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NPC Generator

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Advanced [show]


Paggen Daergel, Male Gnome [Permalink]

Personal [hide]

Description: He wears professional attire, and he perpetually has his monstrous two handed axe ready. He has a very tight haircut. He wears a mask on his face.

Personality: He is a Weaver first and foremost. He believes firmly that knowledge should be universal. He is able to make almost anything out of random pieces of junk.

History: A powerful slaver made him what he is. He worked as a nervous Weaver and found it very stressful. He inherited the family business which he has now maintained for 8 years.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Fighting, Gifted. Bonds: Attractive, Job, Mentor. Occupation: Weaver

Voice: Rolls R's

Attributes [hide]

Paggen Daergel, Male Gnome Sorcerer 8
Small (3'3") Gnome, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 32 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)9 (-1) 13 (+1)15 (+2)
Skills Investigation +2, Survival +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 10000 sp.


Social Check DCs


Astar Quiet, Male Tiefling [Permalink]

Personal [hide]

Description: With pastel face paint in a stripe pattern across his face, he wears baggy green pantaloons and a grey scarf. He has styled his chestnut hair well, parting it to the left. He tend to wears goggles to shield his eyes.

Personality: He will rave to anyone who will listen. A friendly and beautiful Tiefling, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Astar was born the youngest of three triplets. Astar was born on a far southern forest where he grew up under the tutelage of his father, an expert Fletcher. He left for the south, certain he would find work there.

Motivation: He feels kind of lost in life; and doesn't want to be a fletcher and was forced into it by his family

Flaws: Insane, Depressed. Bonds: Attractive, Family, Immigrant. Occupation: Fletcher

Voice: growls and snarls, animalistic

Attributes [hide]

Astar Quiet, Male Tiefling Rogue 5
Medium (6'6") Tiefling, Neutral Good (CR 5)
Armor Class 13
Hit Points 30 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)12 (+1) 13 (+1)9 (-1)
Skills Perception +4, Stealth +6
Senses Passive Perception 16
Languages Common, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 5000 sp. Solid gold idol (1100 gp). Old masterpiece painting (700 gp). Fire opal pendant on a fine gold chain (700 gp). Brass mug with jade inlays (100 gp).


Social Check DCs


Wiggens Beren, Male Gnome [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His auburn hair is kept up in a ponytail inside a feathered hat. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Sold as a small child to a slaver, Wiggens was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Flaws: Ugly. Bonds: Rich, Nature, Criminal record, Mentor, Religious. Occupation: Unemployed

Voice: American accent

Attributes [hide]

Wiggens Beren, Male Gnome Barbarian 4
Small (3'5") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 23 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)12 (+1) 16 (+3)11 (+0)
Skills Arcana +3, Stealth +4
Senses Passive Perception 13
Languages Common, Gnome, Draconic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 20 pp.


Social Check DCs


Abalaba Folkor, Female Gnome [Permalink]

Personal [hide]

Description: She stands about 3'1" and wears skinny pants and wears a blue and green robe with the hood down. Her left leg appears badly burned and disfigured. Her auburn hair is greying along the sides and has receded to reveal a widow's peak. Her eyes, though not visible through her cowl, are violet.

Personality: Cocky and sure of herself, she believes she is the best Jeweler born in the past three hundred years. She takes great joy in being the best Jeweler in town.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Abalaba was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Abalaba decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She used her abilities to trick people and travel the world for free.

Motivation: Wants to have a good time and be beloved; and to find somewhere to settle down

Ideals: Optimist. Flaws: Mundane. Bonds: Job, Criminal record. Occupation: Jeweler

Voice: Pronounces difficult words wrong

Attributes [hide]

Abalaba Folkor, Female Gnome Adept 11
Small (3'1") Gnome, Chaotic Neutral (CR 11)
Armor Class 13
Hit Points 71 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)14 (+2) 10 (+0)9 (-1)
Skills Arcana +6, Medicine +4
Senses Passive Perception 10
Languages Common, Gnome, Goblin, Orc
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123

Possessions: 70 pp. Gold dragon comb with red garnet eye (300 gp). Eyepatch with mock eye of sapphire and moonstone (1700 gp). A silver and pearl hairclip (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nalaed Frostbeard, Female Dwarf [Permalink]

Personal [hide]

Description: She wears long strands of topaz and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her skin is fair and her fingers are delicate and long. Her brown hair is cut short with large spiked bangs in the front. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.

