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NPC Generator

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Advanced [show]


Marbas Mockery, Male Tiefling [Permalink]

Personal [hide]

Description: This late middle aged man is wearing the road beaten gear of a warrior and is in decent physical shape. His hair is black and very short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Calm and collected, he is a well trained Interpreter. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He made a point of taking high paying jobs and getting most of it up front. He has drifted from career to career and currently works as a Interpreter.

Motivation: He's repulsed by the PC; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Antagonistic, Disease. Bonds: Job, Adventurer, Rich. Occupation: Interpreter

Voice: Hard of hearing, loud

Attributes [hide]

Marbas Mockery, Male Tiefling Expert 10
Medium (5'4") Tiefling, Neutral Good (CR 10)
Armor Class 13
Hit Points 34 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)10 (+0) 13 (+1)13 (+1)
Skills Medicine +5, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3

Possessions: 20000 sp.


Social Check DCs


Shax Merit, Female Tiefling [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a simple green robe with black stripes complete with hood. Her hair is chestnut, silky, and of moderate length. She has black eyes.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was raised in a island tribe. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Locksmith work with an outfit from a few towns over. Locksmith work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has set out to sabotage the competition.

Motivation: Sabotage a competitor; and she'd like to take her coworkers down a peg

Ideals: Athletic. Flaws: Impulsive. Bonds: Attractive, Job, Nature. Occupation: Locksmith

Voice: growls and snarls, animalistic

Attributes [hide]

Shax Merit, Female Tiefling Ranger 6
Medium (6'5") Tiefling, Neutral Evil (CR 6)
Armor Class 12
Hit Points 42 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)15 (+2) 11 (+0)13 (+1)
Skills Acrobatics +5, Nature +5
Senses Passive Perception 10
Languages Common, Terran, Auran
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 900 gp. 1 Minor magic item.


Social Check DCs


Shump Gresham, Male Half-Orc [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is chestnut and curly. His amber eyes lackadaisically let the world flow into them.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He feeds upon the attention of others.

History: He got into the Animal Trainer business at a young age. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has since lost track of the people in his past.

Motivation: He wants nothing more than to rejoin the army; and to unite with his brother

Ideals: Optimist. Bonds: Attractive, Job, Family, Military. Occupation: Animal Trainer

Voice: Smooth and feminine

Attributes [hide]

Shump Gresham, Male Half-Orc Druid 3
Medium (6'0") Half-Orc, Neutral Evil (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 11 (+0)6 (-2) 11 (+0)11 (+0)
Skills Investigation +0
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 400 gp. 4 Smokesticks. 2 Tanglefoot bags. 2 Thunderstones.


Social Check DCs


Riardon Aloro, Male Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'0" has a big stupid grin on his face most of the time. He wears a robe, a symbol of strength around his neck, and a bow on his belt. He wears his hair in dreadlocks. His face is covered beneath a completely black helmet.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Riardon lived on a farm with his father, near the main road leading to a nearby town. His first spouse was a Architect, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: His spouse's relatives view him with great suspicion; and doesn't want to be a barrister and was forced into it by his family

Ideals: Fighting. Flaws: Forgetful. Bonds: Guardian, Family. Occupation: Barrister

Voice: Smooth and feminine

Attributes [hide]

Riardon Aloro, Male Elf Ranger 13
Medium (5'0") Elf, True Neutral (CR 13)
Armor Class 14
Hit Points 89 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 14 (+2)8 (-1) 12 (+1)13 (+1)
Skills Animal Handling +5, Investigation +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 4d4+0, Ranged +8 / 4d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 400 pp. Jeweled electrum ring (2000 gp). Golden circlet with four aquamarines (6000 gp). An abacus with copper, silver and gold markers (150 gp). Brass mug with jade inlays (400 gp). Golden circlet with four aquamarines (6000 gp). A roughly beaten golden orb (150 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). 1 Minor magic item.


Social Check DCs


Whurdred Durthane, Female Dwarf [Permalink]

Personal [hide]

Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her attire stands in sharp contrast to her nunchaku, which is beautifully polished and possesses an ornate carving of a clover on it. She has no hair. Her gray unseeing eyes seem to look past you.

