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NPC Generator

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Advanced [show]


Drusilia Meliamne, Female Elf [Permalink]

Personal [hide]

Description: This woman wears a blue vest with golden trim over her white shirt. Her pastel leather gloves and pants are well-kept, and her blue boots flare out at the collars. She has a penchant for wearing a ring with an oversized ruby on her right hand. She keeps her long chestnut hair kept up in a rat tail. Her thin eyebrows rest above her beady brown eyes.

Personality: She loves telling others what to do and how they should feel about things. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: When she was but 5 years old her parents immigrated from the south. A few years later when the west was not economically sound they moved to her current location. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Sabotage a competitor; and money/treasure

Ideals: Opinionated. Flaws: Ugly. Bonds: Rich, Job, Immigrant. Occupation: Layabout

Voice: Forgets to breathe while speaking

Attributes [hide]

Drusilia Meliamne, Female Elf Barbarian 10
Medium (4'10") Elf, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 84 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)12 (+1) 5 (-3)10 (+0)
Skills Insight +1, Persuasion +4
Senses Passive Perception 7
Languages Common, Elven, Infernal
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3

Possessions: 60 pp. Star ruby (600 gp). Freshwater pearl (13 gp). Coral (120 gp). Silver pearl (120 gp). Rose (60 gp). Brown-green garnet (120 gp).


Social Check DCs


Myria Silvereyes, Female Halfling [Permalink]

Personal [hide]

Description: She prefers to wear red pants and tee shirts. She has slicked back chestnut hair. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her gray eyes.

Personality: Myria speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Myria was raised in a hard working conservative environment. Myria abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has dedicated herself to building a better world.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Impeccable. Bonds: Attractive, Religious, Job, Adventurer. Occupation: Dyer

Voice: Smoker's lung

Attributes [hide]

Myria Silvereyes, Female Halfling Expert 2
Small (2'10") Halfling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)6 (-2) 14 (+2)12 (+1)
Skills Athletics +2, Stealth +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3

Possessions: 1000 cp. 1 Masterwork Artisan’s tools.


Social Check DCs


Purson Tragedy, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a fancy green suit. He has a moderate pudge and is not very fit. He keeps his white hair in a pixie cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He dislikes all the random violence that takes place in the south. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born in a small village he learned the ways of the warrior from his mother. His mother had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: Sabotage a competitor; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Pacifist, Fighting. Bonds: Attractive, Religious, Rich, Job. Occupation: Healer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Purson Tragedy, Male Tiefling Wizard 6
Medium (6'1") Tiefling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 24 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)13 (+1) 14 (+2)12 (+1)
Skills History +4, Survival +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124332

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Dagger Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She is generally well dressed albeit a few years behind the times. She has styled her lavender fur well, parting it to the left. Her eyes are green.

Personality: She is business-like. She takes instructions and follows them to the letter. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Dagger was born the youngest of three triplets. She was an athlete and attended two major summer competitions. She never won. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: Find a way to reverse the transformation of her sister; and wants a kiss

Ideals: Athletic, Professionalism. Bonds: Attractive, Has a crush, Family. Occupation: Bounty Hunter

Voice: Sounds elderly

Attributes [hide]

Dagger Plume, Female Tabaxi Expert 1
Medium (5'11") Tabaxi, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)7 (-2) 14 (+2)16 (+3)
Skills Deception +5, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 600 sp.


Social Check DCs


Erevan Fasharash, Male Elf [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He is bristling with hidden weapons, mostly bows and scimitars. He has moderate length golden hair. His eyes are a pleasant brown.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Erevan is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Erevan was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Erevan decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has achieved small success as a Detective.

Motivation: Marry his sister to traveling adventurers.

Ideals: Gifted. Bonds: Attractive, Criminal record, Job, Family. Occupation: Detective

Voice: Dutch accent

Attributes [hide]

Erevan Fasharash, Male Elf Fighter 3
Medium (5'1") Elf, Lawful Evil (CR 3)
Armor Class 14
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 11 (+0)13 (+1) 12 (+1)16 (+3)
Skills Deception +5, Intimidation +5
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4

Possessions: 15000 cp. Chrysoberyl (50 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Namfoodle Sympony, Male Gnome [Permalink]

Personal [hide]

Description: An older man who wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, he is not a threatening figure. His white hair is thinning but still full. He wears crescent spectacles with a black brim.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He always tries to repair and not replace. It was this mentality that drove him into the Barkeep business.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: Many dire rats want him driven away; and he wants revenge against dire rats

Ideals: Joker, Persistence. Bonds: Rich, Religious, Enemies. Occupation: Barkeep

Voice: Boston accent

Attributes [hide]

Namfoodle Sympony, Male Gnome Sorcerer 8
Small (3'8") Gnome, True Neutral (CR 8)
Armor Class 13
Hit Points 29 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)17 (+3) 12 (+1)15 (+2)
Skills Athletics +2, Investigation +6
Senses Passive Perception 11
Languages Common, Gnome, Aquan, Elven, Gnoll
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466653000

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kithri Goodearth, Female Halfling [Permalink]

Personal [hide]

Description: She is renowned for her bright white dresses and hats. Her chestnut hair is drawn into a tight pony tail with a card scrunchie. She has several tiny emerald earrings on each ear.

Personality: She is business-like. She takes instructions and follows them to the letter. She is obsessed with her god.

History: Kithri was raised in a hard working conservative environment. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has dedicated herself to building a better village for her children.

Motivation: A deep hatred of gnolls; and obtaining odd cultural halfling artifacts is her passion

Ideals: Professionalism. Bonds: Rich, Religious, Job, Adventurer, Enemies. Occupation: Shoemaker

Voice: Eastern European accent

Attributes [hide]

Kithri Goodearth, Female Halfling Sorcerer 2
Small (2'9") Halfling, Chaotic Good (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)13 (+1) 10 (+0)8 (-1)
Skills Intimidation +1, Nature +3
Senses Passive Perception 10
Languages Common, Halfling, Druidic
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 330 gp.


Social Check DCs


Quick On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She is wearing the road beaten gear of a warrior. She wears a top hat to hide her balding. Her blue eyes dart from person to person.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was born in a small desert village. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Quick took refuge in the large cave and found the beat up quarterstaff and armor she uses now. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Regain custody of her son; and an old rival family wants her found

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Slave, Nature, Family. Occupation: Sailor

Voice: Pronounces difficult words wrong

Attributes [hide]

Quick On the Water, Female Tabaxi Cleric 6
Medium (5'4") Tabaxi, Chaotic Good (CR 6)
Armor Class 12
Hit Points 44 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 17 (+3)11 (+0) 11 (+0)13 (+1)
Skills Persuasion +4, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 20000 cp.


Social Check DCs


Jarana Bofdann, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a grey vest and prefers pastel and brown shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her auburn hair is slicked back into a classic pompadour. She wears round tiny glasses practically rammed into her face.

Personality: She hates Dwarves with a passion. As such she is filled with self loathing. She plays an instrument quite well.

History: Born in the north to a Mason, Jarana learned a great deal about her father's area of expertise. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She tends to her Mason job now, and dutifully fulfills any obligations she has.

Motivation: Further expansion of business.

Ideals: Artistic. Flaws: Ugly, Racist, Antagonistic. Bonds: Job. Occupation: Mason

Voice: Hollow voice

Attributes [hide]

Jarana Bofdann, Female Dwarf Commoner 2
Medium (3'10") Dwarf, Lawful Good (CR 2)
Armor Class 8
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 13 (+1)6 (-2) 15 (+2)13 (+1)
Skills Arcana +0
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2

Possessions: 160 gp.


Social Check DCs

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