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NPC Generator

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Advanced [show]


Mialee Siannodel, Female Elf [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She is dressed in earthy colors with a tan and violet handkerchief worn on her left side. She has dyed her greying golden hair a little too much giving a sharp golden color. Her gray eyes dart from person to person to random spaces in the air.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Her parents moved while she was still in utero so she is the first generation to be born here. While she appears to be a normal Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She now spends her time doing works of charity.

Motivation: To find somewhere to settle down; and she is wracked by social anxiety

Ideals: Philantrophist. Flaws: Antagonistic, Fearful, Insane, Mundane. Bonds: Immigrant. Occupation: Spice Merchant

Voice: Forgets to breathe while speaking

Attributes [hide]

Mialee Siannodel, Female Elf Expert 3
Medium (4'9") Elf, Neutral Good (CR 3)
Armor Class 9
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 9 (-1)11 (+0) 13 (+1)15 (+2)
Skills Acrobatics +1, Nature +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Left-Handed Thundercloud, Female Tabaxi [Permalink]

Personal [hide]

Description: Standing 6'3", this woman likes to wear darkened spectacles and heavy clothing, no matter the weather. She wears a colorful flower in her brown fur. She is baby faced.

Personality: Confrontational and typically high on some drug or another. She does not believe in violence as a means to an end. She is a dedicated Animal Trainer but believes her peers are too gung-ho.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her family was turned out during the war. She and her family wandered west to less war torn lands. She's since become an addict/alcoholic.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Pacifist. Flaws: Addict, PTSD. Bonds: Attractive, Military. Occupation: Animal Trainer

Voice: Aggressive tone

Attributes [hide]

Left-Handed Thundercloud, Female Tabaxi Adept 6
Medium (6'3") Tabaxi, True Neutral (CR 6)
Armor Class 13
Hit Points 27 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)15 (+2) 12 (+1)14 (+2)
Skills Investigation +5, Medicine +4
Senses Passive Perception 11
Languages Common, Dwarven, Draconic
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 400 gp.


Social Check DCs


Irann Qualanthri, Female Elf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she is dressed in a clean blue cloak covering her clean studded leather. Her long silver hair reaches down to her waist. Her eyes are blue.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She is the product a well kept family trust fund and as such has never really known need. She struck it rich when she found rare goods in large quantities. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.

Motivation: Sabotage a competitor; and she is unsatisfied with her job

Ideals: Persistence. Bonds: Attractive, Adventurer, Rich, Job. Occupation: Masseuse

Voice: Low and grunting

Attributes [hide]

Irann Qualanthri, Female Elf Barbarian 4
Medium (4'7") Elf, Neutral Good (CR 4)
Armor Class 11
Hit Points 27 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)9 (-1) 7 (-2)14 (+2)
Skills Animal Handling +0, Persuasion +4
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: Rhodochrosite (4 gp). Deep blue spinel (200 gp). Sard (40 gp). 1 Minor magic item.


Social Check DCs


Raymond Hayden, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears dark leathers with embroidery. His whole body is exceptionally muscular. He has shaved his head bald. His eyes, though not visible through his cowl, are blue.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He also hits on women, regardless of circumstances.

History: He was raised in a white middle class family as the only child. Raymond liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He left for the south, certain he would find work there.

Motivation: He seems to be bored by most things; and he's attracted to the pc

Flaws: Sensitive, Mundane. Bonds: Immigrant, Has a crush, Nature. Occupation: Unemployed

Voice: Jittery and nervous

Attributes [hide]

Raymond Hayden, Male Human Druid 11
Medium (6'1") Human, Neutral Good (CR 11)
Armor Class 12
Hit Points 76 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)15 (+2) 11 (+0)14 (+2)
Skills Insight +4, Performance +6
Senses Passive Perception 10
Languages Common, Druidic, Gnoll
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265

Possessions: 4000 sp.


Social Check DCs


Kristryd Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a robe, a symbol of strength around her neck, and a shortbow on her belt, and carries shortbows. Her golden hair is unkempt and raggedy. She wears large thick round spectacles.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Born in a small village she learned the ways of the warrior from her mother. When money was particularly tight she was walking through alleys when she overheard a Fortune-teller hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. After a long history of fighting, Kristryd and her spouse have recently divorced.

