Neega Law, Female Half-Orc [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking western young adult. She wears a white vest and prefers violet and yellow shirts. Her boots appear to have been at one point steel toed but are quite worn down. Beneath her clothing is a huge mess of scar tissue. She has slicked back chestnut hair. She has a tattooed face.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She does not believe in violence as a means to an end. She is a dedicated Soapmaker but believes her peers are too gung-ho.
History: She was born several months after her mother was called into army service. Like her mother and her sister before her, after school she went straight into learning to become a Soapmaker. She has worked as a Soapmaker like her mother before her.
Motivation: Expand her business; and wants to open a new tavern
Ideals: Pacifist. Flaws: Ugly. Bonds: Slave, Job, Military. Occupation: Soapmaker
Voice: Indian accent
Attributes [hide]
Medium (5'8") Half-Orc, Chaotic Good (CR 9)
Armor Class 12
Hit Points 55 (9d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 15 (+2) | 15 (+2) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Druidic
Attacks Melee +7 / 3d4+4, Ranged +5 / 3d4+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 3 | 2 | 1 | 0 |
Possessions: 1700 gp. Azurite (7 gp). Chrysoberyl (90 gp). Eye agate (7 gp). Jet (90 gp). Citrine (60 gp). Chrysoprase (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tricking Of Dragons, Male Tabaxi [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His fur, while still mostly black, has prominent grey streaks. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He always tries to repair and not replace. It was this mentality that drove him into the Layabout business.
History: Tricking hails from a village terrorized by dire rats. From his teen years he was always beautiful and desirable, so people have always doted on him. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Tricking was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.
Motivation: Several ex partners dislike his way of doing things and want revenge; and many dire rats want him driven away
Ideals: Athletic, Impeccable, Persistence. Bonds: Attractive, Enemies. Occupation: Layabout
Voice: Boston accent
Attributes [hide]
Medium (6'3") Tabaxi, True Neutral (CR 5)
Armor Class 13
Hit Points 15 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 9 (-1) | 9 (-1) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 100 gp. Moss agate (5 gp). Sard (70 gp). Red garnet (100 gp).
Zedaar Esstyrlynn, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a green armored body suit, with a simple grey line shooting up and back down. His brass crest is kept up in a ponytail inside a Stetson hat. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born in the west to a Beggar, Zedaar learned a great deal about his father's area of expertise. A few years later when the east was not economically sound they moved to his current location. He inherited the family business which he has now maintained for 13 years.
Motivation: Wants to open a new tavern; and to reunite with his old friends
Flaws: Insomniac. Bonds: Immigrant, Job, Adventurer. Occupation: Beggar
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'2") Dragonborn, True Neutral (CR 3)
Armor Class 10
Hit Points 16 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 10 (+0) | 14 (+2) | 9 (-1) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 1 Breastplate. 1 Banded mail. 1 Half-Plate.
Gorfel Hornsby, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a weathered and beat up set of banded mail beneath an oversized black coat. He has a silver handlebar mustache and slicked back silver hair. His hazel eyes have a joyful gleam in them most of the time.
Personality: Always inclined to offer people food he seems plenty friendly. He has a habit of throwing himself into exceedingly dangerous situations.
History: Born to a pair of adventurers, Gorfel grew up listening to his mother's many stories. He was taken as a slave by a traveling circus and forced to perform He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: A need for knowledge about a nearby landmark; and to prove his worth to the world
Ideals: Philantrophist. Flaws: Impulsive. Bonds: Adventurer, Slave. Occupation: Guard
Voice: Smooth and feminine
Attributes [hide]
Medium (5'5") Half-Orc, Lawful Good (CR 7)
Armor Class 9
Hit Points 49 (7d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 9 (-1) | 12 (+1) | 12 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Goblin
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 600 gp. Eye agate (5 gp). Moss agate (5 gp). Citrine (20 gp).
