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NPC Generator

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Advanced [show]


Oriax Peace, Male Tiefling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He likes to wear black tank tops with blue pants. He wears his black hair up. His eyes, though not visible through his cowl, are white.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. A freak accident while working with his Ruler father left him crippled. He left for the south, certain he would find work there.

Motivation: He'd like to take his coworkers down a peg; and he's repulsed by the pc

Ideals: Gifted. Flaws: Antagonistic, Disease. Bonds: Immigrant, Religious. Occupation: Interpreter

Voice: High pitched and raspy

Attributes [hide]

Oriax Peace, Male Tiefling Expert 8
Medium (6'7") Tiefling, Neutral Good (CR 8)
Armor Class 9
Hit Points 46 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 14 (+2)10 (+0) 12 (+1)9 (-1)
Skills Animal Handling +4, Deception +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +2 / 2d10-1, Grapple -1

Possessions: 40 pp. Sardonyx (60 gp). Onyx (60 gp). Eye agate (13 gp). Smoky quartz (60 gp). Zircon (60 gp). Blue star sapphire (600 gp).


Social Check DCs


Valanthe Raethran, Female Elf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she is well dressed, but even with her fine clothing she looks run-down. Her hair, while still mostly blonde, has prominent grey streaks. Her ears are large.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is a font of random trivia from the lore and stories she has discovered

History: She was born the only child of a wealthy merchant. Like her mother and her brother before her, after school she went straight into learning to become a Server. She became a Server soon after.

Motivation: Sabotage a competitor; and balancing her hectic life and new server responsibilities is difficult

Ideals: Persistence, Logical, Entrepeneur. Flaws: Ugly. Bonds: Job. Occupation: Server

Voice: Sore throat, cough

Attributes [hide]

Valanthe Raethran, Female Elf Expert 3
Medium (5'2") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 11 (+0)14 (+2) 15 (+2)12 (+1)
Skills Perception +4, Stealth +4
Senses Passive Perception 14
Languages Common, Elven, Gnome, Druidic
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 700 sp. Azurite (7 gp). Lapis lazuli (7 gp).


Social Check DCs


Wella Honeypot, Female Halfling [Permalink]

Personal [hide]

Description: She dresses in white turtlenecks beneath a grey coat with brown slacks. She has a slight overbite and is overall scrawny. Her black hair is styled in orderly dreadlocks. Her skin is flawless and her gray eyes scan people very quickly.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is obsessed with a lost civilization.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Aside from being a slave or a gladiator, there isn't much legitimate work for Halflings in Wella's homeland. Wella decided to take the middle way and become a bodyguard. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She's looking for her big break; and she's repulsed by the pc

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Immigrant. Occupation: Fisher

Voice: Smooth and feminine

Attributes [hide]

Wella Honeypot, Female Halfling Warlock 6
Small (2'8") Halfling, Chaotic Good (CR 6)
Armor Class 14
Hit Points 46 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 16 (+3)9 (-1) 10 (+0)11 (+0)
Skills Investigation +2, Medicine +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp. Onyx (80 gp).


Social Check DCs


Breena Garrick, Female Gnome [Permalink]

Personal [hide]

Description: She tends to wear a tan poncho over her likewise colored trousers and shirt. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her hair is brown and curly. Her eyes are green and catlike.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She invites people to come help in her community garden.

History: Born to a Mortician, her mother struggled to pay the bills. There was a wharf not far from home where she often wandered off to fish. After a long history of fighting, Breena and her spouse have recently divorced.

Motivation: She wants revenge against orcs; and many orcs want her driven away

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Poor, Nature, Enemies. Occupation: Carpenter

Voice: Creaky witch voice

Attributes [hide]

Breena Garrick, Female Gnome Sorcerer 4
Small (3'6") Gnome, True Neutral (CR 4)
Armor Class 14
Hit Points 23 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)12 (+1) 12 (+1)13 (+1)
Skills Acrobatics +5, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Celestial
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 23000 sp. Aquamarine (900 gp). 1 Minor magic item.


