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NPC Generator

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Advanced [show]


Oloric Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: A middle-aged man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and is pretty ugly. He has a long blonde beard with little hanging trinkets. His blue eyes dart from person to person to random spaces in the air.

Personality: He is happy with his job as a Gardener. He turns his eye from what people do, preferring to live and let live. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Balancing his hectic life and new Gardener responsibilities is difficult; and wishes to resurrect an old love

Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Rich, Job, In love. Occupation: Gardener

Voice: Pronounces O like U

Attributes [hide]

Oloric Dankil, Male Dwarf Commoner 2
Medium (4'4") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)10 (+0) 14 (+2)9 (-1)
Skills Arcana +2, Deception +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


River In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He likes to wear brown tank tops with tan pants. His red fur is slicked back into a classic pompadour. His eyes are a pleasant hazel.

Personality: He is fixated on the number 44. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: From birth he was tutored by a cruel and relentless mentor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.

Motivation: Expand his business.

Flaws: Ugly, Insane, Impulsive. Bonds: Mentor, Job. Occupation: Bowyer

Voice: Spits words with contempt

Attributes [hide]

River In the Storm, Male Tabaxi Ranger 2
Medium (5'5") Tabaxi, Neutral Good (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)13 (+1) 9 (-1)16 (+3)
Skills Animal Handling +1, Arcana +3
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 320 gp.


Social Check DCs


Jarana Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: 4'0" and muscular, this southern woman wears a worn and beaten armor. Her hair is white and curly. Her face is scarred and worn.

Personality: She is happy with her job as a Map Maker. She turns her eye from what people do, preferring to live and let live. She is a very good compulsive liar and kleptomaniac.

History: She was born blind and as such lacked many opportunities for work. She helped her father out around the business and became quite the natural. She has drifted from career to career and currently works as a Map Maker.

Motivation: To be a Sellsword again.

Ideals: Athletic. Flaws: Ugly, Disease. Bonds: Job, Criminal record. Occupation: Map Maker

Voice: Sensual and smooth

Attributes [hide]

Jarana Aranore, Female Dwarf Warrior 4
Medium (4'0") Dwarf, Lawful Evil (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)16 (+3) 13 (+1)9 (-1)
Skills Insight +3, Investigation +5
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Ignan, Aquan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Ekemon Charm, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized black coat. He wears his chestnut hair down. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has a massive crush on the younger sibling of the Mason who has hired him part-time. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: Ekemon was born the youngest of three triplets. He moved from fad to fad and when he turned 15 he discovered painting. He got away from his former life and has fallen to alcoholism.

Motivation: He's attracted to the PC; and he wants to get laid

Ideals: Artistic. Flaws: Addict. Bonds: Has a crush, Family. Occupation: Mason

Voice: High pitched, excited

Attributes [hide]

Ekemon Charm, Male Tiefling Bard 8
Medium (6'1") Tiefling, Lawful Evil (CR 8)
Armor Class 11
Hit Points 39 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)17 (+3) 12 (+1)13 (+1)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Undercommon, Halfling, Aquan
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143331000

Possessions: 11000 sp.


Social Check DCs


Gûnd Eastaughffe, Male Half-Orc [Permalink]

Personal [hide]

Description: He is wearing a tight black one piece outfit complete with pants, hood, and a cape. He has no hair. He has gray eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Gifted from a young age, Gûnd studied abroad. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting giants, the young Gûnd began to lead the lost caravan. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Many giants want him driven away.

Ideals: Disciplined, Entrepeneur, Gifted. Flaws: Ugly. Bonds: Enemies. Occupation: Mercenary

Voice: Thin and wheezing

Attributes [hide]

Gûnd Eastaughffe, Male Half-Orc Cleric 7
Medium (6'1") Half-Orc, Neutral Evil (CR 7)
Armor Class 10
Hit Points 68 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 18 (+4)13 (+1) 9 (-1)6 (-2)
Skills Performance +1, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Orc, Draconic
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Uraim Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His long brown hair is drawn into a two foot long braid. His blue eyes dart from person to person to random spaces in the air.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Uraim took refuge in the large cave and found the beat up mace and armor he uses now. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants to get laid; and marry his brother to traveling adventurers

Ideals: Athletic. Flaws: Shy. Bonds: Rich, Family, Nature, Has a crush. Occupation: Baker

Voice: growls and snarls, animalistic

Attributes [hide]

Uraim Bofdann, Male Dwarf Bard 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)9 (-1) 13 (+1)11 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 130 gp.


Social Check DCs


Paymon Lithe, Male Tiefling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears tight fighting clothing, which leaves very little to the imagination. He wears a small hat to hide his balding. His silver eyes are slightly larger than normal.

Personality: He never swears and excessively uses polite adverbs when speaking. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Optimist. Flaws: Forgetful. Bonds: Poor, Slave. Occupation: Doctor

Voice: Rolls R's

Attributes [hide]

Paymon Lithe, Male Tiefling Warrior 8
Medium (6'10") Tiefling, True Neutral (CR 8)
Armor Class 13
Hit Points 62 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)14 (+2) 13 (+1)16 (+3)
Skills Athletics +4, Persuasion +6
Senses Passive Perception 11
Languages Common, Halfling, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +6

Possessions: 1600 gp. Carnelian (30 gp). Black star sapphire (1100 gp). Zircon (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gunnloda Torunn, Female Dwarf [Permalink]

Personal [hide]

Description: She dresses well, wearing brown shirts, loose pants, and blazers most of the time. She wears her white hair down. She has hazel eyes.

Personality: She loves telling others what to do and how they should feel about things. She invites people to come help in her community garden.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken as a slave by a traveling circus and forced to perform She now spends her time doing works of charity.

Motivation: Wishes to resurrect an old love; and she is currently in port desperately looking for someone to get her out

Ideals: Opinionated, Philantrophist. Bonds: Attractive, Slave. Occupation: Spice Merchant

Voice: Farmer accent

Attributes [hide]

Gunnloda Torunn, Female Dwarf Monk 5
Medium (4'0") Dwarf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 36 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 17 (+3)18 (+4) 15 (+2)10 (+0)
Skills Medicine +5, Nature +7
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Infernal, Orc, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 50 pp. Eye agate (15 gp). Iolite (60 gp). Chrysoberyl (160 gp). Malachite (15 gp).


Social Check DCs


Kiirith Shestendeliath, Male Dragonborn [Permalink]

Personal [hide]

Description: This southern man likes to wear green tank tops with yellow pants. His clothes are grease stained in places. His crest, while still mostly blue, has prominent grey streaks. He wears an eyepatch.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He does not believe in violence as a means to an end. He is a dedicated Healer but believes his peers are too gung-ho.

History: He was born in the south, but his parents moved at a very young age to the north. Kiirith was born on a far southern island where he grew up under the tutelage of his father, an expert Healer. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and marry his brother to traveling adventurers

Ideals: Pacifist. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant. Occupation: Healer

Voice: Hard of hearing, loud

Attributes [hide]

Kiirith Shestendeliath, Male Dragonborn Ranger 8
Medium (6'7") Dragonborn, Neutral Good (CR 8)
Armor Class 12
Hit Points 54 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)8 (-1) 14 (+2)18 (+4)
Skills Deception +7, Intimidation +7
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 160 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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