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NPC Generator

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Advanced [show]


Morkral Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across his face, he wears a brown armored body suit, with a simple grey line shooting up and back down. His brown hair is heavily combed to the right. His hazel eyes lackadaisically let the world flow into them.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is an amazing painter.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Miner arts, while his mother instructed him in etiquette, music and courtly manner. Like his father and his sister before him, after school he went straight into learning to become a Miner. He then took over the family business and is one of the better Miner for hire.

Motivation: He has money and likes to spend it; and further expansion of business

Ideals: Passionate, Gifted. Bonds: Rich, Job. Occupation: Miner

Voice: Eastern European accent

Attributes [hide]

Morkral Gorunn, Male Dwarf Expert 8
Medium (4'3") Dwarf, Lawful Good (CR 8)
Armor Class 11
Hit Points 24 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)13 (+1) 10 (+0)13 (+1)
Skills Investigation +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Dwarven, Auran
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ermina Landon, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who typically wears grey cloth garments or leather armor. Her red hair has been sun bleached extensively. Her fierce gray eyes like to dwell on things.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is a ruthless business woman, a trait she acquired from her mother.

History: Born in the north to a Soapmaker, Ermina learned a great deal about her mother's area of expertise. A gifted student she started as a Courier, but she got bored and became a Soapmaker. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: To get a good night's sleep; and retire the richest woman in the north

Ideals: Entrepeneur. Flaws: Antagonistic, Insomniac. Bonds: Job, Adventurer. Occupation: Soapmaker

Voice: Voice breaks

Attributes [hide]

Ermina Landon, Female Human Warlock 1
Medium (5'3") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)13 (+1) 9 (-1)12 (+1)
Skills Insight +1, Survival +1
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 90 gp.


Social Check DCs


Flame Mirror, Female Tabaxi [Permalink]

Personal [hide]

Description: She likes to wear pastel tank tops with black skirt. She has a slight overbite and is overall scrawny. Her gray fur is still thick. Her fair skin shows little sign of her aristocratic breeding.

Personality: Eccentric and domineering, Flame will drive conversation. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She is the product a well kept family trust fund and as such has never really known need. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has built up a small fortune and can afford her own way.

Motivation: A rival would like her out of the picture.

Ideals: Extrovert. Flaws: Antagonistic. Bonds: Attractive, Rich, Criminal record. Occupation: Priest

Voice: Jittery and nervous

Attributes [hide]

Flame Mirror, Female Tabaxi Wizard 11
Medium (6'2") Tabaxi, True Neutral (CR 11)
Armor Class 13
Hit Points 37 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 12 (+1)11 (+0) 9 (-1)17 (+3)
Skills Perception +3, Performance +7
Senses Passive Perception 17
Languages Common
Attacks Melee +3 / 3d8-1, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1244

Possessions: 270 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alain Quickstep, Female Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she dresses like a well dressed Barrister does. She wears a Stetson hat to hide her balding. She has gleaming, smiling brown eyes.

Personality: Alain is depressed about a lot of things. She tends to be a nihilist. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: She got into the Barrister business at a young age. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Barrister work with an outfit from a few towns over. Barrister work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has achieved small success as a Barrister.

Motivation: Meet up once more with her childhood friend.

Flaws: Depressed. Bonds: Job, Has a crush, Adventurer. Occupation: Barrister

Voice: Strong lisp

Attributes [hide]

Alain Quickstep, Female Halfling Adept 4
Small (3'2") Halfling, Neutral Evil (CR 4)
Armor Class 14
Hit Points 32 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 17 (+3)13 (+1) 15 (+2)13 (+1)
Skills Animal Handling +4, History +3
Senses Passive Perception 12
Languages Common, Halfling, Celestial
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 100 gp.


Social Check DCs


Yevelda Branson, Female Half-Orc [Permalink]

Personal [hide]

Description: She dresses like a well dressed Bricklayer does. Her skin is fair and her fingers are delicate and long. Her chestnut hair is smooth and relatively long. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is witty, but her monotone delivery comes off as unnerving She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in a small village she learned the ways of the warrior from her father. She helped her father out around the business and became quite the natural. She inherited the family business which she has now maintained for 10 years.

Motivation: Wants to open a new tavern.

