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Advanced [show]


Salasar Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His scarlet crest is thinning but still full. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Salasar was born into a poor family. Growing up, he dreamt of becoming a Ranger, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Ranger in service of a powerful lord somewhere. He has had some formal singing training, and achieved minor success. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and he has passion for adventuring and risk

Ideals: Fighting, Artistic. Flaws: Insane, Antagonistic. Bonds: Poor, Adventurer. Occupation: Slave Trader

Voice: Uses sign language

Attributes [hide]

Salasar Daardendrian, Male Dragonborn Ranger 7
Medium (6'7") Dragonborn, Neutral Evil (CR 7)
Armor Class 9
Hit Points 44 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)13 (+1) 7 (-2)14 (+2)
Skills Animal Handling +1, Persuasion +5
Senses Passive Perception 8
Languages Common, Undercommon
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Coral (130 gp). Eye agate (10 gp). Lapis lazuli (10 gp).


Social Check DCs


Vorka Breeden, Female Half-Orc [Permalink]

Personal [hide]

Description: She prefers to wear white clothing when she does not wear armor. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She wears her golden hair down. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her hazel eyes.

Personality: She can speak with the recently deceased. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Vorka hails from a village terrorized by goblins. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. Days after completing her studies, news broke out that her hometown was attacked by goblins. Vorka was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the goblins.

Motivation: Someone believes her a fraud; and many goblins want her driven away

Ideals: Gifted. Flaws: Fearful, Antagonistic. Bonds: Attractive, Enemies. Occupation: Bather

Voice: Slurs words

Attributes [hide]

Vorka Breeden, Female Half-Orc Monk 1
Medium (5'10") Half-Orc, Lawful Neutral (CR 1)
Armor Class 7
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)4 (-3) 15 (+2)6 (-2) 15 (+2)13 (+1)
Skills Animal Handling +4, Deception +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged -1 / 1d4-3, Grapple +2

Possessions: 40 gp.


Social Check DCs


Kairon Death, Male Tiefling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears tight fitting clothing which further accentuates his frame. He wears a small hat to hide his balding. He has silver eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born at the edge of vast forest. His father took him hunting and taught him how to get in the mind of other creatures. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: His spouse's relatives view him with great suspicion; and to reunite with his absent father

Ideals: Athletic, Persistence. Flaws: Shy. Bonds: Attractive, Nature, Family. Occupation: Banker

Voice: Can't modulate volume

Attributes [hide]

Kairon Death, Male Tiefling Commoner 11
Medium (6'8") Tiefling, Neutral Good (CR 11)
Armor Class 11
Hit Points 35 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)16 (+3) 11 (+0)13 (+1)
Skills Athletics +4, Medicine +4
Senses Passive Perception 10
Languages Common, Undercommon, Aquan, Gnoll
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +4

Possessions: 29000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Riswynn Torunn, Female Dwarf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is dressed in earthy colors with a brown and white handkerchief worn on her right side. She wears her chestnut hair up in a very large beehive style do. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was born at the edge of vast desert. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She then took over the family business and is one of the better Apothecary for hire.

Motivation: Balancing her hectic life and new Apothecary responsibilities is difficult; and wants to open a new tavern

Flaws: Secretive, Impulsive. Bonds: Immigrant, Attractive, Nature, Job. Occupation: Apothecary

Voice: Relaxed voice

Attributes [hide]

Riswynn Torunn, Female Dwarf Warrior 5
Medium (3'9") Dwarf, Lawful Good (CR 5)
Armor Class 11
Hit Points 47 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)15 (+2) 18 (+4)13 (+1)
Skills Deception +4, Religion +5
Senses Passive Perception 14
Languages Common, Dwarven, Terran, Giant
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Norûk Hale, Male Half-Orc [Permalink]

Personal [hide]

Description: This malnourished man is wearing a long, black cloak. He keeps his long auburn hair kept up in a rat tail. His violet eyes dart from person to person to random spaces in the air.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Animals are drawn to him, and he is able to talk to them.

History: Born in the south his family was never financially stable. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He inherited the family business which he has now maintained for 10 years.

Motivation: Doesn't want to be a Shipwright and was forced into it by his family.