Social Check DCs


Alberich Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he prefers to wear grey clothing when he does not wear armor. His red hair is thinning but still full. This amber eyed southerner is not easily forgotten.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was raised in a desert tribe. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He tends to his Banker job now, and dutifully fulfills any obligations he has.

Motivation: Wants to raise his children well.

Ideals: Joker. Bonds: Job, Nature, Family. Occupation: Banker

Voice: Loud with bravado

Attributes [hide]

Alberich Foamtankard, Male Dwarf Commoner 2
Medium (4'4") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 14 (+2)16 (+3) 15 (+2)11 (+0)
Skills Animal Handling +4, Athletics +4
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Terran, Orc
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +4

Possessions: 100 pp. 1 Holy water.


Social Check DCs


Einkil Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 4'3" and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His left hand appears badly burned and disfigured. His silver hair is greasy and uncared for. This amber eyed westerner is not easily forgotten.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is not mentally stable, and does not behave rationally; and he has a rivalry with the church that dominates his actions

Ideals: Joker. Flaws: Ugly, Insane. Bonds: Religious. Occupation: Ruler

Voice: pre-pubescent

Attributes [hide]

Einkil Gorunn, Male Dwarf Sorcerer 2
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 17 (+3)10 (+0) 10 (+0)9 (-1)
Skills Arcana +2, Performance +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs


Zykroff Zzzxaaxthroth, Female Dragonborn [Permalink]

Personal [hide]

Description: She is scrawny and has patchy rusty crest. She wears a well pressed and immaculate suit (or dress). She has a hunchback. She keeps her long rusty crest kept up in a rat tail. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gold.

Personality: Her tongue was cut out and she uses sign language. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Zykroff was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She inherited the family business which she has now maintained for 6 years.

Motivation: She is unsatisfied with her job; and further expansion of business

Ideals: Opinionated. Flaws: Ugly, Disease. Bonds: Poor, Job. Occupation: Junk Dealer

Voice: High pitched, excited

Attributes [hide]

Zykroff Zzzxaaxthroth, Female Dragonborn Expert 5
Medium (6'1") Dragonborn, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)8 (-1) 7 (-2)17 (+3)
Skills History +2, Investigation +2
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 1 Silk rope. 1 Spyglass.


Social Check DCs


Adelard Lancaster, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a grey collared shirt and brown pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. His long golden hair is drawn into a two foot long braid. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He cannot resist a sob story and will often dote over anyone who has one.

History: He was raised in a white middle class family as the only child. Over the years he perfected his riding and shooting skills. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A strong sense of loyalty to Half-Elven people; and he seems to be bored by most things

Ideals: Philantrophist. Flaws: Ugly, Racist, Mundane. Bonds: Nature. Occupation: Barrister

Voice: Timid voice

Attributes [hide]

Adelard Lancaster, Male Human Commoner 1
Medium (5'9") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)10 (+0) 15 (+2)14 (+2)
Skills Athletics +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 1000 cp. Red-brown spinel (160 gp).


Social Check DCs


Barendd Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a grey suit, green shirt, and pastel tie, and carries daggers. His head has been shaved. He has gray eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is obsessed with a lost civilization.

History: He was born a particularly ugly child, much to the horror of his parents. There was a wharf not far from home where he often wandered off to fish. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with his old friends.

Ideals: Fighting, Athletic. Flaws: Ugly. Bonds: Adventurer, Nature. Occupation: Mayor

Voice: pre-pubescent

Attributes [hide]

Barendd Bigtoe, Male Dwarf Fighter 2
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 19 (+4)9 (-1) 9 (-1)11 (+0)
Skills Athletics +3, Intimidation +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +2

Possessions: Chrysoberyl (40 gp). Amethyst (40 gp).


Social Check DCs

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