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NPC Generator

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Advanced [show]


Ella Cromwell, Female Human [Permalink]

Personal [hide]

Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She wears her auburn hair up in a very large beehive style do. Her gray eyes lackadaisically let the world flow into them.

Personality: She is a hateful person. She taunts others and blames them for her problems. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: Her parents moved while she was still in utero so she is the first generation to be born here. While studying, she fell in love. They married and had a daughter. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Justice. Flaws: Antagonistic. Bonds: Criminal record, Immigrant, In love. Occupation: Locksmith

Voice: Cold and demanding tone

Attributes [hide]

Ella Cromwell, Female Human Cleric 1
Medium (5'7") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 14 (+2)11 (+0) 16 (+3)13 (+1)
Skills Intimidation +3, Sleight of Hand +1
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 160 gp.


Social Check DCs


Anastrianna Xistsrith, Female Half-Elf [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a yellow shirt, with a pastel mid length skirt with pastel tights and flats, usually wearing a coat over them. Sporting a auburn mohawk this woman's hair draws a lot of attention. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She was born at the edge of vast mountains. Her mother took her hunting and taught her how to get in the mind of other creatures. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep; and she's attracted to the pc

Ideals: Extrovert. Flaws: Insomniac, Ugly. Bonds: Nature. Occupation: Painter

Voice: Stutters

Attributes [hide]

Anastrianna Xistsrith, Female Half-Elf Commoner 4
Medium (5'1") Half-Elf, True Neutral (CR 4)
Armor Class 12
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)14 (+2) 15 (+2)11 (+0)
Skills Deception +2, Stealth +4
Senses Passive Perception 12
Languages Common, Elven, Druidic, Orc
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 37000 sp. Golden pearl (60 gp). 1 Minor magic item.


Social Check DCs


Dench Mori, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He does not wear sleeves and tends to eschew shirts when he can avoid it. He is an epitome of beauty. His chestnut hair, when down, is lengthy. He is very pretty but has cold, dead eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He feeds upon the attention of others.

History: Dench was born with his father's beautiful face. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wishes to resurrect an old love; and to find somewhere to settle down

Ideals: Entrepeneur. Flaws: Mundane. Bonds: Attractive, Mentor, In love. Occupation: Blacksmith

Voice: Pirate accent

Attributes [hide]

Dench Mori, Male Half-Orc Cleric 9
Medium (5'0") Half-Orc, Neutral Evil (CR 9)
Armor Class 12
Hit Points 21 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 6 (-2)6 (-2) 13 (+1)9 (-1)
Skills Animal Handling +4, Performance +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 3d4+4, Ranged +5 / 3d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126443

Possessions: 10000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gorga Wellington, Female Half-Orc [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a black tunic with brown highlights, and long blue pants that bunch up around her shoes. Her long black hair is drawn into a two foot long braid. Her green eyes dart from person to person to random spaces in the air.

Personality: Gorga wants to be seen as a stoic, levelheaded, noble Rogue, so she tries to act the part. She does a good job, for the most part... A true patriot, Gorga would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She is the product a well kept family trust fund and as such has never really known need. She found a children's book about a Half-Orc Rogue who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Her religion dominates her actions; and she's looking for her big break

Ideals: Disciplined. Bonds: Immigrant, Military, Rich, Adventurer, Religious. Occupation: Fisher

Voice: Gruff and masculine

Attributes [hide]

Gorga Wellington, Female Half-Orc Rogue 1
Medium (5'4") Half-Orc, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)4 (-3) 13 (+1)11 (+0)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 110 gp.


Social Check DCs


Cloak Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Tabaxi, and stands approximately 5'1". She likes to wear darkened spectacles and heavy clothing, no matter the weather, and her gloved hand is found clutching a flail. Her fur is short and orange. Her skin is flawless and her yellow eyes scan people very quickly.

