Trynnicus Dhyrktelonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of luck around his neck, and a pickaxe on his belt. He carries a battered glaive and tarnished pickaxe as well. He keeps his scarlet crest in a flapper bob. His gold eyes dart from person to person to random spaces in the air.
Personality: He is a Barkeep first and foremost. He believes firmly that knowledge should be universal. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: The child of a Ploughman, who enjoyed hunting, Trynnicus was taken on many hunting expeditions. In his youth he was a Ploughman, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. He has worked as a Barkeep like his father before him.
Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg
Ideals: Fighting. Flaws: Impulsive, PTSD. Bonds: Job, Nature. Occupation: Barkeep
Voice: Speaks in third person
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Evil (CR 8)
Armor Class 11
Hit Points 37 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Undercommon, Draconic
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +4
Possessions: 9000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Trym Rutherford, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'0" and is a bit bulky. He is very muscular particularly in the legs. He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His silver hair is kept up in a ponytail inside a Stetson hat. He wears crescent spectacles with a black brim.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: His father raised him in a mountain cabin. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Wants to work out more often; and he seems to be bored by most things
Ideals: Impeccable, Logical, Athletic. Flaws: Mundane. Bonds: Nature. Occupation: Beggar
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 11)
Armor Class 11
Hit Points 51 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 9 (-1) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Gnome
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.
Aelar Cithreth, Male Half-Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a yellow collared shirt and violet pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. His tied-back hair is silver. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He never wears the same outfit twice, unless he absolutely has to.
History: He served in the navy to pay for his family's outstanding loans. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Since then, he has sought to make the best of life.
Motivation: He wants nothing more than to rejoin the army; and wants to have a good time and be beloved
Ideals: Optimist, Artistic. Flaws: Insane. Bonds: Military, Attractive. Occupation: Glassblower
Voice: Old Prospector
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 10 (+0) | 11 (+0) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 1700 sp. Iolite (70 gp). Black opal (600 gp). 1 Half-Plate. 1 Darkwood Buckler. 1 Half-Plate.
Ella Humplebumple, Female Gnome [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She is renowned for her bright tan dresses and hats. Her head has been shaved. Her eyes are likewise gray. Her teeth are yellowed and unaligned.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: She is the product a well kept family trust fund and as such has never really known need. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She bought a bow and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Obtaining odd cultural Tabaxi artifacts is her passion.
Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Rich, Nature. Occupation: Actor
Voice: Low range voice
Attributes [hide]
Small (3'3") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 24 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 14 (+2) | 15 (+2) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Gnome, Gnoll, Halfling
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 | 0 |
Possessions: 46000 sp.
Eberdeb Gummen, Male Gnome [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a hand crossbow, but if one is not available he will default to his spear. His hair is brown and curly. He is very pretty but has cold, dead eyes.
Personality: He is witty, but his monotone delivery comes off as unnerving Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born in the south. A few years later when the west was not economically sound they moved to his current location. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Wants his loneliness to end; and he's attracted to the pc
Ideals: Joker. Bonds: Immigrant, Attractive, Has a crush. Occupation: Ruler
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'8") Gnome, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 18 (+4) | 13 (+1) | 5 (-3) | 11 (+0) |
Senses Passive Perception 7
Languages Common, Gnome, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 110 gp. Golden pearl (130 gp).
Pyxrin Bhenkumbyrznaax, Female Dragonborn [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears very tight pants and wife beaters, though occasionally she sports a black coat. Her red crest is still thick. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep red.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She has all her life been fascinated with writing.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She feels that her past leaves her morally obligated to help; and expand her business
Ideals: Artistic. Bonds: Job, Rich, Debt, Criminal record. Occupation: Server
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Evil (CR 7)
Armor Class 11
Hit Points 39 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 | 0 |
Possessions: 1100 gp. 1 Minor magic item.
Tagga Crawford, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She prefers to wear black pants and tee shirts. Her white hair is thinning but still full. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She snorts whenever she laughs or is feeling confident. Tagga enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Sold as a small child to a brothel owner, Tagga was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Bookbinder work with an outfit from a few towns over. Bookbinder work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has set out to sabotage the competition.
Motivation: Meet up once more with her childhood friend; and further expansion of business
Flaws: Addict, Hedonist. Bonds: Mentor, Job, Adventurer. Occupation: Bookbinder
Voice: French accent
Attributes [hide]
Medium (5'9") Half-Orc, True Neutral (CR 7)
Armor Class 11
Hit Points 66 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 16 (+3) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Druidic
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +4
Possessions: 700 gp. 1 Minor magic item.
Yvonne Bradley, Female Human [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she is dressed in a clean brown cloak covering her clean studded leather. She wears her chestnut hair up. Her eyes are likewise blue. Her teeth are yellowed and unaligned.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She believes the world needs to unite to get rid of orcs once and for all.
History: Yvonne was born into a poor family. Growing up, she dreamt of becoming a Adept, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Adept in service of a powerful lord somewhere. She made a point of taking high paying jobs and getting most of it up front. Days after completing her studies, news broke out that her hometown was attacked by orcs. Yvonne was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the orcs.
Motivation: A need for knowledge about a nearby landmark.
Flaws: Ugly, Selfish. Bonds: Enemies, Poor, Adventurer. Occupation: Engraver
Voice: Russian accent
Attributes [hide]
Medium (4'7") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 30 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 15 (+2) | 11 (+0) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 60 pp. Amethyst (120 gp). Blue star sapphire (600 gp). Red-brown spinel (120 gp). Blue quartz (10 gp). 1 Magnifying glass. 1 Superior lock. 1 Magnifying glass.
Kiirith Turnuroth, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is dressed in an above average manner. His crest is black and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.
Personality: He is extraordinarily eccentric. He pushes his goals aggressively. He is also a coward if confronted.
History: Born in the south his family was never financially stable. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: He is terrified, and will act out of fear; and his spouse's relatives view him with great suspicion
Flaws: Insane, Fearful. Bonds: Attractive, Poor, Family. Occupation: Dyer
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Good (CR 6)
Armor Class 13
Hit Points 29 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 12 (+1) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 | 0 |
Possessions: 600 gp.
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