Motivation: She feels threatened by others.

Ideals: Fighting, Joker. Flaws: Ugly, Fearful. Bonds: Poor. Occupation: Fortune-teller

Voice: Scottish accent

Attributes [hide]

Kristryd Rumnaheim, Female Dwarf Fighter 2
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 13 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)14 (+2) 18 (+4)6 (-2)
Skills Animal Handling +6, Medicine +6
Senses Passive Perception 14
Languages Common, Dwarven, Elven, Aquan
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 40 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Hugolina Snape, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears dull grey sweaters, loose tan pants, and alligator leather shoes. Beneath her sweater she keeps a concealed sai, just in case. She wears her red hair up. Her brown eyes have a joyful gleam in them most of the time.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She also is a firm believer in the womanly ideal.

History: She was born several months after her father was called into army service. Her father was a soldier and died while she was still young. Hugolina was left her father's suit of armor and trained in its use and care. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: To get a good night's sleep; and she wants nothing more than to rejoin the army

Flaws: Sensitive, Impulsive, Shy, Insomniac. Bonds: Military. Occupation: Mortician

Voice: Relaxed voice

Attributes [hide]

Hugolina Snape, Female Human Commoner 1
Medium (5'5") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)10 (+0) 17 (+3)13 (+1)
Skills Acrobatics +5, Arcana +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +2

Possessions: 20 gp.


Social Check DCs


Duvamil Waggletop, Female Gnome [Permalink]

Personal [hide]

Description: This woman stands a little under 3'1" and is a bit bulky. She is very muscular particularly in the legs. She is wearing a perfectly clean shirt and pair of pants. Her auburn hair is braided into rings. Her hazel eyes are passionate and lively.

Personality: She never swears and excessively uses polite adverbs when speaking. Flattery will make her almost putty in your hands.

History: Duvamil was born the youngest of three triplets. Her childhood dream was to be a Bowyer, but she was a colossal failure. By chance she met her brother recently and the two have been together since.

Motivation: Obtaining odd cultural Half-Elven artifacts is her passion; and regain custody of her son

Ideals: Optimist. Flaws: Selfish. Bonds: Attractive, Family, Job, Adventurer. Occupation: Fortune-teller

Voice: Raspy

Attributes [hide]

Duvamil Waggletop, Female Gnome Paladin 4
Small (3'1") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 16 (+3)7 (-2) 7 (-2)13 (+1)
Skills Perception +0, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Nicholas Kendall, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears baggy brown pantaloons and a black scarf. His hair is black and curly. His ears are large.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is obsessed with finding treasure.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Money/treasure.

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Adventurer, Rich. Occupation: Blacksmith

Voice: American accent

Attributes [hide]

Nicholas Kendall, Male Human Cleric 11
Medium (5'3") Human, Lawful Neutral (CR 11)
Armor Class 9
Hit Points 98 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 18 (+4)13 (+1) 12 (+1)16 (+3)
Skills Investigation +5, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 3d8+0, Ranged +3 / 3d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13654

Possessions: 2900 gp. Deep blue spinel (1300 gp). Jet (120 gp). Black pearl (1300 gp). Lapis lazuli (8 gp). Chalcedony (30 gp). Chalcedony (30 gp). Black star sapphire (600 gp). Aquamarine (1300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Reynard Mystralath, Male Half-Elf [Permalink]

Personal [hide]

Description: He has a missing right arm. He is wearing a long, yellow, dusty cloak. His white hair is thinning but still full. He has a dull look in his violet eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in the west. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Reynard took refuge in the large cave and found the beat up glaive and armor he uses now. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature glaive.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he is not mentally stable, and does not behave rationally

Ideals: Optimist. Flaws: Insane. Bonds: Adventurer, Immigrant, Nature. Occupation: Priest

Voice: Creaky witch voice

Attributes [hide]

Reynard Mystralath, Male Half-Elf Expert 1
Medium (5'6") Half-Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 17 (+3)8 (-1) 10 (+0)10 (+0)
Skills Deception +2, History +1
Senses Passive Perception 10
Languages Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 80 gp.


Social Check DCs

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