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NPC Generator

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Advanced [show]


Olrok Darby, Male Half-Orc [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears tattered old clothes. With a patchy black beard and wild black hair. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He hates Half-Orcs with a passion. As such he is filled with self loathing. He does not believe in violence as a means to an end. He is a dedicated Shepherd but believes his peers are too gung-ho.

History: When he was but 3 years old his parents immigrated from the north. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He left for the north, certain he would find work there.

Motivation: He uses money and sex appeal to get what he needs; and elven compassion

Ideals: Pacifist. Flaws: Ugly, Racist. Bonds: Immigrant, Mentor. Occupation: Shepherd

Voice: Breathy voice

Attributes [hide]

Olrok Darby, Male Half-Orc Aristocrat 6
Medium (6'7") Half-Orc, Neutral Evil (CR 6)
Armor Class 13
Hit Points 25 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 8 (-1)13 (+1) 10 (+0)11 (+0)
Skills Performance +3, Religion +4
Senses Passive Perception 10
Languages Common, Orc, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 30000 cp.


Social Check DCs


Faral Lathalas, Female Elf [Permalink]

Personal [hide]

Description: A 4'10" eastern woman, she is wearing a long, blue, dusty cloak. Her chestnut hair is lengthy and is close to two feet long. She wears large thick round spectacles.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is afraid of women and trembles around them

History: Faral lived on a farm with her father, near the main road leading to a nearby town. She found a children's book about a Elf Aristocrat who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She would like to get married and retire; and she desires power and/or immortality

Flaws: Depressed, Shy. Bonds: Family, Adventurer, Has a crush. Occupation: Jeweler

Voice: Whispers

Attributes [hide]

Faral Lathalas, Female Elf Aristocrat 11
Medium (4'10") Elf, Neutral Good (CR 11)
Armor Class 13
Hit Points 65 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)13 (+1) 11 (+0)10 (+0)
Skills Deception +4, Sleight of Hand +7
Senses Passive Perception 10
Languages Common, Elven, Dwarven
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3

Possessions: 2500 gp. Fire opal (1500 gp). Black pearl (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Himo Paxton, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears a worn and beaten armor. He has a penchant for wearing a ring with an oversized amethyst on his left hand. He has a very tight haircut. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: His parents moved while he was still in utero so he is the first generation to be born here. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: Money/treasure; and he feels that his past leaves him morally obligated to help

Ideals: Joker. Flaws: Addict. Bonds: Rich, Criminal record, Immigrant. Occupation: Unemployed

Voice: Complex vocabulary, royal

Attributes [hide]

Himo Paxton, Male Half-Elf Ranger 5
Medium (5'7") Half-Elf, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 42 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 15 (+2)11 (+0) 16 (+3)11 (+0)
Skills Religion +3, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 400 gp. Jet (150 gp). Black pearl (1000 gp). Deep blue spinel (1000 gp).


Social Check DCs


Aust Netyoive, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He is physically well-built. His hair is red, silky, and of moderate length. He wears a mask on his face.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He always tries to repair and not replace. It was this mentality that drove him into the Stableman business.

History: Sold as a small child to a wizard, Aust was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. Due to his spouse's obsession with being a Farmer they were divorced and he won custody of their son. He worked as a Stableman, and he later adopted a second son.

Motivation: Regain custody of his son.

Ideals: Persistence. Bonds: Attractive, Family, Mentor. Occupation: Stableman

Voice: Old Prospector

Attributes [hide]

Aust Netyoive, Male Half-Elf Adept 9
Medium (5'8") Half-Elf, Neutral Good (CR 9)
Armor Class 11
Hit Points 21 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 9 (-1)13 (+1) 13 (+1)15 (+2)
Skills History +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Draconic
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123321

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Bundrigo Underbough, Male Halfling [Permalink]

Personal [hide]

Description: He is in excellent shape and wears very tight pants and wife beaters, though occasionally he sports a white coat. His red hair is long and unkept. His eyes are amber.

Personality: Bundrigo wants to be seen as a stoic, levelheaded, noble Warlock, so he tries to act the part. He does a good job, for the most part... He is lazy, self-centered, vain, and jealous.

History: Sold as a small child to a brothel owner, Bundrigo was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often.

