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NPC Generator

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Advanced [show]


Flask Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: 5'9" and muscular, this northern man prefers to wear pastel clothing when he does not wear armor. His brown fur is lengthy and is close to two feet long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Stableman work with an outfit from a few towns over. Stableman work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He has a crush on the local Healer; and expand his business

Ideals: Athletic, Entrepeneur. Flaws: Mundane, Fearful. Bonds: Job, Has a crush. Occupation: Stableman

Voice: Farmer accent

Attributes [hide]

Flask Of Snakes, Male Tabaxi Adept 15
Medium (5'9") Tabaxi, Neutral Good (CR 15)
Armor Class 11
Hit Points 42 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 9 (-1)15 (+2) 13 (+1)14 (+2)
Skills Intimidation +7, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Undercommon, Ignan
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143333

Possessions: 300 pp. 1 Medium magic item.


Social Check DCs


Modean Harm, Male Tiefling [Permalink]

Personal [hide]

Description: He dresses well, wearing green shirts, loose pants, and blazers most of the time. His attire stands in sharp contrast to his glaive, which is beautifully polished and possesses an ornate carving of a card on it. His hair is purple, silky, and of moderate length. He wears a mask on his face.

Personality: Modean wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Because his mother participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his father from journeying west to reunite his family. After a long history of fighting, Modean and his spouse have recently divorced.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Attractive, Enemies, Immigrant. Occupation: Stylist

Voice: Slow speaker

Attributes [hide]

Modean Harm, Male Tiefling Sorcerer 2
Medium (6'5") Tiefling, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 7 (-2)10 (+0) 12 (+1)9 (-1)
Skills Acrobatics +2, Animal Handling +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 190 gp. 1 Everburning torch.


Social Check DCs


Faran Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: This southern man wears a red vest and prefers brown and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His clothes are grease stained in places. He wears his hair in dreadlocks. He wears round tiny glasses practically rammed into his face.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Faran was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He inherited the family business which he has now maintained for 9 years.

Motivation: Find a way to reverse the transformation of his sister; and he is unsatisfied with his job

Flaws: Ugly. Bonds: Poor, Immigrant, Job, Family. Occupation: Bellfounder

Voice: Boston accent

Attributes [hide]

Faran Whispermouse, Male Halfling Druid 6
Small (2'10") Halfling, Neutral Evil (CR 6)
Armor Class 12
Hit Points 40 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)10 (+0) 15 (+2)8 (-1)
Skills Deception +2, Medicine +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13533200

Possessions: 1 Minor magic item.


Social Check DCs


Nirgel Quiet, Male Tiefling [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he wears a black Stetson hat and black clothes. He has moderate length dark red hair. His red eyes peer out from beneath his Stetson black hat.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. The war was a terrible time for him, and Nirgel does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His homeland was ravaged by war and he spent much of his life rebuilding it. By chance he met his sister recently and the two have been together since.

Motivation: Find a way to reverse the transformation of his sister; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Depressed, PTSD. Bonds: Job, Military, Family. Occupation: Bather

Voice: Mousy voice

Attributes [hide]

Nirgel Quiet, Male Tiefling Sorcerer 3
Medium (5'4") Tiefling, True Neutral (CR 3)
Armor Class 10
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)11 (+0) 13 (+1)17 (+3)
Skills Persuasion +5, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 300 gp. 1 Banded mail. 1 Chain shirt.


Social Check DCs


Olunt Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has wavy chestnut hair. He has a dull look in his brown eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has a small toy that he constantly fidgets with.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. After coming to the age of reason, Olunt took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. His addictions have taken their toll on his wallet, and he has found himself with a great deal of debt owed.

Motivation: He is content; and to find somewhere to settle down

Ideals: Gifted. Flaws: Mundane, Addict. Bonds: Attractive, Debt. Occupation: Unemployed

Voice: Jamaican accent

Attributes [hide]

Olunt Durthane, Male Dwarf Monk 9
Medium (4'2") Dwarf, Lawful Evil (CR 9)
Armor Class 12
Hit Points 74 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 19 (+4)11 (+0) 8 (-1)12 (+1)
Skills Perception +2, Religion +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1800 gp.


Social Check DCs


Pog Fabblestabble, Male Gnome [Permalink]

Personal [hide]

Description: This man wears a tan shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. He is muscular with a powerful set of arms. His tied-back hair is golden. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He can speak with the recently deceased. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: A powerful necromancer made him what he is. He was an apprentice working in his father's forge. He struck the Stylist job and began his own company from there.

Motivation: Money/treasure; and wants to open a new tavern

Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Mentor, Job. Occupation: Stylist

Voice: Can't modulate volume

Attributes [hide]

Pog Fabblestabble, Male Gnome Paladin 4
Small (3'8") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 12 (+1)16 (+3) 12 (+1)12 (+1)
Skills Acrobatics +3, Athletics +1
Senses Passive Perception 11
Languages Common, Gnome, Elven, Draconic, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 300 gp. Obsidian (15 gp). Rhodochrosite (15 gp). Pink pearl (120 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs


River Thundercloud, Male Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a brown top hat and brown clothes. He sports a flattop fur cut. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is business-like. He takes instructions and follows them to the letter. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: He served in the navy to pay for his family's outstanding loans. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. River took refuge in the old dungeon and found the beat up falchion and armor he uses now. Days after completing his studies, news broke out that his hometown was attacked by dire rats. River was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: He wants to get laid; and wants his loneliness to end

Ideals: Professionalism. Flaws: Ugly. Bonds: Enemies, Military, Nature, Has a crush. Occupation: Fortune-teller

Voice: Speaks through clenched teeth

Attributes [hide]

River Thundercloud, Male Tabaxi Sorcerer 1
Medium (6'9") Tabaxi, Neutral Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)7 (-2) 12 (+1)17 (+3)
Skills Animal Handling +3, Nature +0
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs


Purah Poetry, Female Tiefling [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She keeps her red hair in a flapper bob. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: Purah was raised in a hard working conservative environment. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has drifted from career to career and currently works as a Barrister.

Motivation: Regain custody of her son; and wants to raise her children well

Ideals: Gifted. Bonds: Attractive, Family, Job. Occupation: Barrister

Voice: Squeaky

Attributes [hide]

Purah Poetry, Female Tiefling Ranger 7
Medium (6'5") Tiefling, True Neutral (CR 7)
Armor Class 11
Hit Points 40 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)14 (+2) 17 (+3)13 (+1)
Skills Performance +4, Persuasion +4
Senses Passive Perception 13
Languages Common, Orc, Giant
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 700 gp. Blue quartz (9 gp). Hematite (9 gp). Moonstone (60 gp). Lapis lazuli (9 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theodoric Woods, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he dresses in collared shirts and wears a proper scarf over his head. His hair is long and chestnut with streaks of black, and is pulled back with small grey clips. His beard is black, braided, and well cared for. His face is scarred and worn.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He receives visions of the future at random moments

History: His father raised him in a mountain cabin. He was taken as a slave by a traveling circus and forced to perform He was granted psionic powers by his dying sister.

Motivation: He is currently in port desperately looking for someone to get him out; and wants to raise his children well

Ideals: Gifted. Flaws: Ugly, Sensitive. Bonds: Nature, Slave. Occupation: Beggar

Voice: Australian accent

Attributes [hide]

Theodoric Woods, Male Human Barbarian 1
Medium (5'0") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)9 (-1) 10 (+0)15 (+2)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 30 gp. 1 Healer’s kit.


Social Check DCs

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