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NPC Generator

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Advanced [show]


Nicor Joy, Male Tiefling [Permalink]

Personal [hide]

Description: He wears black leather gloves, a black jacket, and tight pants. He keeps his blue hair in a flapper bob. He wears crescent spectacles with a black brim.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. A friendly and beautiful Tiefling, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Nicor was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Nicor decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Balancing his hectic life and new Laborer responsibilities is difficult; and nothing but the best is good enough for him

Ideals: Impeccable. Bonds: Attractive, Rich, Criminal record, Job. Occupation: Laborer

Voice: Prounounces S like Z

Attributes [hide]

Nicor Joy, Male Tiefling Paladin 6
Medium (5'2") Tiefling, True Neutral (CR 6)
Armor Class 11
Hit Points 46 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)18 (+4) 18 (+4)9 (-1)
Skills Acrobatics +4, Nature +7
Senses Passive Perception 14
Languages Common, Halfling, Auran, Orc, Terran
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501000

Possessions: 7000 sp. Coral (150 gp). Tiger eye turquoise (7 gp).


Social Check DCs


Efferil Amastacia, Male Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears clothing that is held on in multiple layers but all of it is in poor condition. His red hair is slicked back into a classic pompadour. His otherwise smooth face is marked with small tiny scars.

Personality: He is a Herbalist first and foremost. He believes firmly that knowledge should be universal. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit men.

History: A powerful wizard made him what he is. Efferil abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He struck the Herbalist job and began his own company from there.

Motivation: Further expansion of business; and meet up once more with his childhood friend

Bonds: Poor, Job, Adventurer, Has a crush, Mentor. Occupation: Herbalist

Voice: Boston accent

Attributes [hide]

Efferil Amastacia, Male Elf Sorcerer 2
Medium (5'0") Elf, Lawful Good (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)14 (+2) 8 (-1)13 (+1)
Skills Medicine +1, Survival +1
Senses Passive Perception 9
Languages Common, Elven, Sylvan, Druidic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 400 sp. 1 Everburning torch.


Social Check DCs


Aramil Casilltenirra, Male Elf [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with tan colored cloaks and clothing. He has a moderate pudge and is not very fit. His hair is golden and curly. His otherwise smooth face is marked with small tiny scars.

Personality: He likes to make people angry or surprised. He also has developed a complete distrust of the Sage profession.

History: Aramil was raised in a hard working conservative environment. Brilliant and gifted he never wanted to apply himself. He has worked as a Sailor like his mother before him.

Motivation: Expand his business; and regain custody of his daughter

Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Family. Occupation: Sailor

Voice: Draws out vowels

Attributes [hide]

Aramil Casilltenirra, Male Elf Monk 3
Medium (4'7") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)13 (+1) 8 (-1)15 (+2)
Skills History +3, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Elven, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Beast Of Dragons, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears dark leathers with embroidery. Her white fur is singed and shortened. She wears round tiny glasses practically rammed into her face.

Personality: Her tongue was cut out and she uses sign language. She is obsessed with finding treasure.

History: Gifted from a young age, Beast studied abroad. After coming to the age of reason, Beast took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature falchion.

Motivation: She wants to meet her childhood hero; and obtaining odd cultural halfling artifacts is her passion

Ideals: Athletic, Gifted. Flaws: Ugly, Disease. Bonds: Adventurer. Occupation: Actor

Voice: Russian accent

Attributes [hide]

Beast Of Dragons, Female Tabaxi Sorcerer 16
Medium (4'7") Tabaxi, Lawful Good (CR 16)
Armor Class 13
Hit Points 45 (16d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)18 (+4) 13 (+1)13 (+1)
Skills Perception +6, Sleight of Hand +8
Senses Passive Perception 18
Languages Common, Orc, Aquan, Giant, Goblin
Attacks Melee +8 / 4d10+3, Ranged +8 / 4d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day17666666653

Possessions: 4000 gp. Tourmaline (90 gp). Moss agate (6 gp). Black star sapphire (800 gp). Black pearl (1300 gp). Aquamarine (1300 gp). Amethyst (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mantus Blessing, Male Tiefling [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a black coat. His brown hair is matted, messy, and big. He has a dull look in his black eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He can't help but pocket interesting objects he comes across

