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NPC Generator

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Advanced [show]


Rinn Ethanasath, Female Elf [Permalink]

Personal [hide]

Description: She wears a custom-built plate barding that's adorned with tan lining and desert motifs. With wild black hair. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Eccentric and domineering, Rinn will drive conversation. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.

History: Rinn was born the youngest of three triplets. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: A strong sense of loyalty to Half-Elven people; and an old rival family wants her found

Ideals: Extrovert. Flaws: Racist. Bonds: Family, Military, Enemies. Occupation: Baker

Voice: Scottish accent

Attributes [hide]

Rinn Ethanasath, Female Elf Paladin 3
Medium (4'9") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 9 (-1)11 (+0) 15 (+2)18 (+4)
Skills Medicine +4, Stealth +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 gp.


Social Check DCs


Patrick Walcott, Male Human [Permalink]

Personal [hide]

Description: A 5'3" southern man, he wears baggy brown pantaloons and a tan scarf. His brown hair is still thick. He has gleaming, smiling gray eyes.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born in the south to a Scribe, Patrick learned a great deal about his father's area of expertise. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He became a Scribe soon after.

Motivation: Sabotage a competitor; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Artistic, Fighting. Bonds: Religious, Job, Mentor. Occupation: Scribe

Voice: growls and snarls, animalistic

Attributes [hide]

Patrick Walcott, Male Human Warrior 8
Medium (5'3") Human, Lawful Good (CR 8)
Armor Class 8
Hit Points 44 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 6 (-2)14 (+2) 17 (+3)11 (+0)
Skills Athletics +4, Intimidation +3
Senses Passive Perception 13
Languages Common, Terran, Ignan
Attacks Melee +4 / 2d10+1, Ranged +1 / 2d10-2, Grapple +3

Possessions: 700 gp. Silver comb with moonstones (1000 gp). A necklace of small pink pearls (1000 gp). A roughly beaten golden orb (180 gp). A delicate silver chain set with a tourmaline (10 gp).


Social Check DCs


Bertram Spaulding, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he dresses like a well dressed Fortune-teller does. His red hair is still thick. This gray eyed southerner is not easily forgotten.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a logical person and will generally grow upset if things defy logic and science.

History: Born to a pair of adventurers, Bertram grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has worked as a Fortune-teller like his mother before him.

Motivation: To reunite with his old friends; and balancing his hectic life and new fortune-teller responsibilities is difficult

Ideals: Logical. Flaws: Sensitive. Bonds: Job, Adventurer. Occupation: Fortune-teller

Voice: Switch between two voices

Attributes [hide]

Bertram Spaulding, Male Human Ranger 10
Medium (6'2") Human, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 73 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)13 (+1) 12 (+1)11 (+0)
Skills Athletics +3, Perception +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 280 pp. Golden circlet with four aquamarines (5000 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Black velvet mask with numerous citrines (180 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cloud In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a tight fitting brown shirt and pants, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'10" when asserting herself. Her fur is short and cinnamon. Her copper eyes are slightly larger than normal.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is skeptical of what others tell her and is slow to trust.

History: Cloud hails from a village terrorized by illithids. Cloud abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She wants to meet her childhood hero; and she is greedy

Ideals: Disciplined. Flaws: Shy. Bonds: Enemies, Adventurer, Rich. Occupation: Mayor

Voice: Sighs a lot, exhausted

Attributes [hide]

Cloud In Woods, Female Tabaxi Monk 1
Medium (5'10") Tabaxi, True Neutral (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 15 (+2)10 (+0) 12 (+1)13 (+1)
Skills Deception +3, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4

Possessions: 60 gp.


Social Check DCs


Gomory Berkeley, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. His white hair is slicked back into a classic pompadour. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He has always had a great fascination with Half-Elven culture. He is a font of random trivia from the lore and stories he has discovered

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Gomory and his spouse have recently divorced.

Motivation: A strong sense of loyalty to Half-Elven people; and he's repulsed by the pc

Ideals: Logical. Flaws: Racist, Antagonistic. Bonds: Poor, Attractive. Occupation: Sailor

Voice: Slurs words

Attributes [hide]

Gomory Berkeley, Male Human Adept 1
Medium (5'1") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)14 (+2) 11 (+0)14 (+2)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common, Infernal, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 800 sp. 1 Climber’s kit.


