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NPC Generator

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Advanced [show]


Howard Thorngage, Male Halfling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Halfling, and stands approximately 2'11". He wears red leather gloves, a red jacket, and tight pants, and his gloved hand is found clutching a shield. He sports a flattop hair cut. He tend to wears goggles to shield his eyes.

Personality: He has always had a great fascination with Tabaxi culture. He also hits on women, regardless of circumstances.

History: Howard lived on a farm with his mother, near the main road leading to a nearby town. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shield.

Motivation: Find a way to reverse the transformation of his sister; and to pay off his debts

Flaws: Racist. Bonds: Has a crush, Family, Adventurer, Debt. Occupation: Dilettante

Voice: Speaks fast with a slight lisp

Attributes [hide]

Howard Thorngage, Male Halfling Paladin 6
Small (2'11") Halfling, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 54 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 15 (+2)11 (+0) 13 (+1)9 (-1)
Skills Investigation +3, Perception +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 900 gp. Black pearl (200 gp). Chalcedony (70 gp). Chalcedony (70 gp). Aquamarine (200 gp). 1 Masterwork Common Melee.


Social Check DCs


Darrow Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: 3'2" and muscular, this eastern man is typically in his Spy uniform. With a patchy chestnut beard and wild chestnut hair. His hazel unseeing eyes seem to look past you.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He got into the Spy business at a young age. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He has passion for adventuring and risk; and further expansion of business

Ideals: Athletic. Flaws: Disease, Shy. Bonds: Job, Adventurer. Occupation: Spy

Voice: Voice breaks

Attributes [hide]

Darrow Shadowquick, Male Halfling Expert 2
Small (3'2") Halfling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 7 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)13 (+1) 12 (+1)9 (-1)
Skills Nature +3, Persuasion +1
Senses Passive Perception 11
Languages Common, Halfling, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 130 pp. 1 Masterwork Thieves’ tools.


Social Check DCs


Avelina Remington, Female Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears just a brown suit. Her black hair is smooth and relatively long. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She was born a particularly ugly child, much to the horror of her parents. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She's since become an addict/alcoholic.

Motivation: She's repulsed by the PC; and wishes to resurrect an old love

Ideals: Joker. Flaws: Ugly, Addict, Antagonistic. Bonds: Poor. Occupation: Mercenary

Voice: Draws out vowels

Attributes [hide]

Avelina Remington, Female Human Expert 6
Medium (4'9") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 25 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)12 (+1) 11 (+0)16 (+3)
Skills Medicine +3, Survival +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Qemuel Brilliance, Male Tiefling [Permalink]

Personal [hide]

Description: 6'6" and lanky with angular features, he is an attractive figure. He is generally well dressed albeit a few years behind the times. His black hair is slicked back into a classic pompadour. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born in a small island village. His mother was a soldier and died while he was still young. Qemuel was left his mother's suit of armor and trained in its use and care. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Half-Orc compassion; and a strong sense of loyalty to half-orc people

Flaws: Racist. Bonds: Attractive, Family, Nature, Military. Occupation: Unemployed

Voice: Switch between two voices

Attributes [hide]

Qemuel Brilliance, Male Tiefling Wizard 14
Medium (6'6") Tiefling, Chaotic Good (CR 14)
Armor Class 12
Hit Points 56 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)18 (+4) 12 (+1)11 (+0)
Skills Nature +9, Religion +9
Senses Passive Perception 11
Languages Common, Sylvan, Halfling, Abyssal, Elven
Attacks Melee +8 / 4d6+3, Ranged +7 / 4d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day17444443320

Possessions: 500 pp. Brown-green garnet (140 gp). Zircon (20 gp). Amber (140 gp). Golden yellow topaz (700 gp). Peridot (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Raymond Radcliffe, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is generally well dressed albeit a few years behind the times. His hair is cut close to his head. He wears crescent spectacles with a black brim.

Personality: Prone to second guessing himself, he comes off as nervous. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: A powerful necromancer made him what he is. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To get a good night's sleep; and he loathes his own lifestyle

Ideals: Justice. Flaws: Shy. Bonds: Attractive, Immigrant, Mentor. Occupation: Gardener

Voice: Stutters

Attributes [hide]

Raymond Radcliffe, Male Human Adept 7
Medium (5'9") Human, True Neutral (CR 7)
Armor Class 10
Hit Points 15 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 8 (-1)10 (+0) 11 (+0)15 (+2)
Skills Arcana +3, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: Just what you see.


