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NPC Generator

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Advanced [show]


Margery Chester, Female Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is renowned for her bright grey dresses and hats. She has styled her chestnut hair well, parting it to the right. Her thin eyebrows rest above her beady brown eyes.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Margery lived on a farm with her father, near the main road leading to a nearby town. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has been saving her money to try and buy her sister's freedom.

Motivation: Wants to raise her children well; and regain custody of her son

Ideals: Impeccable, Entrepeneur. Flaws: Ugly. Bonds: Rich, Family. Occupation: Soapmaker

Voice: Jamaican accent

Attributes [hide]

Margery Chester, Female Human Aristocrat 1
Medium (5'5") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)9 (-1) 8 (-1)15 (+2)
Skills Intimidation +4, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 3000 cp. White pearl (150 gp).


Social Check DCs


Mary Weld, Female Human [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She is well dressed, constantly wearing a grey suit, tan shirt, and violet tie. Her hair is long and black with streaks of chestnut, and is pulled back with small grey clips. Her amber eyes peer out from beneath her small grey hat.

Personality: She likes to make people angry or surprised. She is afraid of women and trembles around them

History: She was born into a rich family. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She now mingles about in high society.

Motivation: She has a rivalry with the Church that dominates her actions; and she is compelled to act according to her religious beliefs

Flaws: Antagonistic, Shy. Bonds: Rich, Military, Religious. Occupation: Ploughman

Voice: Loud with bravado

Attributes [hide]

Mary Weld, Female Human Druid 1
Medium (5'2") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 7 (-2)12 (+1) 9 (-1)18 (+4)
Skills Deception +6, Perception +1
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 80 gp.


Social Check DCs


Dustin Tewksbury, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and typically wears a sleeveless long coat of deep brown leather and dull grey iron scale mail. His hair is cut close to his head. His eyes are violet.

Personality: He is a Armorer first and foremost. He believes firmly that knowledge should be universal. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: A powerful necromancer made him what he is. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Armorer work with an outfit from a few towns over. Armorer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: A strong sense of loyalty to Half-Elven people; and further expansion of business

Ideals: Justice. Flaws: Racist. Bonds: Job, Adventurer, Mentor. Occupation: Armorer

Voice: Mousy voice

Attributes [hide]

Dustin Tewksbury, Male Human Adept 5
Medium (5'3") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 35 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)13 (+1) 17 (+3)15 (+2)
Skills History +4, Performance +5
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14321000

Possessions: Just what you see.


Social Check DCs


Cairn Blame, Male Tiefling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears his dark red hair up. His eyes are white and beady.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He is obsessed with his god.

History: He was raised in a white middle class family as the only child. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To end his boredom.

Ideals: Artistic. Flaws: Ugly, Mundane. Bonds: Religious. Occupation: Miner

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Cairn Blame, Male Tiefling Adept 6
Medium (6'0") Tiefling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 34 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)14 (+2) 13 (+1)11 (+0)
Skills Animal Handling +4, Intimidation +3
Senses Passive Perception 11
Languages Common, Abyssal, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trail Of Passion, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is well dressed, constantly wearing a brown suit, green shirt, and violet tie. His long lavender fur is drawn into a two foot long braid. He tend to wears goggles to shield his eyes.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born the only child of a wealthy merchant. He helped his mother out around the business and became quite the natural. He used his abilities to trick people and travel the world for free.

Motivation: Wants to open a new tavern; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Athletic, Logical, Entrepeneur. Bonds: Criminal record, Job. Occupation: Barkeep

Voice: Strong lisp

Attributes [hide]

Trail Of Passion, Male Tabaxi Bard 10
Medium (5'0") Tabaxi, Neutral Evil (CR 10)
Armor Class 12
Hit Points 35 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)17 (+3) 9 (-1)11 (+0)
Skills Animal Handling +3
Senses Passive Perception 9
Languages Common, Gnome, Auran, Halfling
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153332000

Possessions: 1000 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roge Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. This green eyed westerner is not easily forgotten.

Personality: Confrontational and typically high on some drug or another. He feeds upon the attention of others.

History: He was raised in a white middle class family as the only child. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has been saving his money to try and buy his brother's freedom.

Motivation: To find somewhere to settle down.

Flaws: Addict, Mundane. Bonds: Poor, Attractive, Family. Occupation: Servant

Voice: Ums and uhs a lot

Attributes [hide]

Roge Wildcloak, Male Halfling Expert 8
Small (2'11") Halfling, Neutral Good (CR 8)
Armor Class 15
Hit Points 47 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)18 (+4) 14 (+2)12 (+1) 8 (-1)14 (+2)
Skills Insight +2, Medicine +2
Senses Passive Perception 9
Languages Common, Halfling, Aquan
Attacks Melee -1 / 2d10-4, Ranged +7 / 2d10+4, Grapple +4

Possessions: Just what you see.


Social Check DCs


Patrick Bentham, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a grey wide-brimmed hat and grey clothes. He wears a wide-brimmed hat to cover his moderate length red hair. He wears a mask on his face.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was raised in a desert tribe. When Patrick reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He has a crush on the local Actor; and he's attracted to the pc

Ideals: Optimist, Fighting. Bonds: Nature, Military, In love, Has a crush. Occupation: Carpenter

Voice: American accent

Attributes [hide]

Patrick Bentham, Male Human Adept 1
Medium (5'10") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)13 (+1) 16 (+3)14 (+2)
Skills Athletics +3, Survival +5
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 700 sp.


Social Check DCs


Vicky Bentley, Female Human [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears a tight fitting grey shirt and pants. Her black hair is thinning but still full. Her blue eyes are passionate and lively.

Personality: She never swears and excessively uses polite adverbs when speaking. She is able to fit into much smaller and tighter spaces than normal.

History: She was born in a small desert village. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. Being a Tanner kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and a rival would like her out of the picture

Ideals: Athletic, Optimist, Gifted. Bonds: Nature, Criminal record. Occupation: Tanner

Voice: Low and grunting

Attributes [hide]

Vicky Bentley, Female Human Wizard 1
Medium (5'8") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)15 (+2) 15 (+2)14 (+2)
Skills Acrobatics +3, Investigation +4
Senses Passive Perception 12
Languages Common, Sylvan, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 160 gp.


Social Check DCs


Torgga Bigtoe, Female Dwarf [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking northern young adult. She typically wears grey cloth garments or leather armor. Beneath her clothing is a huge mess of scar tissue. Her silver hair is drawn into a tight pony tail with a skull scrunchie. Her brown eyes lackadaisically let the world flow into them.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She loves her children and doesn't want them to worry about her. She loves to share her painting with anyone who is interested.

History: Gifted from a young age, Torgga studied abroad. She moved from fad to fad and when she turned 15 she discovered painting. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Marry her brother to traveling adventurers; and she is currently in port desperately looking for someone to get her out

Ideals: Artistic, Gifted. Flaws: Shy. Bonds: Slave, Family. Occupation: Adventurer

Voice: Speaks with squeezed throat

Attributes [hide]

Torgga Bigtoe, Female Dwarf Druid 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 14 (+2)11 (+0) 17 (+3)9 (-1)
Skills Investigation +2, Persuasion +1
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: 160 pp.


Social Check DCs

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