Melee +6 / 2d10+3, Ranged +7 / 2d10+4, Grapple +4
Possessions: 4000 sp. Gold music box (1000 gp). 1 Minor magic item. 1 Minor magic item.
Three Of Ivory, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an average looking western female in her early mid-life. She wears a lot of dark rich colors, with gold accents. Her fur is beige and curly. Her face is covered beneath a completely black helmet.
Personality: She has a massive crush on the younger sibling of the Stableman who has hired her part-time. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Three was born with her mother's beautiful face. Three was born on a far western island where she grew up under the tutelage of her mother, an expert Stableman. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: Wants her loneliness to end; and she's attracted to the pc
Ideals: Optimist. Bonds: Attractive, Has a crush, Immigrant. Occupation: Stableman
Voice: Old thin voice
Attributes [hide]
Medium (4'7") Tabaxi, Chaotic Good (CR 3)
Armor Class 9
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 15 (+2) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Celestial
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 60 pp. 1 Everburning torch. 3 Alchemist’s fire. 1 Antitoxin.
Zagga Washington, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears professional attire. She has a slight overbite and is overall scrawny. Her auburn hair is thinning but still full. Her eyes, though not visible through her cowl, are blue.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: Born in a small village she learned the ways of the warrior from her father. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Since then, she has sought to make the best of life.
Motivation: Retire the richest woman in the east; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Optimist, Entrepeneur. Flaws: Forgetful. Bonds: Attractive. Occupation: Carpenter
Voice: Creaky witch voice
Attributes [hide]
Medium (5'2") Half-Orc, Lawful Good (CR 9)
Armor Class 12
Hit Points 59 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 9 (-1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 1300 gp. Jeweled anklet (4000 gp). Solid gold idol (200 gp). Brass mug with jade inlays (500 gp).
Mary Merton, Female Human [Permalink]
Personal [hide]
Description: She is a husky woman, who does not wear sleeves and tends to eschew shirts when she can avoid it. She wears a colorful flower in her golden hair. Her gray eyes dart around the room hyper actively observing anyone and anything.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: She was born in the north, but her parents moved at a very young age to the south. Through the years after Mary was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Mary's mother didn't care for her much, and the feeling was mutual. She left for the north, certain she would find work there.
Motivation: She's repulsed by the PC.
Ideals: Philantrophist, Justice. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Performer
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 1)
Armor Class 8
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 15 (+2) | 15 (+2) | 5 (-3) | 15 (+2) |
Senses Passive Perception 7
Languages Common, Draconic, Gnome
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 30 pp. 1 Masterwork Common Melee.
Emma Palomarez, Female Human [Permalink]
Personal [hide]
Description: An older woman who wears clothing that is held on in multiple layers but all of it is in poor condition, she is not a threatening figure. She wears her hair in dreadlocks. Her eyes are green.
Personality: Eccentric and domineering, Emma will drive conversation. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Raised by wardens she was only a novice when orcs swooped upon their monastery and killed most of the order. In her 16th year, her parents were killed by a orcs raid, leaving Emma alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: She is compelled to act according to her religious beliefs.
Ideals: Extrovert, Gifted. Bonds: Poor, Religious, Enemies. Occupation: Spy
Voice: Sore throat, cough
Attributes [hide]
Medium (5'9") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 12 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 20 pp. 1 Banded mail.
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