Torbera Caebrek, Female Dwarf [Permalink]
Personal [hide]
Description: She is scrawny and has patchy chestnut stubble. She wears a faded coat and loose pants complete with top hat. She has a hunchback. She has chestnut hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She also hits on women, regardless of circumstances.
History: Raised by wardens she was only a novice when brigands swooped upon their monastery and killed most of the order. She went to a religious school and was inspired by the priests there in charitable deeds. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: A deep hatred of brigands; and her name or reputation has been wronged in the past by brigands, and she desires to right it
Ideals: Impeccable. Flaws: Ugly. Bonds: Has a crush, Religious, Enemies. Occupation: Navigator
Voice: Stutters
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 9)
Armor Class 10
Hit Points 37 (9d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 10 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 16
Languages Common, Dwarven
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 |
Possessions: 500 gp.
Odo Blankley, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is well dressed, but even with his fine clothing he looks run-down. He keeps his chestnut hair in a flapper bob. His blue eyes are passionate and lively.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born in a small mountains village. From there he went from mercenary job to mercenary job. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend
Flaws: Secretive. Bonds: Attractive, Job, Adventurer, Nature. Occupation: Doctor
Voice: Scandinavian accent
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 30 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 15 (+2) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 60000 cp. Violet garnet (1600 gp). 1 Minor magic item. 1 Minor magic item.
Fonkin Leffery, Male Gnome [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears blue trousers with violet and black striped suspenders. He wears various colorful collared shirts. His golden hair is lengthy and is close to two feet long. This blue eyed northerner is not easily forgotten.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Fonkin was born the youngest of three triplets. He moved from fad to fad and when he turned 15 he discovered music. He was granted martial powers by his dying sister.
Motivation: He's repulsed by the PC; and doesn't want to be a marshal and was forced into it by his family
Ideals: Gifted, Artistic. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Marshal
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'8") Gnome, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 43 (8d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 13 (+1) | 17 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Draconic, Giant, Celestial
Attacks Melee +2 / 2d10-1, Ranged +2 / 2d10-1, Grapple -1
Possessions: Just what you see.
Katherine Garrick, Female Human [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears tight fitting clothing which further accentuates her frame. Her hair is brown and curly. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Always inclined to offer people food she seems plenty friendly. Energy wise she seems alert and responsive.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. There was a wharf not far from home where she often wandered off to fish. She was granted psionic powers by her dying sister.
Motivation: She is terrified, and will act out of fear; and she is content
Ideals: Philantrophist, Professionalism, Gifted. Flaws: Addict. Bonds: Attractive, Nature. Occupation: Bricklayer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 15 (+2) | 5 (-3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 4000 cp.
Ea Cheer, Female Tiefling [Permalink]
Personal [hide]
Description: She has a large black mantle and cape that has been intricately interwoven into her brown robe. Her hair is dark red and curly. She has gold eyes and a black hat with a brown feather.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Ea hails from a village terrorized by illithids. Ea was born on a far southern plains where she grew up under the tutelage of her mother, an expert Armorer. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: A deep hatred of illithids; and regain custody of her daughter
Flaws: Shy. Bonds: Adventurer, Enemies, Immigrant, Family. Occupation: Armorer
Voice: Timid voice
Attributes [hide]
Medium (5'2") Tiefling, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 12 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 13 (+1) | 16 (+3) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Elven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 300 gp.
Seven Of Dragons, Male Tabaxi [Permalink]
Personal [hide]
Description: A middle-aged man, he dresses like a well dressed Mayor does, and is pretty ugly. His long yellow fur is drawn into a two foot long braid. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He helped his mother out around the business and became quite the natural. He has been a successful dealer in antiques buying low and selling high.
Motivation: Expand his business.
Ideals: Joker, Entrepeneur. Flaws: Ugly. Bonds: Job, Slave. Occupation: Mayor
Voice: Australian accent
Attributes [hide]
Medium (6'10") Tabaxi, Chaotic Good (CR 5)
Armor Class 12
Hit Points 26 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 11 (+0) | 16 (+3) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Dwarven, Ignan, Goblin
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
Possessions: 500 gp.
Criella Weary, Female Tiefling [Permalink]
Personal [hide]
Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears loose pants and a collared shirt complete with sweater beneath her coat. She wears her chestnut hair down. Her eyes are likewise silver.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is a logical person and will generally grow upset if things defy logic and science.
History: Criella hails from a village terrorized by drow. Criella liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: A deep hatred of drow; and revenge
Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Enemies, Nature. Occupation: Crown-heir
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'10") Tiefling, True Neutral (CR 8)
Armor Class 11
Hit Points 40 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 9 (-1) | 9 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 3 | 2 |
Possessions: 1500 gp. Violet garnet (600 gp). Chrysoprase (80 gp). Azurite (5 gp). Tiger eye turquoise (5 gp). Iolite (80 gp). Aquamarine (600 gp).
Quarion Lathalas, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He wears a yellow collared shirt and green pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. He has wavy blonde hair. His face is scarred and worn.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: The child of eastern immigrants he idolized his father. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He tends to his Merchant job now, and dutifully fulfills any obligations he has.
Motivation: To be a Armorer again.
Flaws: Ugly. Bonds: Guardian, Job, Immigrant, Religious. Occupation: Merchant
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 29 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 14 (+2) | 9 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 1000 sp.
Astaro Felicity, Female Tiefling [Permalink]
Personal [hide]
Description: She tends to wear a large black jacket. She is portly but not overly obese. Her long black hair is drawn into a two foot long braid. Her eyes are red and she is always smoking a pipe.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Astaro was born on a far northern forest where she grew up under the tutelage of her mother, an expert Server. She left for the north, certain she would find work there.
Motivation: She is content.
Ideals: Passionate, Joker. Flaws: Mundane. Bonds: Immigrant. Occupation: Server
Voice: Dark and ominous
Attributes [hide]
Medium (5'11") Tiefling, Lawful Good (CR 8)
Armor Class 10
Hit Points 38 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 14 (+2) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Infernal, Abyssal
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 5 | 3 |
Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
