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NPC Generator

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Advanced [show]


Direcris Esstyrlynn, Male Dragonborn [Permalink]

Personal [hide]

Description: This tall, slender man wears a tight fitting green shirt and pants. He has no crest. His red unseeing eyes seem to look past you.

Personality: Direcris is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He misses his home and complains about the freezing weather, even in summer.

History: He was born in a small plains village. A gypsy cursed him at a young age, leading to his ugly appearance. He left for the south, certain he would find work there.

Motivation: He's repulsed by the PC; and a need for knowledge about a nearby landmark

Ideals: Extrovert. Flaws: Ugly, Disease. Bonds: Immigrant, Nature. Occupation: Fletcher

Voice: growls and snarls, animalistic

Attributes [hide]

Direcris Esstyrlynn, Male Dragonborn Bard 18
Medium (6'1") Dragonborn, Chaotic Good (CR 18)
Armor Class 10
Hit Points 76 (18d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)14 (+2) 9 (-1)11 (+0)
Skills Arcana +8, History +8
Senses Passive Perception 9
Languages Common, Dwarven, Ignan
Attacks Melee +5 / 5d6-1, Ranged +6 / 5d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1644444

Possessions: 12000 gp. Fire opal pendant on a fine gold chain (800 gp). A roughly beaten golden orb (140 gp). Silver comb with moonstones (200 gp). Silver comb with moonstones (200 gp). Silver comb with moonstones (200 gp). A miniature golden chest with tiny emeralds lining the top (140 gp). 1 Medium magic item.


Social Check DCs


Geva Davenport, Female Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across her face, she wears tight fitting clothing which further accentuates her frame. Her hair is brown and curly. She is very pretty but has cold, dead eyes.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. Her job bores her to no end. She has decided to make it more interesting.

History: She was born on a small isolated farm. When she was little, her rather wealthy family often ventured across the desert to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Geva took refuge in the ruined castle and found the beat up falchion and armor she uses now. She's since become an addict/alcoholic.

Motivation: A need for knowledge about a nearby landmark; and she wants to meet her childhood hero

Flaws: Addict. Bonds: Attractive, Adventurer, Criminal record, Nature. Occupation: Ruler

Voice: Soothing and warm

Attributes [hide]

Geva Davenport, Female Human Expert 2
Medium (4'9") Human, True Neutral (CR 2)
Armor Class 9
Hit Points 16 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 16 (+3)11 (+0) 17 (+3)14 (+2)
Skills History +2, Stealth +1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 4 Antitoxin.


Social Check DCs


Gunter Graham, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His black hair is smooth and relatively long. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Gunter was born the youngest of three triplets. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Body Guard. Due to his spouse's obsession with being a Jeweler they were divorced and he won custody of their daughter. He worked as a Body Guard, and he later adopted a second daughter.

Motivation: To reunite with his old friends; and he is unsatisfied with his job

Ideals: Joker. Bonds: Rich, Family, Job, Adventurer. Occupation: Body Guard

Voice: Laughs frequently while speaking

Attributes [hide]

Gunter Graham, Male Human Bard 6
Medium (6'6") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 27 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)9 (-1) 12 (+1)10 (+0)
Skills Deception +3, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (70 gp). Silver chalice with lapis lazuli gems (160 gp). Brass mug with jade inlays (600 gp).


Social Check DCs


Oppleby Offund, Male Gnome [Permalink]

Personal [hide]

Description: He dresses like a well dressed Layabout does. He is portly but not overly obese. His white hair is thinning but still full. His face is scarred and worn.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He never wears the same outfit twice, unless he absolutely has to.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gifted student he started as a Butcher, but he got bored and became a Layabout. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Artistic. Flaws: Ugly, Mundane. Bonds: Job, Family. Occupation: Layabout

Voice: Sore throat, cough

Attributes [hide]

Oppleby Offund, Male Gnome Commoner 3
Small (3'2") Gnome, Neutral Good (CR 3)
Armor Class 13
Hit Points 6 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 9 (-1)12 (+1) 9 (-1)12 (+1)
Skills Acrobatics +4, History +3
Senses Passive Perception 9
Languages Common, Gnome, Ignan
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp. Hematite (14 gp). Moss agate (14 gp). Rose (20 gp).


Social Check DCs


Sweet Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a custom-built plate barding that's adorned with brown lining and desert motifs. His whole body is exceptionally muscular. He wears a broad hat to hide his balding. His green unseeing eyes seem to look past you.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. As long as the job gets done he does not care how it got done.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A few years later when the east was not economically sound they moved to his current location. He was granted divine powers by his dying brother.

