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NPC Generator

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Advanced [show]


Thamior Fasharash, Male Elf [Permalink]

Personal [hide]

Description: He tends to wear a blue poncho over his likewise colored trousers and shirt. His head has been shaved. He wears crescent spectacles with a black brim.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He enjoys reading and quiet.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has built up a small fortune and can afford his own way.

Motivation: To share knowledge with the world; and money/treasure

Ideals: Passionate, Logical. Flaws: Ugly, Insane. Bonds: Rich. Occupation: Courier

Voice: Speaks with a cold

Attributes [hide]

Thamior Fasharash, Male Elf Monk 2
Medium (4'9") Elf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 8 (-1)13 (+1) 11 (+0)14 (+2)
Skills History +3, Persuasion +4
Senses Passive Perception 10
Languages Common, Elven, Terran
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 190 gp.


Social Check DCs


Tomi Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft green waves gently in the breeze. He wears his brown hair up. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has a small toy that he constantly fidgets with.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He is untrained/undisciplined, which makes him dangerous.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Philantrophist. Flaws: Ugly, Insane, Addict. Bonds: Rich. Occupation: Layabout

Voice: Pirate accent

Attributes [hide]

Tomi Underfoot, Male Halfling Commoner 15
Small (2'10") Halfling, Chaotic Neutral (CR 15)
Armor Class 13
Hit Points 42 (15d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)15 (+2) 9 (-1)18 (+4)
Skills Deception +9, Religion +7
Senses Passive Perception 9
Languages Common, Halfling, Gnome, Druidic
Attacks Melee +4 / 4d8-1, Ranged +7 / 4d8+2, Grapple +2

Possessions: 4000 gp. Deep blue spinel (900 gp). Chalcedony (20 gp). Amethyst (160 gp). Red spinel (160 gp). Tourmaline (160 gp). Azurite (4 gp). 1 Medium magic item.


Social Check DCs


Dariff Hammerstone, Female Dwarf [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She sports brown clothing, slightly heavier than average wear. Her hair is greying and her face has many wrinkles. Her fair skin shows little sign of her aristocratic breeding.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She pushes her goals aggressively. She is also a coward if confronted.

History: Gifted from a young age, Dariff studied abroad. Ostracized due to the druidic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Money/treasure; and she's looking for her big break

Ideals: Gifted. Flaws: Fearful. Bonds: Attractive, Adventurer, Rich. Occupation: Stableman

Voice: Voice breaks

Attributes [hide]

Dariff Hammerstone, Female Dwarf Commoner 3
Medium (4'1") Dwarf, Lawful Good (CR 3)
Armor Class 8
Hit Points 17 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 15 (+2)11 (+0) 14 (+2)9 (-1)
Skills Sleight of Hand +0
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 14000 cp.


Social Check DCs


Sariel Devore, Female Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a violet shirt with thin blue vertical stripes and black pants. She wears a colorful flower in her auburn hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is extraordinarily eccentric. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Sariel hails from a village terrorized by orcs. She struck it rich when she found rare goods in large quantities. She has built up a small fortune and can afford her own way.

Motivation: Revenge; and a deep hatred of orcs

Flaws: Insane. Bonds: Attractive, Adventurer, Enemies, Rich. Occupation: Locksmith

Voice: Rolls R's

Attributes [hide]

Sariel Devore, Female Half-Elf Rogue 2
Medium (4'8") Half-Elf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 1 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 5 (-3)9 (-1) 15 (+2)16 (+3)
Skills Religion +1, Survival +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1 Masterwork Heavy steel shield.


Social Check DCs


Sun Of World, Female Tabaxi [Permalink]

Personal [hide]

Description: She is in excellent shape and tends to wear a large pastel jacket. Her brown fur is lengthy. She wears large thick round spectacles.

Personality: Always inclined to offer people food she seems plenty friendly. Sun is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: She served in the navy to pay for her family's outstanding loans. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has been saving her money to try and buy her sister's freedom.

Motivation: She has a rivalry with the Church that dominates her actions; and marry her sister to traveling adventurers

Ideals: Athletic, Philantrophist. Bonds: Family, Military, Attractive, Religious. Occupation: Crown-heir

Voice: pre-pubescent

Attributes [hide]

Sun Of World, Female Tabaxi Wizard 2
Medium (6'3") Tabaxi, Lawful Evil (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 10 (+0)16 (+3) 17 (+3)8 (-1)
Skills Insight +5, Nature +5
Senses Passive Perception 13
Languages Common, Abyssal, Infernal, Terran
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 180 gp.


Social Check DCs


Three Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears light armors faded through time and improper care. She has no fur. Her eyes are yellow and catlike.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Tabaxi in existence. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Three was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. When Three reached her early adolescence her Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Justice. Flaws: Ugly. Bonds: Military, Poor. Occupation: Merchant

Voice: Forgets to breathe while speaking

Attributes [hide]

Three Wind, Female Tabaxi Ranger 1
Medium (5'4") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 13 (+1)15 (+2) 15 (+2)9 (-1)
Skills Animal Handling +4, History +4
Senses Passive Perception 12
Languages Common, Terran, Celestial
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 6000 cp. Freshwater pearl (13 gp). 1 Banded mail.


Social Check DCs


Thodris Ironfist, Female Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a simple grey robe with white stripes complete with hood. Her blonde hair is cut jaggedly and amateurishly. Her ears are large.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Her mother raised her in a mountain cabin. When Thodris reached her early adolescence her Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest woman in the west.

Ideals: Opinionated, Entrepeneur. Flaws: Ugly. Bonds: Nature, Military. Occupation: Mercenary

Voice: Rolls R's

Attributes [hide]

Thodris Ironfist, Female Dwarf Wizard 2
Medium (3'10") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)15 (+2) 13 (+1)14 (+2)
Skills Insight +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Orc
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: Just what you see.


Social Check DCs


Nora Durthane, Female Dwarf [Permalink]

Personal [hide]

Description: This late middle aged woman wears a custom-built plate barding that's adorned with grey lining and desert motifs and is in decent physical shape. She wears a colorful flower in her auburn hair. She wears large thick round spectacles.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She was born to loving parents in a slum to the south. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She struck the Mercenary job and began her own company from there.

Motivation: Further expansion of business; and she is unsatisfied with her job

Flaws: Antagonistic. Bonds: Attractive, Religious, Poor, Job. Occupation: Mercenary

Voice: Rhymes sentences (sorry)

Attributes [hide]

Nora Durthane, Female Dwarf Aristocrat 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 9 (-1)13 (+1) 13 (+1)3 (-4)
Skills Intimidation -2, Persuasion -2
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 1400 sp.


Social Check DCs


Arannis Caerdonel, Male Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he does not wear sleeves and tends to eschew shirts when he can avoid it. He has a long red beard with little hanging trinkets. His eyes, though not visible through his cowl, are green.

Personality: He is business-like. He takes instructions and follows them to the letter. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He now travels the world, in search of power and loot.

Motivation: Wants to open a new tavern; and he has money and likes to spend it

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Rich, Adventurer, Job. Occupation: Dilettante

Voice: Timid voice

Attributes [hide]

Arannis Caerdonel, Male Elf Rogue 3
Medium (5'5") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)16 (+3) 13 (+1)13 (+1)
Skills Performance +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Aquan, Giant, Terran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1 Everburning torch. 2 Acid flasks.


Social Check DCs

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