Personality: She likes to make people angry or surprised. She is a logical person and will generally grow upset if things defy logic and science.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Bricklayer arts, while her father instructed her in etiquette, music and courtly manner. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She's repulsed by the PC; and she has money and likes to spend it

Ideals: Logical. Flaws: Ugly, Disease, Antagonistic. Bonds: Rich. Occupation: Bricklayer

Voice: Pronounces O like U

Attributes [hide]

Whurdred Durthane, Female Dwarf Expert 12
Medium (4'0") Dwarf, Neutral Good (CR 12)
Armor Class 7
Hit Points 110 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)4 (-3) 20 (+5)13 (+1) 7 (-2)7 (-2)
Skills Animal Handling +2, Arcana +5
Senses Passive Perception 8
Languages Common, Dwarven, Giant
Attacks Melee +4 / 3d10+0, Ranged +1 / 3d10-3, Grapple +0

Possessions: 2000 gp. A necklace of small pink pearls (1000 gp). Large well-done wool tapestry (300 gp). Golden circlet with four aquamarines (1000 gp). Gold and topaz bottle stopper cork (300 gp). A large tome filled with over one hundred recipes written by a former royal chef. (50 gp). Finely wrought small gold bracelet (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Farideh Ghaallixirn, Female Dragonborn [Permalink]

Personal [hide]

Description: She is in excellent shape and prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her crest is red and curly. Her red eyes are slightly larger than normal.

Personality: Eccentric and domineering, Farideh will drive conversation. She cannot resist a sob story and will often dote over anyone who has one.

History: She was born into a rich family. She was an apprentice working in her mother's forge. She has built up a small fortune and can afford her own way.

Motivation: Further expansion of business; and she has money and likes to spend it

Ideals: Athletic, Extrovert, Philantrophist. Bonds: Rich, Job. Occupation: Roofer

Voice: Uses lots of figures of speech

Attributes [hide]

Farideh Ghaallixirn, Female Dragonborn Adept 7
Medium (6'2") Dragonborn, Lawful Neutral (CR 7)
Armor Class 9
Hit Points 21 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 9 (-1)10 (+0) 14 (+2)14 (+2)
Skills Deception +5, History +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 300 gp. Obsidian (12 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ootah Winthrop, Female Half-Orc [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across her face, she wears a white cloak and cross-gartered tan stockings. She has a long red ponytail with little hanging trinkets. Her gray eyes are slightly larger than normal.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Sellsword work with an outfit from a few towns over. Sellsword work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Many orcs want her driven away; and to reunite with her absent father

Flaws: Antagonistic. Bonds: Job, Military, Enemies, Family. Occupation: Sellsword

Voice: Breathy voice

Attributes [hide]

Ootah Winthrop, Female Half-Orc Aristocrat 6
Medium (5'9") Half-Orc, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 39 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)2 (-4) 13 (+1)13 (+1)
Skills Performance +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 700 gp.


Social Check DCs


Oriff Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: She is dressed in earthy colors with a grey and green handkerchief worn on her left side, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'2" when asserting herself. She wears a colorful flower in her brown hair. Her amber eyes peer out from beneath her broad grey hat.

Personality: She has always had a great fascination with Tiefling culture. She is a bit of a xeno-phobe, disliking non-Dwarves.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. As a young adult she joined a group advocating for an improvement in Dwarven conditions. She used her abilities to trick people and travel the world for free.

Motivation: She wants nothing more than to rejoin the army; and she is being blackmailed/forced/etc and this influences her actions

Flaws: Racist, Mundane. Bonds: Attractive, Criminal record, Military. Occupation: Servant

Voice: Old Prospector

Attributes [hide]

Oriff Loderr, Female Dwarf Barbarian 2
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 9
Hit Points 27 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 16 (+3)9 (-1) 13 (+1)10 (+0)
Skills Medicine +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 70 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Marastyr Torunn, Female Dwarf [Permalink]

Personal [hide]

Description: This woman tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look, and sports empty pouches on her belt. Her hair is greying and her face has many wrinkles. Her eyes are green and beady.

Personality: She likes to make people angry or surprised. She takes great joy in being the best Apothecary in town.

History: She was born in a small desert village. From there she went from mercenary job to mercenary job. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Her religion dominates her actions; and she desires power and/or immortality

Flaws: Ugly, Antagonistic. Bonds: Job, Nature, Adventurer, Religious. Occupation: Apothecary

Voice: Shortens vowels

Attributes [hide]

Marastyr Torunn, Female Dwarf Wizard 2
Medium (3'10") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)12 (+1) 10 (+0)7 (-2)
Skills Arcana +3, Nature +3
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 140 gp. Silver-plated steel longsword with jet jewel in hilt (500 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (70 gp). 3 Tanglefoot bags.


Social Check DCs

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