Ideals: Athletic, Disciplined. Flaws: Ugly, Selfish. Bonds: Mentor. Occupation: Architect

Voice: Voice breaks

Attributes [hide]

Bundrigo Underbough, Male Halfling Warlock 9
Small (3'3") Halfling, Neutral Evil (CR 9)
Armor Class 14
Hit Points 54 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)17 (+3) 13 (+1)13 (+1) 12 (+1)16 (+3)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Undercommon
Attacks Melee +0 / 3d4-3, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 500 gp.


Social Check DCs


Melech Rapture, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing the road beaten gear of a warrior. He has no hair. His gold eyes have a joyful gleam in them most of the time.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: His mother raised him in a mountain cabin. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Melech fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC; and he is wracked by social anxiety

Ideals: Fighting. Flaws: Ugly, Antagonistic, Fearful. Bonds: Religious, Nature. Occupation: Bounty Hunter

Voice: Italian accent

Attributes [hide]

Melech Rapture, Male Tiefling Druid 8
Medium (5'2") Tiefling, True Neutral (CR 8)
Armor Class 8
Hit Points 51 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 14 (+2)16 (+3) 15 (+2)15 (+2)
Skills Athletics +3, Stealth +1
Senses Passive Perception 12
Languages Common, Goblin, Halfling, Aquan
Attacks Melee +3 / 2d10+0, Ranged +1 / 2d10-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643320

Possessions: 1500 gp. Amethyst (50 gp). Deep green spinel (50 gp). Moonstone (40 gp).


Social Check DCs


Salasar Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: He is lean but muscular and dresses well, typically a more casual-formal manner. His crest is rusty, silky, and of moderate length. His eyes, though not visible through his cowl, are gold.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He works hard and plays hard.

History: The child of a Roofer, who enjoyed hunting, Salasar was taken on many hunting expeditions. When Salasar reached his early adolescence his Dragonborn mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A deep hatred of gnolls; and he wants nothing more than to rejoin the army

Ideals: Artistic. Flaws: Hedonist. Bonds: Attractive, Nature, Military. Occupation: Assassin

Voice: Eastern European accent

Attributes [hide]

Salasar Yarjerit, Male Dragonborn Commoner 1
Medium (6'7") Dragonborn, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 18 (+4)12 (+1) 14 (+2)15 (+2)
Skills Investigation +3, Perception +4
Senses Passive Perception 14
Languages Common, Draconic
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: A roughly beaten golden orb (60 gp).


Social Check DCs


Silent In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a brown shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. He carries with him a set of whips, each one with a opal on the hilt. He only wears one on his belt and the other on his back. He wears a colorful flower in his white fur. He is baby faced.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. The war was a terrible time for him, and Silent does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To end his boredom.

Ideals: Fighting. Flaws: Mundane, Depressed. Bonds: Attractive, Military. Occupation: Herbalist

Voice: Speaks through clenched teeth

Attributes [hide]

Silent In Shadow, Male Tabaxi Barbarian 6
Medium (6'4") Tabaxi, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 49 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 12 (+1)7 (-2) 14 (+2)5 (-3)
Skills Animal Handling +5, Intimidation +0
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 60000 cp. Alexandrite (1200 gp). Silver pearl (50 gp). Blue quartz (9 gp).


Social Check DCs


Nelkin Reedfellow, Male Halfling [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He does not wear sleeves and tends to eschew shirts when he can avoid it. His whole body is exceptionally muscular. His hair, while still mostly red, has prominent grey streaks. His eyes are likewise violet. His teeth are white and perfect.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born in a small village he learned the ways of the warrior from his father. Aside from being a slave or a gladiator, there isn't much legitimate work for Halflings in Nelkin's homeland. Nelkin decided to take the middle way and become a bodyguard. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants to meet his childhood hero

Ideals: Professionalism, Fighting. Flaws: Shy. Bonds: Immigrant, Attractive. Occupation: Animal Trainer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Nelkin Reedfellow, Male Halfling Ranger 6
Small (3'2") Halfling, True Neutral (CR 6)
Armor Class 14
Hit Points 16 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 6 (-2)13 (+1) 8 (-1)13 (+1)
Skills Deception +4, Investigation +4
Senses Passive Perception 9
Languages Common, Halfling, Infernal
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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