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NPC Generator

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Advanced [show]


Umpen Rofferton, Male Gnome [Permalink]

Personal [hide]

Description: He wears a simple blue robe with white stripes complete with hood. His attire stands in sharp contrast to his flail, which is beautifully polished and possesses an ornate carving of a clover on it. He has done his best to style his auburn hair to look like a famous performer. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: Confrontational and typically high on some drug or another. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: A powerful brothel owner made him what he is. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He's since become an addict/alcoholic.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and a deep hatred of orcs

Ideals: Entrepeneur. Flaws: Ugly, Addict. Bonds: Enemies, Mentor. Occupation: Glassblower

Voice: Complex vocabulary, royal

Attributes [hide]

Umpen Rofferton, Male Gnome Monk 14
Small (3'2") Gnome, Neutral Evil (CR 14)
Armor Class 14
Hit Points 111 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 17 (+3)9 (-1) 14 (+2)9 (-1)
Skills Performance +4, Stealth +8
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +8 / 4d6+3, Ranged +8 / 4d6+3, Grapple +3

Possessions: 1000 gp. Amber (90 gp). Tiger eye turquoise (16 gp). Golden yellow topaz (1000 gp). Jade (90 gp). Pink pearl (90 gp). 1 Medium magic item.


Social Check DCs


Edge Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he tends to wear a large brown jacket. His cinnamon fur is lengthy and is close to two feet long. His eyes are copper and beady.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born to a Performer, his mother struggled to pay the bills. He was taken as a slave by a traveling circus and forced to perform He became a Mason soon after.

Motivation: He is not mentally stable, and does not behave rationally; and expand his business

Flaws: Ugly, Cynical, Insane. Bonds: Slave, Poor, Job. Occupation: Mason

Voice: Relaxed voice

Attributes [hide]

Edge Of Storm, Male Tabaxi Warrior 1
Medium (6'9") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 9 (-1)10 (+0) 11 (+0)12 (+1)
Skills Arcana +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 40 gp.


Social Check DCs


Ronwe Doom, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her hair is white, silky, and of moderate length. She wears crescent spectacles with a black brim.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has been saving her money to try and buy her sister's freedom.

Motivation: Her spouse's relatives view her with great suspicion; and doesn't want to be a herbalist and was forced into it by her family

Ideals: Philantrophist, Artistic. Bonds: Poor, Attractive, Family. Occupation: Herbalist

Voice: Hard of hearing, loud

Attributes [hide]

Ronwe Doom, Female Tiefling Ranger 11
Medium (4'10") Tiefling, Neutral Good (CR 11)
Armor Class 11
Hit Points 89 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 17 (+3)14 (+2) 7 (-2)16 (+3)
Skills Medicine +2, Sleight of Hand +5
Senses Passive Perception 8
Languages Common, Gnome, Draconic
Attacks Melee +2 / 3d8-2, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Black velvet mask with numerous citrines (100 gp). A large tome filled with over one hundred recipes written by a former royal chef. (100 gp). Embroidered silk and velvet mantle with numerous moonstones (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Stannor Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears white leather gloves, a white jacket, and tight pants. His white hair is smooth and relatively long. He has blue eyes and a white hat with a tan feather.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: The child of a Tanner, who enjoyed hunting, Stannor was taken on many hunting expeditions. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: To reunite with his old friends; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Entrepeneur. Bonds: Attractive, Criminal record, Adventurer, Nature. Occupation: Bather

Voice: Creaky witch voice

Attributes [hide]

Stannor Wildcloak, Male Halfling Adept 5
Small (3'0") Halfling, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 31 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)13 (+1) 13 (+1)15 (+2)
Skills Athletics +5, Stealth +4
Senses Passive Perception 11
Languages Common, Halfling, Draconic
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123210

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Euron Horror, Male Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing the road beaten gear of a warrior. He keeps his dark red hair in a flapper bob. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gold eyes.

Personality: He dislikes all the random violence that takes place in the north. He takes great joy in being the best Fisher in town.