Travok Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: This man wears loose pants and a collared shirt complete with sweater beneath his coat. He is muscular with a powerful set of arms. His hair is cut close to his head. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His druidic abilities were realized during a raid on his village. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: A need for knowledge about a nearby landmark; and he is wracked by social anxiety
Ideals: Gifted. Flaws: Ugly, Fearful, Disease. Bonds: Adventurer. Occupation: Sellsword
Voice: Pirate accent
Attributes [hide]
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 12 (+1) | 16 (+3) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll, Infernal, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 220 gp. Brass mug with jade inlays (400 gp). Brass mug with jade inlays (400 gp). Brass mug with jade inlays (400 gp).
Adrik Brawnanvil, Male Dwarf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His black hair is thinning but still full. His fierce violet eyes like to dwell on things.
Personality: He is overprotective of those who hire his services. He is obsessed with his god.
History: Born to a pair of adventurers, Adrik grew up listening to his father's many stories. Adrik abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.
Motivation: Meet up once more with his childhood friend; and to reunite with his old friends
Bonds: Immigrant, Guardian, Religious, Adventurer. Occupation: Engraver
Voice: pre-pubescent
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 18 (4d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 9 (-1) | 14 (+2) | 7 (-2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +3
Possessions: 300 gp. 1 Minor magic item.
Raiann Kerrhylon, Female Dragonborn [Permalink]
Personal [hide]
Description: This western woman is abnormally tall. She wears a simple green robe with brown stripes complete with hood. Her whole body is exceptionally muscular. She has styled her gold crest well, parting it to the left. She wears a mask on her face.
Personality: She can speak with the recently deceased. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Cursed with lycanthropy at a very young age, Raiann has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Someone believes her a fraud; and a deep hatred of goblins
Ideals: Gifted. Flaws: Disease. Bonds: Immigrant, Enemies, Military. Occupation: Actor
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Neutral (CR 13)
Armor Class 12
Hit Points 56 (13d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 15 (+2) | 11 (+0) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Halfling, Abyssal
Attacks Melee +8 / 4d4+4, Ranged +6 / 4d4+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 5 | 5 | 4 |
Possessions: 4000 gp. Coral (100 gp). Amethyst (100 gp). Amethyst (100 gp). Alexandrite (600 gp). Banded agate (16 gp). Onyx (50 gp). Moss agate (16 gp). Azurite (16 gp). Black pearl (600 gp). Citrine (50 gp). Alexandrite (600 gp). Blue sapphire (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Isabella Jethro, Female Half-Elf [Permalink]
Personal [hide]
Description: With red face paint in a stripe pattern across her face, she wears a violet coat over a pastel low-cut shirt, and a top hat upon her head. She has no hair. Her face is scarred and worn.
Personality: Always inclined to offer people food she seems plenty friendly. She is obsessed with finding treasure.
History: She was born in the north, but her parents moved at a very young age to the west. Ostracized due to the psionic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She wants to meet her childhood hero.
Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Adventurer, Immigrant. Occupation: Unemployed
Voice: High pitched and raspy
Attributes [hide]
Medium (5'7") Half-Elf, Neutral Good (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 14 (+2) | 10 (+0) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Dwarven, Celestial
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 3000 cp.
Dagger Of Wine, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears a brown tunic with violet highlights, and long brown pants that bunch up around her shoes. Her fur is gray and curly. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She was raised in a island tribe. When Dagger reached her early adolescence her Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: Her religion dominates her actions; and she wants nothing more than to rejoin the army
Ideals: Athletic. Flaws: Insomniac. Bonds: Guardian, Religious, Nature, Military. Occupation: Apothecary
Voice: Pronounces O like U
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Evil (CR 6)
Armor Class 13
Hit Points 17 (6d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 16 (+3) | 11 (+0) | 16 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Celestial
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
Possessions: 100 gp. Malachite (12 gp). Smoky quartz (40 gp). Azurite (12 gp). Carnelian (40 gp).
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!