Ideals: Persistence, Gifted. Bonds: Poor, Family, Job. Occupation: Shipwright

Voice: Laughs frequently while speaking

Attributes [hide]

Norûk Hale, Male Half-Orc Rogue 3
Medium (5'4") Half-Orc, Chaotic Good (CR 3)
Armor Class 12
Hit Points 7 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 6 (-2)14 (+2) 9 (-1)11 (+0)
Skills Arcana +4, Intimidation +2
Senses Passive Perception 9
Languages Common, Orc, Halfling, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Mormo Rage, Male Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is greying and his face has many wrinkles. His face is scarred and worn.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Sold as a small child to a wizard, Mormo was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gypsy cursed him at a young age, leading to his ugly appearance. He has gone from town to town working and never settling down anywhere, but has fallen for a local Seamstress. He hasn't told them the truth, but wants to settle down with them.

Motivation: To settle down with his crush; and wants his loneliness to end

Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Has a crush, Mentor. Occupation: Bricklayer

Voice: Spanish accent

Attributes [hide]

Mormo Rage, Male Tiefling Adept 6
Medium (5'5") Tiefling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 32 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)16 (+3) 11 (+0)10 (+0)
Skills Intimidation +3, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Gnoll, Auran, Elven
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ozyman Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: He stands about 2'10" and wears a simple burlap shirt and baggy pants. He conceals his whip with his veritable burlap sack of a shirt. His left hand appears badly burned and disfigured. He keeps his silver hair in a flapper bob. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born at the edge of vast desert. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Ozyman took refuge in the old dungeon and found the beat up whip and armor he uses now. Due to his spouse's obsession with being a Bellfounder they were divorced and he won custody of their daughter. He worked as a Bookbinder, and he later adopted a second daughter.

Motivation: Regain custody of his daughter; and find a way to reverse the transformation of his brother

Flaws: Addict, Terse. Bonds: Family, Nature. Occupation: Bookbinder

Voice: Relaxed voice

Attributes [hide]

Ozyman Wiseacre, Male Halfling Paladin 6
Small (2'10") Halfling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 33 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 9 (-1)11 (+0) 16 (+3)11 (+0)
Skills Acrobatics +5, Deception +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 300 gp. Alexandrite (900 gp). Tourmaline (150 gp). Rock crystal (70 gp). Rose (70 gp).


Social Check DCs


Ootah Trowbridge, Female Half-Orc [Permalink]

Personal [hide]

Description: This eastern woman is abnormally tall. She wears suspenders and black workpants. Her shirt is grey, and she wears a heavy black leather apron most of the time. Her whole body is exceptionally muscular. Her hair is long and golden with streaks of chestnut, and is pulled back with small black clips. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is very quiet and rarely speaks above a whisper. Ootah enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Ootah lived on a farm with her father, near the main road leading to a nearby town. While she appears to be a normal Half-Orc, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She moves from town to town, unable to find a place to settle.

Motivation: An old rival family wants her found; and regain custody of her daughter

Flaws: Insane, Shy, Hedonist. Bonds: Immigrant, Family. Occupation: Roofer

Voice: Forgets to breathe while speaking

Attributes [hide]

Ootah Trowbridge, Female Half-Orc Wizard 1
Medium (6'5") Half-Orc, Lawful Evil (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 12 (+1)11 (+0) 10 (+0)11 (+0)
Skills Animal Handling +2, Nature +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 2 Holy water.


Social Check DCs


Dariff Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: She is wearing a perfectly clean shirt and pair of pants. Her skin is fair and her fingers are delicate and long. She sports white long hair. She has green eyes and a grey hat with a green feather.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She does not trust anyone and sleeps with one eye open.

History: She was born to a criminal king-pin and mafia family Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She was always very intelligent and has formed a secret society of specialists.

Motivation: She is a bit of a kleptomaniac.

Flaws: Shy, Insomniac, Secretive. Bonds: Attractive, Criminal record. Occupation: Apothecary

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Dariff Gorunn, Female Dwarf Commoner 2
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 17 (+3)12 (+1) 12 (+1)14 (+2)
Skills Nature +3
Senses Passive Perception 11
Languages Common, Dwarven, Auran
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 1000 sp. 1 Masterwork Common Melee.


Social Check DCs

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