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NPC Generator

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Sweet Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears clothing that is held on in multiple layers but all of it is in poor condition. He keeps his white fur in a flapper bob. His amber eyes peer out from beneath his small brown hat.

Personality: He acts crazy and hedonistic. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born blind and as such lacked many opportunities for work. A gypsy cursed him at a young age, leading to his ugly appearance. Since then, he has sought to make the best of life.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Optimist. Flaws: Ugly, Hedonist, Disease. Bonds: Poor. Occupation: Dyer

Voice: Posh accent

Attributes [hide]

Sweet Of Winter, Male Tabaxi Druid 10
Medium (6'5") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 75 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)11 (+0) 10 (+0)12 (+1)
Skills Arcana +4, Sleight of Hand +7
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 15000 sp. Sard (40 gp). Coral (110 gp). Peridot (40 gp). Lapis lazuli (9 gp). Banded agate (9 gp). Moss agate (9 gp).


Social Check DCs


Three In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she dresses well, typically a more casual-formal manner. Her white fur is heavily combed to the left. Her eyes are a pleasant copper.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Three was born into a poor family. Growing up, she dreamt of becoming a Wizard, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Wizard in service of a powerful lord somewhere. She moved from fad to fad and when she turned 15 she discovered singing. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She desires power and/or immortality; and obtaining odd cultural half-elven artifacts is her passion

Ideals: Artistic. Flaws: Insomniac. Bonds: Attractive, Adventurer, Poor. Occupation: Bather

Voice: Hissing voice

Attributes [hide]

Three In the Wind, Female Tabaxi Wizard 12
Medium (5'1") Tabaxi, Chaotic Evil (CR 12)
Armor Class 13
Hit Points 60 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)15 (+2) 16 (+3)8 (-1)
Skills Acrobatics +7, Stealth +7
Senses Passive Perception 13
Languages Common, Infernal, Aquan
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14444433

Possessions: 1000 gp. Golden yellow topaz (700 gp).


Social Check DCs


Kiirith Ghaallixirn, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a mite stocky and wears dark leathers with embroidery. His scarlet crest is lengthy. His eyes are gold.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: The child of a Tanner, who enjoyed hunting, Kiirith was taken on many hunting expeditions. Like his father and his sister before him, after school he went straight into learning to become a Spice Merchant. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Retire the richest man in the west; and further expansion of business

Ideals: Joker, Entrepeneur. Flaws: Impulsive. Bonds: Nature, Job. Occupation: Spice Merchant

Voice: Relaxed voice

Attributes [hide]

Kiirith Ghaallixirn, Male Dragonborn Sorcerer 6
Medium (6'3") Dragonborn, Lawful Evil (CR 6)
Armor Class 12
Hit Points 11 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 8 (-1)9 (-1) 14 (+2)12 (+1)
Skills Animal Handling +5, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp.


Social Check DCs


Elegant On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing a long, pastel cloak, and he perpetually has his hand crossbow ready. His white fur is braided into rings. He is baby faced.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Architect father left him crippled. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: A need for knowledge about a nearby landmark; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Hedonist, Disease. Bonds: Guardian, Adventurer. Occupation: Bowyer

Voice: American accent

Attributes [hide]

Elegant On the Water, Male Tabaxi Bard 3
Medium (5'10") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)16 (+3) 13 (+1)16 (+3)
Skills Deception +5, History +5
Senses Passive Perception 11
Languages Common, Sylvan, Orc, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 400 gp.


Social Check DCs


Spear Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears suspenders and pastel workpants. His shirt is grey, and he wears a heavy pastel leather apron most of the time. His fur is cut close to his head. His otherwise smooth face is marked with small tiny scars.

Personality: Always inclined to offer people food he seems plenty friendly. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Farmer, but doesn't like to broadcast it.