Social Check DCs


Therai Larceny, Male Tiefling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tiefling, and stands approximately 5'2". He is dressed in earthy colors with a green and white handkerchief worn on his left side, and his gloved hand is found clutching a bastard sword. His hair is cut close to his head. His otherwise smooth face is marked with small tiny scars.

Personality: He is calm most of the time but flees social interaction. He is a logical person and will generally grow upset if things defy logic and science.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an apprentice working in his mother's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: A need for knowledge about a nearby landmark; and sabotage a competitor

Ideals: Logical. Flaws: Shy. Bonds: Military, Job, Adventurer. Occupation: Cartwright

Voice: Smooth and feminine

Attributes [hide]

Therai Larceny, Male Tiefling Expert 3
Medium (5'2") Tiefling, Neutral Evil (CR 3)
Armor Class 10
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)9 (-1) 10 (+0)19 (+4)
Skills Acrobatics +2, History +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp.


Social Check DCs


Loopmottin Gummen, Female Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky woman is renowned for her bright blue dresses and hats. Her chestnut hair is cut short with large spiked bangs in the front. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She dislikes all the random violence that takes place in the north. When she's not drinking or sleeping the drinks off, she's doing poetry.

History: Loopmottin lived on a farm with her mother, near the main road leading to a nearby town. She found a children's book about a Gnome Aristocrat who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Marry her brother to traveling adventurers.

Ideals: Pacifist, Artistic. Bonds: Family, Adventurer. Occupation: Bookbinder

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Loopmottin Gummen, Female Gnome Aristocrat 13
Small (3'0") Gnome, Chaotic Evil (CR 13)
Armor Class 12
Hit Points 93 (13d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 16 (+3)18 (+4) 14 (+2)9 (-1)
Skills Acrobatics +5, Insight +6
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Gnoll, Halfling, Giant
Attacks Melee +2 / 4d4-2, Ranged +5 / 4d4+1, Grapple +6

Possessions: 1000 gp. Coral (140 gp). Blue quartz (7 gp). Aquamarine (800 gp). Golden yellow topaz (800 gp). Star ruby (1400 gp). Alexandrite (800 gp). Amber (140 gp). Hematite (7 gp). Lapis lazuli (7 gp). Lapis lazuli (7 gp). Hematite (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ulfgar Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: A pudgy man standing about 4'3" has a big stupid grin on his face most of the time. He wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair, while still mostly white, has prominent grey streaks. His violet eyes peer out from beneath his wide-brimmed grey hat.

Personality: Aggressive, abrasive, and angry, Ulfgar embodies much of what other species detest in the Dwarves. Ulfgar is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Find a way to reverse the transformation of his brother; and wants to raise his children well

Flaws: Antagonistic. Bonds: Poor, Family, Religious, Mentor. Occupation: Cook

Voice: Complex vocabulary, royal

Attributes [hide]

Ulfgar Helcral, Male Dwarf Druid 2
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 16 (+3)11 (+0) 14 (+2)9 (-1)
Skills Insight +4, Performance +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 90 gp. Chrysoberyl (60 gp). Pink pearl (60 gp).


Social Check DCs


Two Llamas Of Winter, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She prefers to wear brown clothing when she does not wear armor. She wears her gray fur up. She has yellow eyes and a brown hat with a blue feather.

Personality: She likes to make people angry or surprised. She is lazy and tries to find solutions quickly.

History: She was born the only child of a wealthy merchant. Through the years after Two Llamas was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Two Llamas's father didn't care for her much, and the feeling was mutual. She left for the north, certain she would find work there.

Motivation: To be a Unemployed again; and retire the richest woman in the north

Ideals: Entrepeneur. Flaws: Antagonistic, Lazy. Bonds: Poor, Immigrant, Job. Occupation: Ruler

Voice: Low and grunting

Attributes [hide]

Two Llamas Of Winter, Female Tabaxi Adept 10
Medium (5'8") Tabaxi, Lawful Good (CR 10)
Armor Class 12
Hit Points 35 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 11 (+0)16 (+3) 12 (+1)13 (+1)
Skills Arcana +7
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Ignan
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332

Possessions: 190 pp. A small bag of saffron. (40 gp).


Social Check DCs

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