History: When he was but 7 years old his parents immigrated from the north. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fisher. He moves from town to town, unable to find a place to settle.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Fighting, Pacifist. Bonds: Attractive, Job, Immigrant. Occupation: Fisher

Voice: Forgets to breathe while speaking

Attributes [hide]

Euron Horror, Male Tiefling Paladin 13
Medium (5'0") Tiefling, Lawful Good (CR 13)
Armor Class 12
Hit Points 111 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 17 (+3)16 (+3) 15 (+2)12 (+1)
Skills Animal Handling +6, Insight +6
Senses Passive Perception 12
Languages Common, Dwarven, Ignan, Gnoll
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401110

Possessions: 2000 gp. Brass mug with jade inlays (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). 1 Minor magic item.


Social Check DCs


Leaf Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears long strands of ruby and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her brown fur is still thick. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: She dislikes all the random violence that takes place in the west. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Leaf lived on a farm with her mother, near the main road leading to a nearby town. Because her mother participated in the massacre of their homeland, drow burned their ranch to the ground and forced them out. She was preparing to flee to the west, but the outbreak of war prevented her and her father from journeying west to reunite her family. Due to her spouse's obsession with being a Adventurer they were divorced and she won custody of their son. She worked as a Miller, and she later adopted a second son.

Motivation: To reunite with her absent mother; and someone believes her a fraud

Ideals: Pacifist. Bonds: Rich, Family, Immigrant, Enemies. Occupation: Miller

Voice: Prounounces S like Z

Attributes [hide]

Leaf Paws, Female Tabaxi Sorcerer 4
Medium (6'0") Tabaxi, Chaotic Good (CR 4)
Armor Class 12
Hit Points 8 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)13 (+1) 9 (-1)14 (+2)
Skills Religion +3
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 200 gp.


Social Check DCs


Matilda Shirley, Female Human [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She wears a faded coat and loose pants complete with wide-brimmed hat. She is an epitome of beauty. Her hair is red and curly. She has green eyes and a brown hat with a white feather.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. Around other people she will do her best to conceal her emotions and appear jolly.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When Matilda reached her early adolescence her Human mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: She is content; and she uses money and sex appeal to get what she needs

Flaws: Shy, Mundane. Bonds: Attractive, Rich, Military. Occupation: Dyer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Matilda Shirley, Female Human Barbarian 10
Medium (6'1") Human, True Neutral (CR 10)
Armor Class 13
Hit Points 85 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)10 (+0) 16 (+3)15 (+2)
Skills Acrobatics +7, Medicine +7
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +7

Possessions: 270 pp. Onyx (60 gp). Violet garnet (500 gp). Zircon (60 gp). Aquamarine (500 gp).


Social Check DCs


Eran Nimblefingers, Female Halfling [Permalink]

Personal [hide]

Description: She is lean but muscular and wears loose pants and a collared shirt complete with sweater beneath her coat. Her hair is short and blonde. Her eyes are likewise hazel.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She was an apprentice working in her mother's forge. By chance she met her sister recently and the two have been together since.

Motivation: She is a bit of a kleptomaniac; and doesn't want to be a soapmaker and was forced into it by her family

Ideals: Passionate. Flaws: Antagonistic. Bonds: Job, Family, Criminal record. Occupation: Soapmaker

Voice: Speaks with squeezed throat

Attributes [hide]

Eran Nimblefingers, Female Halfling Cleric 6
Small (3'2") Halfling, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 34 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 10 (+0)13 (+1) 10 (+0)9 (-1)
Skills Intimidation +2, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Goblin
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: Just what you see.


Social Check DCs


Nurkara Battlehammer, Female Dwarf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a grey coat over a blue low-cut shirt, and a top hat upon her head. Her hair is silver and curly. Her eyes are likewise blue. Her teeth are yellowed and unaligned.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Through the years after Nurkara was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Nurkara's mother didn't care for her much, and the feeling was mutual. She left for the east, certain she would find work there.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Military. Occupation: Brewer

Voice: Pronounces O like U

Attributes [hide]

Nurkara Battlehammer, Female Dwarf Fighter 2
Medium (3'10") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 24 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 14 (+2)13 (+1) 16 (+3)7 (-2)
Skills Religion +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1

Possessions: 6000 cp. 1 Masterwork Artisan’s tools.


Social Check DCs

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