Personality: She hates illithids. She views them as having robbed her home of its proper glory. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She has chosen to use the inheritance that was left to her frivolously. She has built up a small fortune and can afford her own way.

Motivation: She is greedy; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Bonds: Rich, Enemies, Nature, Military. Occupation: Jeweler

Voice: Speaks fast with a slight lisp

Attributes [hide]

Nalaed Frostbeard, Female Dwarf Paladin 2
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 17 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 17 (+3)15 (+2) 9 (-1)11 (+0)
Skills Persuasion +2, Stealth +1
Senses Passive Perception 9
Languages Common, Dwarven, Ignan, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 210 gp. Silver pearl (80 gp). Peridot (60 gp). Jet (80 gp).


Social Check DCs


Zûmug Altham, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing a long, black, dusty cloak. He wears his auburn hair up. He is very pretty but has cold, dead eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born in the north. From his teen years he was always beautiful and desirable, so people have always doted on him. Since then, he has sought to make the best of life.

Motivation: Wishes to resurrect an old love; and he wants to meet his childhood hero

Ideals: Philantrophist, Optimist. Bonds: Attractive, Adventurer, Immigrant, In love. Occupation: Shipwright

Voice: Forgets to breathe while speaking

Attributes [hide]

Zûmug Altham, Male Half-Orc Warlock 1
Medium (5'3") Half-Orc, Neutral Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 15 (+2)9 (-1) 14 (+2)9 (-1)
Skills Insight +4, Nature +1
Senses Passive Perception 12
Languages Orc
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 gp.


Social Check DCs


Efferil Tiltathana, Male Elf [Permalink]

Personal [hide]

Description: He is a husky man, who wears tattered old clothes. He sports a long blonde beard, and similarly colored long hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in a small village he learned the ways of the warrior from his mother. He was taken from his home at a very young age. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Obtaining odd cultural Dragonborn artifacts is his passion; and he's repulsed by the pc

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Slave. Occupation: Animal Trainer

Voice: Hissing voice

Attributes [hide]

Efferil Tiltathana, Male Elf Monk 9
Medium (4'11") Elf, Lawful Evil (CR 9)
Armor Class 11
Hit Points 39 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 9 (-1)13 (+1) 13 (+1)18 (+4)
Skills Deception +7, Nature +4
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +1

Possessions: 10000 sp. Moonstone (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Raiann Kimbatuul, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a black tunic with brown highlights, and long blue pants that bunch up around her shoes. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her rusty crest is thinning but still full. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: While she acts the brute, she is far gentler than she would appear. She is obsessed with finding treasure.

History: She was born the only child of a wealthy merchant. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Raiann fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She's looking for her big break; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Entrepeneur. Flaws: Insane. Bonds: Attractive, Adventurer. Occupation: Mercenary

Voice: Old Prospector

Attributes [hide]

Raiann Kimbatuul, Female Dragonborn Paladin 7
Medium (6'2") Dragonborn, Lawful Good (CR 7)
Armor Class 10
Hit Points 28 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)11 (+0) 14 (+2)11 (+0)
Skills Intimidation +3, Nature +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 300 gp. Jeweled anklet (2000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Valida Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a grey tunic with green highlights, and long red pants that bunch up around her shoes. She has dyed her greying auburn hair a little too much giving a sharp auburn color. Her brown eyes dart from person to person to random spaces in the air.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born to a poor family in the city she treasured whatever gifts she got. She found a children's book about a Dwarf Paladin who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she is a bit of a kleptomaniac

Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer, Criminal record. Occupation: Fletcher

Voice: Relaxed voice

Attributes [hide]

Valida Dankil, Female Dwarf Paladin 2
Medium (3'10") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 16 (+3)12 (+1) 13 (+1)11 (+0)
Skills History +3, Investigation +3
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 130 pp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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