Orthog Myerscough, Male Half-Orc [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses in collared shirts and wears a proper scarf over his head. He keeps his golden hair in a flapper bob. He wears round tiny glasses practically rammed into his face.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: When he was but 6 years old his parents immigrated from the west. Because his mother participated in the massacre of their homeland, drow burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his father from journeying west to reunite his family. He hasn't been sleeping well lately.
Motivation: He desires power and/or immortality; and he has passion for adventuring and risk
Flaws: Insomniac. Bonds: Immigrant, Job, Enemies, Adventurer. Occupation: Farmer
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'5") Half-Orc, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 11 (+0) | 14 (+2) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Goblin, Dwarven
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 50 gp. Brown-green garnet (70 gp).
Halimath Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with tan lining and desert motifs. His brown hair is kept up in a ponytail inside a deerstalker hat. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born in the east. Halimath liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He moves from town to town, unable to find a place to settle.
Motivation: He wants nothing more than to rejoin the army.
Flaws: Insomniac. Bonds: Attractive, Military, Immigrant, Nature. Occupation: Architect
Voice: Dark and ominous
Attributes [hide]
Medium (4'11") Elf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 10 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 7 (-2) | 7 (-2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 2 Antitoxin.
Yvonne Kelsey, Female Human [Permalink]
Personal [hide]
Description: She dresses well, wearing grey shirts, loose pants, and blazers most of the time, and she perpetually has her longsword ready. She keeps her golden hair in a pixie cut. Her skin is flawless and her green eyes scan people very quickly.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Soapmaker arts, while her father instructed her in etiquette, music and courtly manner. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She became a Soapmaker soon after.
Motivation: Expand her business; and to be a shoemaker again
Ideals: Fighting, Joker. Bonds: Attractive, Job, Rich. Occupation: Soapmaker
Voice: Posh accent
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 13 (+1) | 16 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Celestial
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Masterwork Common Ranged Weapon.
Kasdeya Peace, Female Tiefling [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her silver hair, when down, is lengthy. Her silver eyes have a joyful gleam in them most of the time.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: The child of a Layabout, who enjoyed hunting, Kasdeya was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Kasdeya took refuge in the large cave and found the beat up sword and armor she uses now. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Retire the richest woman in the north; and she uses money and sex appeal to get what she needs
Ideals: Entrepeneur. Flaws: Selfish. Bonds: Attractive, Rich, Nature. Occupation: Jeweler
Voice: Raspy
Attributes [hide]
Medium (4'8") Tiefling, Lawful Good (CR 1)
Armor Class 8
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 14 (+2) | 9 (-1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
Possessions: 40 gp.
Maagog Turnuroth, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a husky man, who wears a black top hat and black clothes. He keeps his bronze crest in a flapper bob. His face is scarred and worn.
Personality: Maagog speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better kind of golem.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and obtaining odd cultural dwarven artifacts is his passion
Ideals: Impeccable, Entrepeneur. Flaws: Ugly. Bonds: Military, Adventurer, Criminal record. Occupation: Sailor
Voice: Aggressive tone
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Evil (CR 2)
Armor Class 9
Hit Points 10 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 11 (+0) | 11 (+0) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 2 |
Possessions: 400 gp.
Paggen Ironhide, Male Gnome [Permalink]
Personal [hide]
Description: He wears bulky blue painted plate armor. His skin is fair and his fingers are delicate and long. He has done his best to style his chestnut hair to look like a famous performer. His brown eyes are passionate and lively.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: He was born into a rich family. He moved from fad to fad and when he turned 15 he discovered writing. He has been saving his money to try and buy his sister's freedom.
Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark
Ideals: Optimist, Artistic. Bonds: Family, Rich, Adventurer. Occupation: Apothecary
Voice: Soft and mumbly
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 73 (8d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 13 (+1) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Giant
Attacks Melee +1 / 2d10-2, Ranged +5 / 2d10+2, Grapple +2
Possessions: 700 gp. 1 Minor magic item.
Gale Peak, Male Tabaxi [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is well dressed, but even with his fine clothing he looks run-down. His deerstalker hat is riddled with cuts and holes. His otherwise smooth face is marked with small tiny scars.
Personality: Gale wants to be seen as a stoic, levelheaded, noble Bard, so he tries to act the part. He does a good job, for the most part... His job bores him to no end. He has decided to make it more interesting.
History: He was born a particularly ugly child, much to the horror of his parents. He moved out east to avoid the crime he committed. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He desires power and/or immortality; and he has passion for adventuring and risk
Ideals: Disciplined. Flaws: Ugly. Bonds: Adventurer, Criminal record. Occupation: Apothecary
Voice: Dutch accent
Attributes [hide]
Medium (6'5") Tabaxi, Chaotic Neutral (CR 13)
Armor Class 13
Hit Points 88 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 16 (+3) | 11 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 |
Possessions: 600 pp. Large well-done wool tapestry (200 gp). A delicate silver chain set with a tourmaline (90 gp). A delicate silver chain set with a tourmaline (90 gp). Cloth of gold vestments (140 gp). Large well-done wool tapestry (200 gp). Carved bone or ivory statuette (90 gp). Old masterpiece painting (2400 gp). Gold dragon comb with red garnet eye (300 gp). Silver chalice with lapis lazuli gems (140 gp). 1 Medium magic item.
Zog Hadlee, Male Half-Orc [Permalink]
Personal [hide]
Description: A man of a pale complexion, he typically wears white cloth garments or leather armor. His black hair is heavily combed to the left. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.
Personality: Zog hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: His parents moved while he was still in utero so he is the first generation to be born here. He has had some formal writing training, and achieved minor success. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Artistic, Impeccable. Bonds: Attractive, Immigrant, Family. Occupation: Marshal
Voice: Italian accent
Attributes [hide]
Medium (5'5") Half-Orc, True Neutral (CR 1)
Armor Class 7
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 5 (-3) | 8 (-1) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Draconic
Attacks Melee +5 / 1d4+3, Ranged -1 / 1d4-3, Grapple +3
Possessions: 40 pp. 2 Tanglefoot bags.
Uthemar Estevan, Male Half-Elf [Permalink]
Personal [hide]
Description: This man wears rags and sports a simple walking cane, and sports empty pouches on his belt. He keeps his chestnut hair in a flapper bob. His skin is flawless and his brown eyes scan people very quickly.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born in the north. Uthemar was born on a far northern plains where he grew up under the tutelage of his father, an expert Bricklayer. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Uthemar fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist, Fighting. Flaws: Shy. Bonds: Poor, Attractive, Immigrant. Occupation: Bricklayer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Evil (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 400 gp. Red garnet (160 gp). 2 Smokesticks. 4 Alchemist’s fire.
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Their contribution stands as a beacon of hope for all adventurers!
