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NPC Generator

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Advanced [show]


Skog Barclay, Male Half-Orc [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears very tight pants and wife beaters, though occasionally he sports a white coat. His hair is black and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born several months after his father was called into army service. When Skog reached his early adolescence his Half-Orc father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He struck the Layabout job and began his own company from there.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Ugly, Insane, Shy. Bonds: Military. Occupation: Layabout

Voice: Voice breaks

Attributes [hide]

Skog Barclay, Male Half-Orc Rogue 17
Medium (6'3") Half-Orc, True Neutral (CR 17)
Armor Class 10
Hit Points 67 (17d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)8 (-1) 16 (+3)5 (-3)
Skills Intimidation +3, Survival +9
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +8 / 5d4+2, Ranged +6 / 5d4+0, Grapple +2

Possessions: 4000 gp. Gold dragon comb with red garnet eye (1500 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). A pair of silk slippers encrusted with tiny pearls. (80 gp). Jeweled anklet (2000 gp). Old masterpiece painting (1600 gp).


Social Check DCs


Leaf Of Snakes, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears very tight pants and wife beaters, though occasionally she sports a pastel coat. She wears a colorful flower in her red fur. Her eyes, though not visible through her cowl, are yellow.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born at the edge of vast forest. Leaf liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She was always very intelligent and has formed a secret society of specialists.

Motivation: Regain custody of her son; and she desires power and/or immortality

Ideals: Joker. Flaws: Secretive. Bonds: Poor, Attractive, Nature. Occupation: Architect

Voice: French accent

Attributes [hide]

Leaf Of Snakes, Female Tabaxi Druid 10
Medium (4'7") Tabaxi, Lawful Evil (CR 10)
Armor Class 14
Hit Points 71 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 17 (+3)11 (+0) 10 (+0)18 (+4)
Skills Medicine +4, Performance +8
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 1300 gp. Alexandrite (900 gp). Banded agate (13 gp).


Social Check DCs


Avelina Gentry, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who wears rags and sports a simple walking cane. Her black hair is styled in orderly dreadlocks. This amber eyed northerner is not easily forgotten.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Born in the north her family was never financially stable. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's looking for her big break

Ideals: Fighting. Flaws: Shy, Antagonistic. Bonds: Poor, Military, Adventurer. Occupation: Armorer

Voice: Forgets to breathe while speaking

Attributes [hide]

Avelina Gentry, Female Human Commoner 1
Medium (5'7") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 15 (+2)11 (+0) 7 (-2)16 (+3)
Skills Intimidation +5, Survival +0
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: 5000 cp. Brown-green garnet (130 gp).


Social Check DCs


Pelt Moon, Female Tabaxi [Permalink]

Personal [hide]

Description: 5'9" and lanky with angular features, she is an attractive figure. She wears bulky brown painted plate armor. Her fur, while still mostly red, has prominent grey streaks. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is erratic and paranoid. She believes dire rats are coming to abduct people. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.

History: The child of eastern immigrants she idolized her father. She was an adventurer many years ago and she formed a blood bond with her Dragonborn companion (her 'brother'). She has dedicated herself to building a better village for her children.

Motivation: She has passion for adventuring and risk.

Flaws: Addict. Bonds: Attractive, Enemies, Immigrant, Adventurer. Occupation: Spy

Voice: Nasally tone

Attributes [hide]

Pelt Moon, Female Tabaxi Ranger 8
Medium (5'9") Tabaxi, Lawful Evil (CR 8)
Armor Class 12
Hit Points 52 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)13 (+1) 8 (-1)12 (+1)
Skills Religion +4, Stealth +5
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Salanop Raulnor, Female Gnome [Permalink]

Personal [hide]

Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She wears a tan armored body suit, with a simple violet line shooting up and back down. Her long white hair is drawn into a two foot long braid. Her fierce green eyes like to dwell on things.

Personality: She is a Brewer first and foremost. She believes firmly that knowledge should be universal. Salanop enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Like her father and her sister before her, after school she went straight into learning to become a Brewer. She has drifted from career to career and currently works as a Brewer.