Motivation: He feels kind of lost in life; and sabotage a competitor

Ideals: Philantrophist. Flaws: Fearful, Depressed. Bonds: Immigrant, Job. Occupation: Priest

Voice: Strong lisp

Attributes [hide]

Spear Buttons, Male Tabaxi Rogue 12
Medium (6'4") Tabaxi, True Neutral (CR 12)
Armor Class 12
Hit Points 61 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)14 (+2) 7 (-2)13 (+1)
Skills Animal Handling +2, Intimidation +5
Senses Passive Perception 8
Languages Common, Celestial, Gnome
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3

Possessions: 1000 gp. Banded agate (13 gp). Golden yellow topaz (600 gp). Jasper (60 gp). Pink pearl (120 gp). Golden yellow topaz (600 gp). Amber (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nelkin Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: He wears a red tunic with tan highlights, and long yellow pants that bunch up around his shoes. His skin is fair and his fingers are delicate and long. With a patchy golden beard and wild golden hair. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He also has developed a complete distrust of the Engraver profession.

History: He was born in the east. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bowyer. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Nothing but the best is good enough for him; and he'd like to take his coworkers down a peg

Ideals: Athletic, Persistence, Impeccable. Bonds: Attractive, Job, Immigrant. Occupation: Bowyer

Voice: Spits words with contempt

Attributes [hide]

Nelkin Bigheart, Male Halfling Adept 6
Small (2'11") Halfling, Lawful Good (CR 6)
Armor Class 11
Hit Points 39 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)14 (+2) 10 (+0)7 (-2)
Skills Intimidation +1, Survival +3
Senses Passive Perception 10
Languages Common, Halfling, Abyssal, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: Emerald (1500 gp). Carnelian (30 gp). Brown-green garnet (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ahinar Ofandrus, Female Elf [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She tends to wear a large blue jacket. Her hair is red, silky, and of moderate length. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She never wears the same outfit twice, unless she absolutely has to.

History: Ahinar lived on a farm with her father, near the main road leading to a nearby town. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Laborer work with an outfit from a few towns over. Laborer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She now owns her own business.

Motivation: Sabotage a competitor; and she is unsatisfied with her job

Ideals: Athletic, Artistic. Flaws: Shy. Bonds: Attractive, Family, Job. Occupation: Laborer

Voice: growls and snarls, animalistic

Attributes [hide]

Ahinar Ofandrus, Female Elf Cleric 2
Medium (5'5") Elf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 12 (+1)10 (+0) 17 (+3)7 (-2)
Skills History +2, Perception +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: 900 sp. Silver-plated steel longsword with jet jewel in hilt (600 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Silver comb with moonstones (600 gp).


Social Check DCs


Vassago Grief, Male Tiefling [Permalink]

Personal [hide]

Description: A middle-aged man, he is renowned for his bright green suits and hats, and is pretty ugly. His brown hair is greasy and uncared for. His black eyes have a joyful gleam in them most of the time.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Vassago grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Vassago. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: To get a good night's sleep; and he has comitted a past crime that haunts him to this day

Ideals: Opinionated, Justice. Flaws: Ugly, Disease, Insomniac. Bonds: Criminal record. Occupation: Shepherd

Voice: Raspy

Attributes [hide]

Vassago Grief, Male Tiefling Aristocrat 12
Medium (6'0") Tiefling, Chaotic Evil (CR 12)
Armor Class 10
Hit Points 50 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)10 (+0) 13 (+1)12 (+1)
Skills Athletics +4, Intimidation +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +5

Possessions: 400 pp. Fire opal (700 gp). Pink pearl (140 gp). Alexandrite (1600 gp).


Social Check DCs


Zed Garrick, Male Half-Orc [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a hunchback. He wears his hair in dreadlocks. He has a tattooed face.

Personality: Zed hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A gypsy cursed him at a young age, leading to his ugly appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants to meet his childhood hero; and several ex partners dislike his way of doing things and want revenge

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Enemies. Occupation: Engraver

Voice: Loud with bravado

Attributes [hide]

Zed Garrick, Male Half-Orc Cleric 7
Medium (5'11") Half-Orc, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 34 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)8 (-1) 12 (+1)9 (-1)
Skills Medicine +4, Religion +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 9000 sp.


Social Check DCs

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