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NPC Generator

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Advanced [show]


Eleanor Abram, Female Human [Permalink]

Personal [hide]

Description: An older woman who wears a simple grey robe with brown stripes complete with hood, she is not a threatening figure. Her auburn hair is slicked back into a classic pompadour. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She loves her children and doesn't want them to worry about her. She loves to share her painting with anyone who is interested.

History: When she was but 6 years old her parents immigrated from the north. Her mother worked until she suffered an accident while they were digging through a hill for a new route. She had to support her now crippled mother and took her mother's old job. She left for the north, certain she would find work there.

Motivation: Her relatives are trying to arrange a marriage; and retire the richest woman in the north

Ideals: Artistic, Entrepeneur. Flaws: Emotional. Bonds: Family, Immigrant. Occupation: Bowyer

Voice: Low rumbling, strings words together

Attributes [hide]

Eleanor Abram, Female Human Expert 1
Medium (5'11") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)15 (+2) 15 (+2)7 (-2)
Skills Athletics +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Orc, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2

Possessions: 5000 cp. Pink pearl (130 gp). 3 Antitoxin.


Social Check DCs


Agnes Harley, Female Human [Permalink]

Personal [hide]

Description: This malnourished woman wears a grey armored body suit, with a simple brown line shooting up and back down. Her silver hair is drawn into a tight pony tail with a dagger scrunchie. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Born to a Carter, her mother struggled to pay the bills. From her teen years she was always beautiful and desirable, so people have always doted on her. She is searching for what she claims is her rightful reward.

Motivation: Meet up once more with her childhood friend; and a need for knowledge about a nearby landmark

Ideals: Philantrophist. Bonds: Poor, Attractive, Adventurer. Occupation: Unemployed

Voice: Speaks with squeezed throat

Attributes [hide]

Agnes Harley, Female Human Barbarian 1
Medium (5'3") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)10 (+0) 11 (+0)13 (+1)
Skills Investigation +2, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 3000 cp.


Social Check DCs


Rolf Wellington, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He has a large grey mantle and cape that has been intricately interwoven into his tan robe. He has a small bristly mustache and wavy auburn hair. His gray unseeing eyes seem to look past you.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He does not trust anyone and sleeps with one eye open.

History: Rolf was born in the north. At a young age he loved to build and create. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Rolf took refuge in the ruined castle and found the beat up warhammer and armor he uses now. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To get a good night's sleep; and to pay off his debts

Ideals: Persistence. Flaws: Disease, Insomniac. Bonds: Nature. Occupation: Bookbinder

Voice: Excited and jittery

Attributes [hide]

Rolf Wellington, Male Human Expert 1
Medium (6'6") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)16 (+3) 12 (+1)17 (+3)
Skills Perception +3, Persuasion +5
Senses Passive Perception 15
Languages Common, Gnoll, Ignan, Auran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 110 gp. Tourmaline (50 gp).


Social Check DCs


Valorean Hashphronyxadyn, Male Dragonborn [Permalink]

Personal [hide]

Description: He is lean but muscular and prefers to wear black pants and tee shirts. He wears his black crest down. His half smiles and gold eyes are beguiling and draw you in.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a bit of a xeno-phobe, disliking non-Dragonborns.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Valorean was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: Human compassion.

Ideals: Joker. Flaws: Racist. Bonds: Attractive, Religious, Enemies. Occupation: Junk Dealer

Voice: Whispers

Attributes [hide]

Valorean Hashphronyxadyn, Male Dragonborn Warrior 9
Medium (6'7") Dragonborn, Neutral Good (CR 9)
Armor Class 8
Hit Points 61 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 14 (+2)17 (+3) 13 (+1)11 (+0)
Skills Athletics +6, History +6
Senses Passive Perception 11
Languages Common, Ignan, Dwarven, Infernal
Attacks Melee +6 / 3d4+3, Ranged +1 / 3d4-2, Grapple +6

Possessions: 1400 gp.


Social Check DCs


Anselm Dalanthan, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a fine chain shirt which he covers with violet colored cloaks and clothing. His hair is greying and his face has many wrinkles. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a great chef.

History: Born to a Courier, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Mortician hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was granted martial powers by his dying sister.