Ideals: Joker, Fighting. Bonds: Job, Attractive, Nature. Occupation: Bricklayer

Voice: Timid voice

Attributes [hide]

Yevelda Branson, Female Half-Orc Bard 8
Medium (5'5") Half-Orc, True Neutral (CR 8)
Armor Class 12
Hit Points 39 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)11 (+0) 12 (+1)10 (+0)
Skills Arcana +3, Insight +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 1400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Qemuel Madness, Male Tiefling [Permalink]

Personal [hide]

Description: A 5'6" southern man, he wears loose pants and a collared shirt complete with sweater beneath his coat. His brown hair is long and unkept. He wears crescent spectacles with a black brim.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: He was born in the south, but his parents moved at a very young age to the west. A gypsy cursed him at a young age, leading to his ugly appearance. Due to his spouse's obsession with being a Carpenter they were divorced and he won custody of their daughter. He worked as a Adventurer, and he later adopted a second daughter.

Motivation: Doesn't want to be a Adventurer and was forced into it by his family; and his relatives are trying to arrange a marriage

Ideals: Joker, Artistic. Flaws: Ugly. Bonds: Family, Immigrant. Occupation: Adventurer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Qemuel Madness, Male Tiefling Warlock 11
Medium (5'6") Tiefling, Lawful Good (CR 11)
Armor Class 11
Hit Points 59 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)12 (+1) 17 (+3)10 (+0)
Skills Acrobatics +5, Religion +5
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13433

Possessions: 2200 gp. Blue star sapphire (1100 gp). Sard (70 gp). Golden yellow topaz (1100 gp). Black pearl (1100 gp). Blue quartz (12 gp). Eye agate (12 gp). Eye agate (12 gp). Carnelian (70 gp). Star ruby (1100 gp). White pearl (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Flask Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears an entirely brown suit with blue socks and a vest with buckled shoes. His attire stands in sharp contrast to his pickaxe, which is beautifully polished and possesses an ornate carving of a cross on it. His beige fur is slicked back into a classic pompadour. His eyes are green.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He now owns his own business.

Motivation: He is currently in port desperately looking for someone to get him out; and wants to open a new tavern

Ideals: Extrovert. Flaws: Antagonistic, PTSD. Bonds: Job, Slave. Occupation: Ploughman

Voice: Jittery and nervous

Attributes [hide]

Flask Of Snakes, Male Tabaxi Warlock 4
Medium (5'8") Tabaxi, Lawful Evil (CR 4)
Armor Class 12
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)10 (+0) 16 (+3)11 (+0)
Skills Investigation +2, Sleight of Hand +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Adrie Horineth, Female Half-Elf [Permalink]

Personal [hide]

Description: She is dressed in a clean violet cloak covering her clean studded leather. Her attire stands in sharp contrast to her warhammer, which is beautifully polished and possesses an ornate carving of a butterfly on it. She has wavy auburn hair. She wears large thick round spectacles.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: She was born a particularly ugly child, much to the horror of her parents. A gypsy cursed her at a young age, leading to her ugly appearance. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Further expansion of business; and regain custody of her son

Ideals: Justice. Flaws: Ugly. Bonds: Criminal record, Family, Job. Occupation: Butcher

Voice: American accent

Attributes [hide]

Adrie Horineth, Female Half-Elf Adept 9
Medium (5'3") Half-Elf, True Neutral (CR 9)
Armor Class 11
Hit Points 53 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)16 (+3) 10 (+0)9 (-1)
Skills Perception +3, Performance +2
Senses Passive Perception 12
Languages Common, Elven, Infernal, Dwarven, Halfling
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 1400 gp. Black velvet mask with numerous citrines (180 gp). Gold and topaz bottle stopper cork (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ranala Garrick, Female Gnome [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She wears just a tan suit. Her whole body is exceptionally muscular. She has slicked back red hair. She has a dull look in her brown eyes.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She was raised in a desert tribe. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Ranala took refuge in the large cave and found the beat up greatsword and armor she uses now. She has built up a small fortune and can afford her own way.

Motivation: Money/treasure.

Ideals: Opinionated. Flaws: Emotional. Bonds: Immigrant, Nature, Rich. Occupation: Stableman

Voice: Voice breaks

Attributes [hide]

Ranala Garrick, Female Gnome Barbarian 4
Small (3'0") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 40 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)13 (+1) 12 (+1)16 (+3)
Skills Performance +5
Senses Passive Perception 11
Languages Common, Gnome, Infernal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 30 pp.


Social Check DCs

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