Astaro Delight, Female Tiefling [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a green costume with the symbols of the sun god on her torso. She sports a flattop hair cut. She wears a mask on her face.
Personality: She is fixated on the number 60. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: She got into the Mayor business at a young age. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. Due to her spouse's obsession with being a Dyer they were divorced and she won custody of their son. She worked as a Mayor, and she later adopted a second son.
Motivation: Wants to open a new tavern; and she is content
Flaws: Insane, Mundane. Bonds: Criminal record, Job, Family. Occupation: Mayor
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'1") Tiefling, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 12 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 8 (-1) | 17 (+3) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Halfling, Auran, Ignan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 5000 sp. 1 Masterwork studded leather. 1 Chain shirt. 1 Half-Plate. 1 Breastplate.
Azaki Liadon, Male Elf [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across his face, he wears a well pressed and immaculate suit (or dress). His hair, while still mostly chestnut, has prominent grey streaks. His skin is flawless and his blue eyes scan people very quickly.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born in a small mountains village. He helped his mother out around the business and became quite the natural. He has worked as a Gardener like his mother before him.
Motivation: To be a Blacksmith again; and wants to open a new tavern
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Nature, Job. Occupation: Gardener
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'5") Elf, Chaotic Good (CR 2)
Armor Class 14
Hit Points 5 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 5 (-3) | 14 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Orc, Goblin
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
Possessions: 290 gp. 1 Superior lock.
Anastrianna Teinithra, Female Elf [Permalink]
Personal [hide]
Description: A middle-aged woman, she typically wears blue cloth garments or leather armor, and is pretty ugly. Her silver hair is braided into rings. Her gray eyes lackadaisically let the world flow into them.
Personality: Anastrianna is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She invites people to come help in her community garden.
History: She comes from a rich eastern family. In her 16th year, her parents were killed by a illithids raid, leaving Anastrianna alone in the world. After a stint in an orphanage, she was adopted. She used her abilities to travel the world and help people.
Motivation: She has money and likes to spend it; and she wants revenge against illithids
Ideals: Extrovert, Philantrophist. Flaws: Ugly. Bonds: Rich, Enemies. Occupation: Mercenary
Voice: Dark and ominous
Attributes [hide]
Medium (4'11") Elf, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 11 (+0) | 8 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Half-Plate.
Spear Of Wine, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears many layers of old clothing at all times, and she perpetually has her morningstar ready. Her cinnamon fur is kept up in a ponytail inside a wide-brimmed hat. Her otherwise smooth face is marked with small tiny scars.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is able to make almost anything out of random pieces of junk.
History: Gifted from a young age, Spear studied abroad. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Spear took refuge in the large cave and found the beat up morningstar and armor she uses now. She was granted divine powers by her dying sister.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved
Ideals: Fighting, Optimist, Gifted. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Server
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 8 (-1) | 6 (-2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 120 gp.
Feldûsh Harrington, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He is wearing a long, white, dusty cloak. He wears a broad hat to cover his moderate length silver hair. His face is covered beneath a completely black helmet.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born into a rich family. He worked as a nervous Architect and found it very stressful. Since then, he has sought to make the best of life.
Motivation: A deep hatred of brigands; and he'd like to take his coworkers down a peg
Ideals: Optimist. Bonds: Job, Rich, Enemies. Occupation: Architect
Voice: Smoker's lung
Attributes [hide]
Medium (6'7") Half-Orc, Neutral Good (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 10 (+0) | 7 (-2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 60 gp.
Paela High-hill, Female Halfling [Permalink]
Personal [hide]
Description: 2'9" and muscular, this northern woman is constantly adorned with expensive silk clothing, often dyed in bright white and pastel, and wears rings and necklaces with large, colorful gems. Her tied-back hair is red. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: She was born a particularly ugly child, much to the horror of her parents. She went to a religious school and was inspired by the priests there in charitable deeds. She now mingles about in high society.
Motivation: Wants to have a good time and be beloved; and her religion dominates her actions
Ideals: Athletic, Optimist, Gifted. Flaws: Ugly. Bonds: Rich, Religious. Occupation: Miller
Voice: German accent
Attributes [hide]
Small (2'9") Halfling, Neutral Evil (CR 5)
Armor Class 14
Hit Points 34 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 10 (+0) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 30000 cp. Red-brown spinel (150 gp). Peridot (70 gp). Black pearl (1600 gp). Tiger eye turquoise (4 gp).
Purban Hilltopple, Male Halfling [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is portly but not overly obese. He sports a long brown beard, and similarly colored long hair. His ears are large.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He found a children's book about a Halfling Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He desires power and/or immortality.
Ideals: Philantrophist, Artistic. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Scribe
Voice: Sensual and smooth
Attributes [hide]
Small (3'4") Halfling, Chaotic Good (CR 2)
Armor Class 13
Hit Points 12 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 12 (+1) | 15 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Sylvan, Aquan
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 210 gp. 2 Acid flasks.
Reynard Blackwood, Male Human [Permalink]
Personal [hide]
Description: He has a large grey mantle and cape that has been intricately interwoven into his black robe, and he perpetually has his greataxe ready. His hair is black and curly. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Calm and collected, he is a well trained Sellsword. He does not believe in violence as a means to an end. He is a dedicated Sellsword but believes his peers are too gung-ho.
History: Reynard was born the youngest of three triplets. At a young age his mother died while driving off some gnolls. His father being the stubborn sort decided to stay and helped train him in greataxe use. He has set out to sabotage the competition.
Motivation: Regain custody of his daughter; and further expansion of business
Ideals: Fighting, Pacifist. Bonds: Job, Family, Enemies. Occupation: Sellsword
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 10 (+0) | 16 (+3) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Infernal, Gnoll, Ignan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 150 gp. Deep green spinel (160 gp).
Theriatis Othronus, Male Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he is generally shirtless and showing off his tattooed chest. His red hair is thinning but still full. He wears a mask on his face.
Personality: He is witty, but his monotone delivery comes off as unnerving He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Born in the north to a Butcher, Theriatis learned a great deal about his mother's area of expertise. He found a children's book about a Elf Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: Retire the richest man in the north; and to protect his home
Ideals: Joker, Entrepeneur. Bonds: Job, Adventurer, Guardian. Occupation: Butcher
Voice: Dark and ominous
Attributes [hide]
Medium (4'11") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 12 (+1) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +5
Possessions: 400 gp. Amethyst (50 gp). Red-brown spinel (50 gp).
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