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NPC Generator

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Advanced [show]


Abad Tranquil, Male Tiefling [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and he perpetually has his morningstar ready. His black hair is greasy and uncared for. His fierce red eyes like to dwell on things.

Personality: His tongue was cut out and he uses sign language. He enjoys reading and quiet.

History: Abad was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. After coming to the age of reason, Abad took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Logical, Gifted. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Hunter

Voice: Loud with bravado

Attributes [hide]

Abad Tranquil, Male Tiefling Commoner 7
Medium (5'6") Tiefling, Lawful Evil (CR 7)
Armor Class 11
Hit Points 13 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 8 (-1)14 (+2) 14 (+2)11 (+0)
Skills Arcana +5, Persuasion +3
Senses Passive Perception 12
Languages Common, Abyssal, Gnome
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Nemeia Clandestine, Female Tiefling [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears green robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a scimitar, but if one is not available she will default to her pickaxe. She wears her purple hair up. She has a tattooed face.

Personality: She is calm most of the time but flees social interaction. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Nemeia was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. A freak accident while working with her Bellfounder father left her crippled. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Her relatives are trying to arrange a marriage; and marry her sister to traveling adventurers

Flaws: Shy, Disease. Bonds: Family, Poor. Occupation: Brewer

Voice: Shortens vowels

Attributes [hide]

Nemeia Clandestine, Female Tiefling Adept 4
Medium (4'10") Tiefling, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)17 (+3) 14 (+2)11 (+0)
Skills Medicine +4, Performance +2
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 600 gp.


Social Check DCs


Riswynn Battlehammer, Female Dwarf [Permalink]

Personal [hide]

Description: She wears skinny pants and wears a grey and tan robe with the hood down. She carries with her a set of lances, each one with a emerald on the hilt. She only wears one on her belt and the other on her back. She has styled her auburn hair well, parting it to the left. Her eyes are gray.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She was born the only child of a wealthy merchant. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She has been a successful dealer in antiques buying low and selling high.

Motivation: A rival would like her out of the picture; and she is a bit of a kleptomaniac

Ideals: Fighting, Entrepeneur. Flaws: Antagonistic. Bonds: Religious, Criminal record. Occupation: Dilettante

Voice: Old thin voice

Attributes [hide]

Riswynn Battlehammer, Female Dwarf Rogue 2
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 16 (+3)12 (+1) 12 (+1)10 (+0)
Skills History +3, Religion +3
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Chad Floshem, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with yellow colored cloaks and clothing. He has wavy blonde hair. He has brown eyes.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by vampirism.

Motivation: A deep hatred of brigands; and he would like to get married and retire

Ideals: Impeccable. Flaws: Disease. Bonds: Enemies, Adventurer, Has a crush. Occupation: Brewer

Voice: Cold and demanding tone

Attributes [hide]

Chad Floshem, Male Half-Elf Wizard 5
Medium (5'3") Half-Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 15 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)13 (+1) 8 (-1)12 (+1)
Skills Performance +4, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Elven, Druidic
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124321

Possessions: 800 gp. White opal (500 gp). Jasper (70 gp). Amethyst (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wymar Crosis, Male Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing a tight violet one piece outfit complete with pants, hood, and a cape. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was raised in a mountains tribe. His childhood dream was to be a Doctor, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Fletcher responsibilities is difficult.

Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Nature, Job. Occupation: Fletcher

Voice: Raspy

Attributes [hide]

Wymar Crosis, Male Half-Elf Ranger 5
Medium (4'10") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 22 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)7 (-2) 14 (+2)17 (+3)
Skills Religion +1, Survival +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cecily Kensley, Female Human [Permalink]

Personal [hide]

Description: This northern woman wears professional attire. Her clothes are grease stained in places. Her black hair has been sun bleached extensively. Her blue eyes dart from person to person to random spaces in the air.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: When she was but 7 years old her parents immigrated from the north. From her teen years she was always beautiful and desirable, so people have always doted on her. She left for the north, certain she would find work there.

Motivation: Her name or reputation has been wronged in the past by orcs, and she desires to right it.

Flaws: Shy, Hedonist. Bonds: Attractive, Poor, Immigrant. Occupation: Tailor

Voice: Hard of hearing, loud

Attributes [hide]

Cecily Kensley, Female Human Bard 2
Medium (6'1") Human, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 5 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 6 (-2)10 (+0) 16 (+3)4 (-3)
Skills Nature +2, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 1500 sp.


Social Check DCs


Mella Staurheim, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her hair is cut close to her head. Her violet eyes are passionate and lively.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: She was born into a rich family. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She uses money and sex appeal to get what she needs.

Ideals: Fighting, Athletic, Passionate. Bonds: Attractive, Rich. Occupation: Animal Trainer

Voice: Pirate accent

Attributes [hide]

Mella Staurheim, Female Half-Elf Warrior 5
Medium (5'8") Half-Elf, Neutral Good (CR 5)
Armor Class 10
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)13 (+1) 11 (+0)13 (+1)
Skills History +4, Investigation +4
Senses Passive Perception 10
Languages Common, Elven, Infernal
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 600 gp. Fiery yellow corundum (500 gp). Tiger eye turquoise (15 gp). Hematite (15 gp).


Social Check DCs


Yurgunn Fallack, Female Dwarf [Permalink]

Personal [hide]

Description: She is typically in her Laborer uniform. She has a moderate pudge and is not very fit. She wears a Stetson hat to hide her balding. She is baby faced.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Yurgunn was born into a poor family. Growing up, she dreamt of becoming a Aristocrat, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. Yurgunn abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has dedicated herself to building a better world.

Motivation: To reunite with her old friends; and she wants to meet her childhood hero

Ideals: Philantrophist. Flaws: Shy. Bonds: Job, Poor, Adventurer. Occupation: Laborer

Voice: Sensual and smooth

Attributes [hide]

Yurgunn Fallack, Female Dwarf Aristocrat 2
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)16 (+3) 17 (+3)13 (+1)
Skills Performance +3, Stealth +4
Senses Passive Perception 13
Languages Common, Dwarven, Goblin, Druidic, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 4000 cp.


Social Check DCs


Kithri Thorngage, Female Halfling [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a weathered and beat up set of banded mail beneath an oversized red coat. Her chestnut hair is smooth and relatively long. Her amber eyes are passionate and lively.

Personality: She is business-like. She takes instructions and follows them to the letter. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She was born to a criminal king-pin and mafia family Her father had invested heavily in several trade routes and wanted her to inherit them. Being a Stableman kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She feels that her past leaves her morally obligated to help; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Professionalism. Flaws: Forgetful. Bonds: Criminal record, Rich. Occupation: Stableman

Voice: Pronounces difficult words wrong

Attributes [hide]

Kithri Thorngage, Female Halfling Ranger 6
Small (3'1") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 43 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)16 (+3) 17 (+3)10 (+0)
Skills Medicine +6, Religion +6
Senses Passive Perception 13
Languages Common, Halfling, Sylvan, Gnome, Elven
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 900 gp. Jet (60 gp).


Social Check DCs

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