Fargas Porridgepot, Male Halfling [Permalink]
Personal [hide]
Description: He is in excellent shape and dresses in collared shirts and wears a proper scarf over his head. He has no hair. He tend to wears goggles to shield his eyes.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: The child of southern immigrants he idolized his mother. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: Wants to have a good time and be beloved; and sabotage a competitor
Ideals: Athletic, Optimist. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Map Maker
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 6)
Armor Class 14
Hit Points 47 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 17 (+3) | 12 (+1) | 9 (-1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +0 / 2d6-3, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1000 gp. 1 Minor magic item.
Lia Siannodel, Female Elf [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a tan shirt with thin blue vertical stripes and brown pants. She wears her white hair up in a very large beehive style do. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She also is a firm believer in the womanly ideal.
History: She was raised in a island tribe. Lia was born on a far northern island where she grew up under the tutelage of her mother, an expert Architect. She bought a crossbow and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She's repulsed by the PC; and to prove her worth to the world
Flaws: Antagonistic, Impulsive. Bonds: Immigrant, Attractive, Nature. Occupation: Architect
Voice: Slurs words
Attributes [hide]
Medium (4'8") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 11 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 8 (-1) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Goblin, Infernal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
Quick Timber, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking southern young adult. She wears tight fitting clothing which further accentuates her frame. Beneath her clothing is a huge mess of scar tissue. Her long black fur is drawn into a two foot long braid. Her green eyes lackadaisically let the world flow into them.
Personality: She is overprotective of those who hire her services. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She has had some formal music training, and achieved minor success. She has drifted from career to career and currently works as a Miller.
Motivation: Wants to open a new tavern.
Ideals: Gifted, Artistic. Bonds: Attractive, Slave, Guardian, Job. Occupation: Miller
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'0") Tabaxi, True Neutral (CR 6)
Armor Class 10
Hit Points 39 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 10 (+0) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
Possessions: 400 gp. Pink pearl (40 gp). Alexandrite (700 gp). 1 Minor magic item.
Euphemia Underbough, Female Halfling [Permalink]
Personal [hide]
Description: This late middle aged woman is dressed in earthy colors with a red and black handkerchief worn on her right side and is in decent physical shape. She wears a Stetson hat to cover her moderate length red hair. Her green eyes dart around the room hyper actively observing anyone and anything.
Personality: She hates Halflings with a passion. As such she is filled with self loathing. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: She was born in a small desert village. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She's also a talented Carpenter, but doesn't like to broadcast it.
Motivation: Wants to open a new tavern; and she wants revenge against giants
Flaws: Racist, Impulsive. Bonds: Nature, Job, Enemies. Occupation: Bather
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 33 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 15 (+2) | 14 (+2) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Halfling, Infernal, Druidic
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Chassath Chumbyxirinnish, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears bulky black painted plate armor. She has styled her black crest well, parting it to the right. Her face is covered beneath a completely black helmet.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Banker arts, while her father instructed her in etiquette, music and courtly manner. She was an apprentice working in her mother's forge. She has worked as a Banker like her mother before her.
Motivation: She has passion for adventuring and risk; and she is a bit of a kleptomaniac
Flaws: Antagonistic. Bonds: Adventurer, Rich, Job, Criminal record. Occupation: Banker
Voice: Shortens vowels
Attributes [hide]
Medium (6'8") Dragonborn, True Neutral (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 9 (-1) | 9 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4
Possessions: 200 gp.
Jarsali Gyula, Female Half-Elf [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She dresses like a well dressed Brewer does. She wears her silver hair up in a very large beehive style do. She wears a mask on her face.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She also is a firm believer in the womanly ideal.
History: Born in the south to a Brewer, Jarsali learned a great deal about her father's area of expertise. She was an athlete and attended two major summer competitions. She never won. She inherited the family business which she has now maintained for 9 years.
Motivation: Balancing her hectic life and new Brewer responsibilities is difficult; and to be a tailor again
Ideals: Athletic. Flaws: Mundane, Impulsive. Bonds: Job. Occupation: Brewer
Voice: Speaks in third person
Attributes [hide]
Medium (4'7") Half-Elf, Neutral Evil (CR 13)
Armor Class 14
Hit Points 125 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 19 (+4) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +6 / 4d4+2, Ranged +8 / 4d4+4, Grapple +4
Possessions: 4000 gp. Brown diamond (8000 gp). Lapis lazuli (5 gp). Jade (110 gp). Rock crystal (50 gp). Star rose quartz (50 gp). Freshwater pearl (5 gp). Citrine (50 gp). Lapis lazuli (5 gp). Azurite (5 gp). Moss agate (5 gp). Eye agate (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Jebeddo Loofollue, Male Gnome [Permalink]
Personal [hide]
Description: He is in excellent shape and wears very tight pants and wife beaters, though occasionally he sports a tan coat. His white hair and beard is wavy and long. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Energy wise he seems alert and responsive.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He was an athlete and attended two major summer competitions. He never won. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC.
Ideals: Athletic, Professionalism. Flaws: Addict, Antagonistic. Bonds: Religious. Occupation: Laborer
Voice: Spanish accent
Attributes [hide]
Small (3'8") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 27 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. 1 Bullseye lantern. 1 Small steel mirror. 1 Bullseye lantern.
Kipper Miggledy, Male Gnome [Permalink]
Personal [hide]
Description: He wears just a blue suit. His hair is auburn and curly. He has gleaming, smiling blue eyes.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He feels kind of lost in life; and expand his business
Ideals: Logical, Entrepeneur. Flaws: Mundane, Depressed. Bonds: Job. Occupation: Sage
Voice: Scandinavian accent
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 9 (-1) | 13 (+1) | 8 (-1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 60 gp. Blue quartz (12 gp).
Kildrak Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears tattered old clothes. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He likes to make people angry or surprised. A true patriot, Kildrak would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Kildrak was born in the east. At a young age he loved to build and create. When Kildrak reached his early adolescence his Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army
Ideals: Persistence. Flaws: Ugly, Antagonistic, Disease. Bonds: Military. Occupation: Apothecary
Voice: Irish accent
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Good (CR 8)
Armor Class 8
Hit Points 41 (8d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 7 (-2) | 12 (+1) | 9 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +7 / 2d10+4, Ranged +1 / 2d10-2, Grapple +4
Possessions: 700 gp. A small bag of saffron. (100 gp). Large well-done wool tapestry (200 gp). Gold dragon comb with red garnet eye (1000 gp). A roughly beaten golden orb (100 gp).
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Their contribution stands as a beacon of hope for all adventurers!