Social Check DCs


Cloud Hummingbird, Female Tabaxi [Permalink]

Personal [hide]

Description: This slender woman stands about 5'3". She wears a pastel costume with the symbols of luck on her torso. Her gray fur, when down, is lengthy. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born in a small village she learned the ways of the warrior from her father. A freak accident while working with her Body Guard father left her crippled. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cloud fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To end her boredom; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Antagonistic, Disease, Mundane. Bonds: Rich. Occupation: Miller

Voice: Spits and sputters

Attributes [hide]

Cloud Hummingbird, Female Tabaxi Commoner 14
Medium (5'3") Tabaxi, True Neutral (CR 14)
Armor Class 11
Hit Points 48 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)12 (+1) 12 (+1)9 (-1)
Skills Performance +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +1

Possessions: 300 pp. Amber (40 gp). Red-brown spinel (40 gp). Banded agate (16 gp). Violet garnet (1000 gp). Black pearl (1000 gp). Amber (40 gp). Tiger eye turquoise (16 gp). Star ruby (800 gp). Sard (60 gp). Alexandrite (1000 gp). Black pearl (1000 gp). Blue quartz (16 gp). Deep blue spinel (1000 gp). Peridot (60 gp).


Social Check DCs


Pearl Fatrabbit, Female Halfling [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She sports blonde long hair. She has a dull look in her amber eyes.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: Pearl was born the youngest of three triplets. Her first spouse was a Ruler, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. Some 8 years later her spouse died after the birth of her daughter. Heartbroken, Pearl never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.

Motivation: She is terrified, and will act out of fear; and to reunite with her absent mother

Ideals: Optimist. Flaws: Fearful. Bonds: Attractive, Rich, Family, In love. Occupation: Healer

Voice: Mumbles to self between sentences

Attributes [hide]

Pearl Fatrabbit, Female Halfling Warlock 16
Small (3'2") Halfling, Chaotic Neutral (CR 16)
Armor Class 15
Hit Points 59 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 9 (-1)14 (+2) 10 (+0)11 (+0)
Skills Animal Handling +5, Stealth +9
Senses Passive Perception 10
Languages Common, Halfling, Gnoll, Sylvan
Attacks Melee +7 / 4d10+2, Ranged +9 / 4d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1543333

Possessions: 6000 gp. Silver-plated steel longsword with jet jewel in hilt (700 gp). Eyepatch with mock eye of sapphire and moonstone (1900 gp). Eyepatch with mock eye of sapphire and moonstone (1900 gp). Cloth of gold vestments (60 gp).


Social Check DCs


Gynnie Whispermouse, Female Halfling [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears a white vest with golden trim over her white shirt. Her tan leather gloves and pants are well-kept, and her white boots flare out at the collars. Her hair is cut close to her head. Her eyes are brown.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Gynnie was born the youngest of three triplets. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. Due to her spouse's obsession with being a Sellsword they were divorced and she won custody of their daughter. She worked as a Sculptor, and she later adopted a second daughter.

Motivation: An old rival family wants her found; and a need for knowledge about a nearby landmark

Ideals: Athletic. Flaws: Depressed. Bonds: Adventurer, Family. Occupation: Sculptor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gynnie Whispermouse, Female Halfling Rogue 5
Small (3'0") Halfling, Neutral Evil (CR 5)
Armor Class 13
Hit Points 19 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 10 (+0)12 (+1) 9 (-1)9 (-1)
Skills Arcana +4, Medicine +2
Senses Passive Perception 9
Languages Common, Halfling, Gnome
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Nil Roscoe, Male Half-Orc [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is generally well dressed albeit a few years behind the times. His red hair is styled in orderly dreadlocks. His eyes are likewise violet. His teeth are white and perfect.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born in the south. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He moves from town to town, unable to find a place to settle.

Motivation: Money/treasure; and he has money and likes to spend it

Flaws: Selfish, PTSD. Bonds: Attractive, Rich, Immigrant. Occupation: Armorer

Voice: Can't modulate volume

Attributes [hide]

Nil Roscoe, Male Half-Orc Bard 7
Medium (6'4") Half-Orc, True Neutral (CR 7)
Armor Class 12
Hit Points 22 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)10 (+0) 16 (+3)13 (+1)
Skills Deception +4, Insight +6
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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