Motivation: To get a good night's sleep; and wants to work out more often

Ideals: Athletic, Fighting, Gifted. Flaws: Insomniac. Bonds: Poor. Occupation: Mortician

Voice: Smoker's lung

Attributes [hide]

Anselm Dalanthan, Male Half-Elf Barbarian 13
Medium (5'4") Half-Elf, Lawful Evil (CR 13)
Armor Class 10
Hit Points 80 (13d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)10 (+0) 13 (+1)8 (-1)
Skills Religion +4, Stealth +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 4d4+2, Ranged +4 / 4d4+0, Grapple +2

Possessions: 700 pp. Coral (50 gp). Aquamarine (1200 gp). Canary diamond (2000 gp). Sard (30 gp). Aquamarine (1200 gp). Golden yellow topaz (1200 gp). Lapis lazuli (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Morkral Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery, and he perpetually has his mace ready. He has wavy brown hair. His face is scarred and worn.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. His job bores him to no end. He has decided to make it more interesting.

History: Born to a pair of adventurers, Morkral grew up listening to his mother's many stories. He found a children's book about a Dwarf Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.

Motivation: Seeks redemption; and obtaining odd cultural gnomish artifacts is his passion

Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Adventurer, Criminal record. Occupation: Painter

Voice: Voice breaks

Attributes [hide]

Morkral Daerdahk, Male Dwarf Rogue 1
Medium (4'5") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 18 (+4)10 (+0) 14 (+2)12 (+1)
Skills Persuasion +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 90 gp. 1 Masterwork Common Melee.


Social Check DCs


Pelt Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a lot of dark rich colors, with gold accents. She carries with her a set of longbows on her belt, each one with a ruby on the hilt. Her gray fur, when down, is lengthy. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Aggressive, abrasive, and angry, Pelt embodies much of what other species detest in the Tabaxis. Further she is a bit of a stoner and is frequently out of it.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She feels kind of lost in life; and she's repulsed by the pc

Ideals: Fighting. Flaws: Antagonistic, Addict. Bonds: Attractive, Poor. Occupation: Barkeep

Voice: Stutters

Attributes [hide]

Pelt Paws, Female Tabaxi Expert 7
Medium (6'1") Tabaxi, Chaotic Good (CR 7)
Armor Class 12
Hit Points 44 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)12 (+1) 12 (+1)15 (+2)
Skills Insight +4, Performance +5
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 200 gp. Gold and topaz bottle stopper cork (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ielenia Ofandrus, Female Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She prefers to wear flannel. She sports a flattop hair cut. Her face is covered beneath a completely black helmet.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her father was very strict, and drilled into her lessons on being the perfect lady. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She doesn't get along with people that don't share her tastes; and nothing but the best is good enough for her

Ideals: Impeccable, Justice, Gifted. Flaws: Ugly. Occupation: Dilettante

Voice: Thin and wheezing

Attributes [hide]

Ielenia Ofandrus, Female Elf Expert 1
Medium (4'11") Elf, True Neutral (CR 1)
Armor Class 8
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 11 (+0)11 (+0) 10 (+0)12 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2

Possessions: 80 gp. Smoky quartz (20 gp). 1 Masterwork Heavy steel shield.


Social Check DCs


Margery Dudley, Female Human [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She wears a grey tunic with green highlights, and long brown pants that bunch up around her shoes. Her golden hair is braided into rings. She is missing an eye and her face is severely sunburned. Her one remaining eye shines green.

Personality: She loves telling others what to do and how they should feel about things. She is afraid of women and trembles around them

History: She was born to loving parents in a slum to the east. When money was particularly tight she was walking through alleys when she overheard a Marshal hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has been saving her money to try and buy her sister's freedom.

Motivation: Her name or reputation has been wronged in the past by illithids, and she desires to right it; and doesn't want to be a marshal and was forced into it by her family

Ideals: Opinionated. Flaws: Ugly, Shy. Bonds: Poor, Family, Enemies. Occupation: Marshal

Voice: Switch between two voices

Attributes [hide]

Margery Dudley, Female Human Adept 1
Medium (5'11") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)16 (+3) 12 (+1)16 (+3)
Skills Athletics +4, History +5
Senses Passive Perception 11
Languages Common, Auran, Gnoll, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 30 gp.


Social Check DCs

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