Motivation: Further expansion of business; and to be a server again

Ideals: Athletic. Flaws: Hedonist, Mundane. Bonds: Job. Occupation: Brewer

Voice: Old Prospector

Attributes [hide]

Salanop Raulnor, Female Gnome Ranger 3
Small (3'0") Gnome, Neutral Evil (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)17 (+3) 13 (+1)10 (+0)
Skills Acrobatics +2, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome, Druidic, Orc, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 300 gp.


Social Check DCs


Ridaro Xiloscient, Female Elf [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her broad hat is riddled with cuts and holes. Her thin eyebrows rest above her beady hazel eyes.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She made a point of taking high paying jobs and getting most of it up front. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and she has passion for adventuring and risk

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Rich, Adventurer. Occupation: Mortician

Voice: Spits and sputters

Attributes [hide]

Ridaro Xiloscient, Female Elf Adept 9
Medium (5'0") Elf, Chaotic Good (CR 9)
Armor Class 13
Hit Points 44 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)9 (-1) 16 (+3)13 (+1)
Skills Animal Handling +6, Investigation +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332100

Possessions: 1800 gp. Brass mug with jade inlays (400 gp). Embroidered and bejeweled glove (4000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Melech Care, Male Tiefling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is constantly adorned with expensive silk clothing, often dyed in bright black and brown, and wears rings and necklaces with large, colorful gems. His red hair is drawn into a tight pony tail with a skull scrunchie. He has a tattooed face.

Personality: Abrasive and pushy, he has a hard time making friends. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was raised by priests from a young age. He was taken from his home at a very young age. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Antagonistic. Bonds: Rich, Slave, Religious, Mentor. Occupation: Sellsword

Voice: Pronounces O like U

Attributes [hide]

Melech Care, Male Tiefling Monk 8
Medium (6'9") Tiefling, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 61 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)18 (+4) 11 (+0)18 (+4)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 10
Languages Common, Auran, Druidic, Draconic, Gnoll
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +3

Possessions: 1000 gp. Gold dragon comb with red garnet eye (1200 gp). Jeweled electrum ring (2000 gp). A roughly beaten golden orb (80 gp).


Social Check DCs


Pikar Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a red costume with the symbols of strength on his torso. His silver hair is styled in orderly dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Stoic and calm, he prefers to meditate than take action. His job bores him to no end. He has decided to make it more interesting.

History: Born in a small village he learned the ways of the warrior from his mother. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature morningstar.

Motivation: He has passion for adventuring and risk; and he is a bit of a kleptomaniac

Ideals: Disciplined, Fighting. Flaws: Insane. Bonds: Adventurer, Criminal record. Occupation: Server

Voice: Cold and demanding tone

Attributes [hide]

Pikar Tealeaf, Male Halfling Cleric 5
Small (3'4") Halfling, Lawful Evil (CR 5)
Armor Class 14
Hit Points 30 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)17 (+3) 11 (+0)13 (+1)
Skills Persuasion +4, Stealth +6
Senses Passive Perception 10
Languages Common, Halfling, Terran, Undercommon, Aquan
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: Red spinel (160 gp). Golden yellow topaz (200 gp). Silver pearl (160 gp). 1 Half-Plate. 1 Chain shirt. 1 Full Plate.


Social Check DCs


Dain Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: A middle-aged man, he wears very tight pants and wife beaters, though occasionally he sports a grey coat, and is pretty ugly. He wears his hair in dreadlocks. His gray eyes peer out from beneath his deerstalker grey hat.

Personality: He is mildly Dwarf supremacist, though he does not identify as such. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: When he was but 4 years old his parents immigrated from the east. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has been saving his money to try and buy his sister's freedom.

Motivation: Wants to raise his children well; and tabaxi compassion

Flaws: Ugly, Racist, Impulsive. Bonds: Immigrant, Family. Occupation: Bowyer

Voice: Speaks with back of mouth

Attributes [hide]

Dain Silveraxe, Male Dwarf Rogue 2
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 15 (+2)10 (+0) 9 (-1)13 (+1)
Skills Medicine +1, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 80 pp. 1 Masterwork studded leather.


Social Check DCs

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