Personality: She hates Tabaxis with a passion. As such she is filled with self loathing. As long as the job gets done she does not care how it got done.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She struck it rich when she found rare goods in large quantities. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She uses money and sex appeal to get what she needs.

Ideals: Professionalism. Flaws: Racist, Disease. Bonds: Attractive, Rich. Occupation: Junk Dealer

Voice: Speaks with squeezed throat

Attributes [hide]

Cloak Of Spirit, Female Tabaxi Warrior 5
Medium (5'1") Tabaxi, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 20 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)9 (-1) 13 (+1)14 (+2)
Skills Acrobatics +3, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +5

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Rosalind Hampton, Female Human [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears tattered old clothes. Her wide-brimmed hat is riddled with cuts and holes. Her blue unseeing eyes seem to look past you.

Personality: Aggressive, abrasive, and angry, Rosalind embodies much of what other species detest in the Humans. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Cursed with unlife at a very young age, Rosalind has worked very hard to control her curse. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Obtaining odd cultural Halfling artifacts is her passion; and she wants to meet her childhood hero

Flaws: Ugly, Disease, Antagonistic, Insomniac. Bonds: Adventurer. Occupation: Adventurer

Voice: Low rumbling, strings words together

Attributes [hide]

Rosalind Hampton, Female Human Aristocrat 1
Medium (5'5") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)12 (+1) 14 (+2)14 (+2)
Skills Perception +4, Performance +4
Senses Passive Perception 14
Languages Common, Giant
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Merihim Death, Male Tiefling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears skinny pants and wears a black and red robe with the hood down. His dark red hair is lengthy. His white eyes dart from person to person to random spaces in the air.

Personality: Prone to second guessing himself, he comes off as nervous. He is obsessed with his god.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with unlife at a very young age, Merihim has worked very hard to control his curse. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His religion dominates his actions.

Ideals: Athletic. Flaws: Shy, Disease, Insomniac. Bonds: Religious. Occupation: Weaver

Voice: Slow speaker

Attributes [hide]

Merihim Death, Male Tiefling Bard 6
Medium (6'4") Tiefling, Chaotic Good (CR 6)
Armor Class 11
Hit Points 27 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)12 (+1) 16 (+3)11 (+0)
Skills Performance +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Thoradin Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He has no hair. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is obsessed with his god.

History: Thoradin hails from a village terrorized by giants. A gifted student he started as a Bookbinder, but he got bored and became a Navigator. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Revenge.

Flaws: Ugly, Antagonistic. Bonds: Poor, Religious, Enemies, Job. Occupation: Navigator

Voice: Timid voice

Attributes [hide]

Thoradin Goldfinder, Male Dwarf Rogue 2
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 6 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 9 (-1)15 (+2) 10 (+0)7 (-2)
Skills Investigation +4, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll, Giant
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 20 pp. Malachite (8 gp). Amethyst (130 gp).


Social Check DCs


Mardred Torunn, Female Dwarf [Permalink]

Personal [hide]

Description: She has the majority of her body covered in plate. She carries with her a set of lances, each one with a amethyst on the hilt. She only wears one on her belt and the other on her back. Her long silver hair is drawn into a two foot long braid. Her eyes are amber and catlike.

Personality: Aggressive, abrasive, and angry, Mardred embodies much of what other species detest in the Dwarves. She is obsessed with finding treasure.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Through the years after Mardred was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Mardred's mother didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She desires power and/or immortality; and to reunite with her old friends

Ideals: Fighting. Flaws: Antagonistic, Disease. Bonds: Adventurer. Occupation: Crown-heir

Voice: growls and snarls, animalistic

Attributes [hide]

Mardred Torunn, Female Dwarf Druid 2
Medium (3'9") Dwarf, Chaotic Good (CR 2)
Armor Class 8
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 14 (+2)16 (+3) 14 (+2)11 (+0)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Dwarven, Celestial, Draconic, Orc
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 390 gp. 1 Silk rope.


Social Check DCs

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