Motivation: To find somewhere to settle down.

Ideals: Gifted, Professionalism. Flaws: Disease, Mundane. Bonds: Immigrant. Occupation: Locksmith

Voice: Speaks with back of mouth

Attributes [hide]

Sweet Timber, Male Tabaxi Commoner 9
Medium (6'8") Tabaxi, Neutral Evil (CR 9)
Armor Class 13
Hit Points 32 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 12 (+1)9 (-1) 10 (+0)14 (+2)
Skills Performance +5, Survival +3
Senses Passive Perception 10
Languages
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3

Possessions: 220 pp. Embroidered silk and velvet mantle with numerous moonstones (2000 gp). Gold and topaz bottle stopper cork (700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mary Van Es, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman wears a tight fitting violet shirt and pants. She is muscular with a powerful set of arms. Her black hair is braided into rings. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Overbrimming with self-confidence, Mary isn't afraid of most anything. She has a strong dislike to people who do not believe in Half-Elven unity. She is an amazing painter.

History: Gifted from a young age, Mary studied abroad. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has been saving her money to try and buy her sister's freedom.

Motivation: She is currently in port desperately looking for someone to get her out; and to unite with her sister

Ideals: Impeccable, Gifted. Bonds: Military, Family, Slave. Occupation: Interpreter

Voice: High pitched, excited

Attributes [hide]

Mary Van Es, Female Half-Elf Warlock 6
Medium (5'9") Half-Elf, Lawful Good (CR 6)
Armor Class 8
Hit Points 29 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 9 (-1)13 (+1) 12 (+1)12 (+1)
Skills Acrobatics +1, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +3 / 2d6+0, Ranged +1 / 2d6-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Markosian Love, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a worn and beaten armor, and carries quarterstaffs. Her dark red hair, when down, is lengthy. Her gold eyes dart around the room hyper actively observing anyone and anything.

Personality: Markosian wants to be seen as a stoic, levelheaded, noble Adept, so she tries to act the part. She does a good job, for the most part... She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. She went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Markosian fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Retire the richest woman in the west; and she is compelled to act according to her religious beliefs

Ideals: Fighting, Disciplined, Entrepeneur. Bonds: Religious. Occupation: Hunter

Voice: French accent

Attributes [hide]

Markosian Love, Female Tiefling Adept 1
Medium (5'7") Tiefling, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)12 (+1) 13 (+1)18 (+4)
Skills Arcana +3, Deception +6
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 3000 cp. Jasper (80 gp).


Social Check DCs


Luthra Turen, Female Gnome [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking eastern young adult. She wears baggy blue pantaloons and a grey scarf. Beneath her clothing is a huge mess of scar tissue. Her hair is brown, silky, and of moderate length. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Prone to second guessing herself, she comes off as nervous. She is lazy and tries to find solutions quickly.

History: Born to a pair of adventurers, Luthra grew up listening to her father's many stories. She was taken as a slave by a traveling circus and forced to perform She now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Half-Orc artifacts is her passion.

Flaws: Shy, Lazy. Bonds: Slave, Attractive, Adventurer. Occupation: Stylist

Voice: Creaky witch voice

Attributes [hide]

Luthra Turen, Female Gnome Paladin 2
Small (3'1") Gnome, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 23 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)17 (+3) 15 (+2)14 (+2) 11 (+0)7 (-2)
Skills Insight +2, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Gnome, Giant, Auran
Attacks Melee -1 / 1d6-3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 330 gp. 4 Holy water.


Social Check DCs


Silent Of Passion, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 5'8". He wears brown trousers with pastel and brown striped suspenders. He wears various colorful collared shirts, and his gloved hand is found clutching a warhammer. He wears a broad hat to hide his balding. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born to a criminal king-pin and mafia family Like his father and his sister before him, after school he went straight into learning to become a Locksmith. He's also a talented Interpreter, but doesn't like to broadcast it.

Motivation: He has a rivalry with the Church that dominates his actions; and he is a bit of a kleptomaniac

Ideals: Opinionated. Bonds: Attractive, Criminal record, Job, Religious. Occupation: Locksmith

Voice: Laughs frequently while speaking

Attributes [hide]

Silent Of Passion, Male Tabaxi Barbarian 10
Medium (5'8") Tabaxi, True Neutral (CR 10)
Armor Class 15
Hit Points 95 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)20 (+5) 14 (+2)11 (+0) 10 (+0)18 (+4)
Skills Acrobatics +9, Sleight of Hand +9
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +9 / 3d6+5, Grapple +9

Possessions: 9000 sp.


Social Check DCs

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