History: Born to a pair of adventurers, Mantus grew up listening to his father's many stories. Mantus was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Mantus decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's looking for his big break; and he feels that his past leaves him morally obligated to help

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Criminal record, Adventurer. Occupation: Butcher

Voice: Old Prospector

Attributes [hide]

Mantus Blessing, Male Tiefling Warrior 7
Medium (6'0") Tiefling, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 38 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 11 (+0)14 (+2) 13 (+1)12 (+1)
Skills History +5, Perception +4
Senses Passive Perception 14
Languages Common, Draconic, Terran
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 1200 gp. Citrine (60 gp). Fire opal (1300 gp). Golden yellow topaz (1000 gp).


Social Check DCs


Vonana Balderk, Female Dwarf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Dwarf, and stands approximately 3'10". She wears a shirt that is too small, which lets her gut show, with a ratty grey coat over it, and her gloved hand is found clutching a quarterstaff. Her wide-brimmed hat is riddled with cuts and holes. Her ears are large.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is able to make almost anything out of random pieces of junk.

History: Born to a Blacksmith, her mother struggled to pay the bills. She took every job she could get her hands on, but the opportunities for Dwarves in the south were limited. She moves from town to town, unable to find a place to settle.

Motivation: Doesn't want to be a Scribe and was forced into it by her family; and several ex partners dislike her way of doing things and want revenge

Ideals: Gifted. Flaws: Ugly. Bonds: Nature, Poor, Immigrant. Occupation: Scribe

Voice: Speaks like tongue is numb

Attributes [hide]

Vonana Balderk, Female Dwarf Adept 2
Medium (3'10") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)11 (+0) 9 (-1)11 (+0)
Skills Athletics +4, Investigation +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 110 gp. 1 Masterwork Common Melee.


Social Check DCs


Lorilla Pingun, Female Gnome [Permalink]

Personal [hide]

Description: She wears a lot of dark rich colors, with gold accents. She is portly but not overly obese. Her hair is golden and very short. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Always inclined to offer people food she seems plenty friendly. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She was always a brilliant, if unscrupulous mind. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Philantrophist, Optimist, Logical. Flaws: Insane. Bonds: Attractive. Occupation: Laborer

Voice: Excited and jittery

Attributes [hide]

Lorilla Pingun, Female Gnome Rogue 5
Small (3'6") Gnome, Chaotic Good (CR 5)
Armor Class 13
Hit Points 40 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 18 (+4)14 (+2) 16 (+3)17 (+3)
Skills Persuasion +6, Survival +6
Senses Passive Perception 13
Languages Common, Gnome, Halfling, Dwarven
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Akmen Sadness, Male Tiefling [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a weathered and beat up set of banded mail beneath an oversized green coat. His blue hair is greasy and uncared for. His fierce gold eyes like to dwell on things.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He always tries to repair and not replace. It was this mentality that drove him into the Blacksmith business.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Blacksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He's repulsed by the PC.

Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Blacksmith

Voice: Rolls R's

Attributes [hide]

Akmen Sadness, Male Tiefling Bard 4
Medium (6'10") Tiefling, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 5 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 5 (-3)12 (+1) 13 (+1)12 (+1)
Skills Performance +3, Survival +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Anne Hadlee, Female Human [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'10" has a big stupid grin on her face most of the time. She very much looks the part of a Painter. Her golden hair is unkempt and raggedy. Her eyes are likewise amber. Her teeth are yellowed and unaligned.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. When money was particularly tight she was walking through alleys when she overheard a Painter hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. After a long history of fighting, Anne and her spouse have recently divorced.

Motivation: Balancing her hectic life and new Painter responsibilities is difficult.

Flaws: Ugly, Antagonistic. Bonds: Job, Poor, Slave. Occupation: Painter

Voice: Mousy voice

Attributes [hide]

Anne Hadlee, Female Human Ranger 2
Medium (5'10") Human, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 17 (+3)8 (-1) 16 (+3)9 (-1)
Skills Nature +1, Sleight of Hand +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 190 gp.


Social Check DCs

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