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NPC Generator

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Advanced [show]


Sarah Langley, Female Human [Permalink]

Personal [hide]

Description: She is well dressed, constantly wearing a grey suit, violet shirt, and brown tie. She has white hair. Her green eyes are passionate and lively.

Personality: Cocky and sure of herself, she believes she is the best Locksmith born in the past three hundred years. She is obsessed with her god.

History: She was born into a rich family. She moved from fad to fad and when she turned 15 she discovered painting. She ran away from her former home and has been making her living as a Locksmith for the past few years.

Motivation: She wants to meet her childhood hero; and she'd like to take her coworkers down a peg

Ideals: Artistic. Bonds: Job, Religious, Rich, Adventurer. Occupation: Locksmith

Voice: Sore throat, cough

Attributes [hide]

Sarah Langley, Female Human Warrior 1
Medium (6'0") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 16 (+3)14 (+2) 15 (+2)10 (+0)
Skills Animal Handling +4, Religion +4
Senses Passive Perception 12
Languages Common, Undercommon, Elven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 110 gp. Coral (70 gp).


Social Check DCs


Biri Shestendeliath, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a tight fitting green shirt and pants. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her red crest is braided into rings. Her gold eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is overprotective of those who hire her services. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Biri was born with her mother's beautiful face. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: To protect her home; and to clean up the streets

Ideals: Extrovert. Flaws: Addict. Bonds: Attractive, Guardian. Occupation: Adventurer

Voice: Draws out vowels

Attributes [hide]

Biri Shestendeliath, Female Dragonborn Commoner 4
Medium (6'2") Dragonborn, Neutral Good (CR 4)
Armor Class 8
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 12 (+1)8 (-1) 8 (-1)13 (+1)
Skills Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 500 gp. Deep blue spinel (900 gp). Alexandrite (900 gp).


Social Check DCs


Duergath Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is always cut to a buzz. His brown unseeing eyes seem to look past you.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Duergath took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He moves from town to town, unable to find a place to settle.

Motivation: To settle down with his crush; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Gifted. Flaws: Disease, Greedy, Antagonistic. Bonds: Immigrant. Occupation: Dyer

Voice: Eastern European accent

Attributes [hide]

Duergath Strongheart, Male Dwarf Warlock 2
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)13 (+1) 11 (+0)15 (+2)
Skills Stealth +1, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Druidic
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112200

Possessions: 1600 sp.


Social Check DCs


Ekk Bradley, Female Half-Orc [Permalink]

Personal [hide]

Description: She has a missing left leg. She prefers to wear flannel. She wears her hair in dreadlocks. Her eyes are brown.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is harsh and unforgiving.

History: She was born blind and as such lacked many opportunities for work. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Some 7 years later her spouse died after the birth of her daughter. Heartbroken, Ekk never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.

Motivation: She is a bit of a kleptomaniac; and seeks redemption

Flaws: Disease, Antagonistic. Bonds: Criminal record, In love. Occupation: Banker

Voice: Complex vocabulary, royal

Attributes [hide]

Ekk Bradley, Female Half-Orc Aristocrat 1
Medium (5'1") Half-Orc, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 11 (+0)11 (+0) 13 (+1)8 (-1)
Skills Arcana +2, Religion +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 400 sp.


Social Check DCs


Havilar Fharngnarthnost, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman wears an entirely black suit with white socks and a vest with buckled shoes, and sports empty pouches on her belt. Her bronze crest is smooth and relatively long. Her ears are large.

Personality: A deeply religious woman she believes everything happens for a reason. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Havilar grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Havilar. Being a Cartwright kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She is currently in port desperately looking for someone to get her out; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Religious, Slave, Criminal record. Occupation: Cartwright

Voice: Smoker's lung

Attributes [hide]

Havilar Fharngnarthnost, Female Dragonborn Fighter 3
Medium (6'8") Dragonborn, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)11 (+0) 6 (-2)15 (+2)
Skills Animal Handling +0, Performance +4
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp. Red garnet (50 gp). 1 Chain shirt. 1 Half-Plate. 1 Darkwood Buckler.


Social Check DCs


Cask In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His red fur is lengthy. His eyes are a pleasant blue.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Stableman arts, while his father instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new stableman responsibilities is difficult

Ideals: Entrepeneur. Flaws: Depressed, Impulsive. Bonds: Rich, Job. Occupation: Stableman

Voice: Pronounces difficult words wrong

Attributes [hide]

Cask In the Wind, Male Tabaxi Bard 9
Medium (5'6") Tabaxi, Lawful Good (CR 9)
Armor Class 12
Hit Points 61 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)13 (+1) 9 (-1)14 (+2)
Skills Acrobatics +5, Deception +5
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123332

Possessions: 120 pp. Red-brown spinel (50 gp). Obsidian (16 gp). Banded agate (16 gp). Black star sapphire (1200 gp). Amethyst (50 gp). Smoky quartz (80 gp). Coral (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lone Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: He is scrawny and has patchy cinnamon fur. He is dressed in a clean brown cloak covering his clean studded leather. He has a hunchback. He wears his cinnamon fur up. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: While he acts the brute, he is far gentler than he would appear. He is a great chef.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He hasn't been sleeping well lately.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Gifted. Flaws: Ugly, Insomniac. Bonds: Mentor. Occupation: Courier

Voice: growls and snarls, animalistic

Attributes [hide]

Lone Timber, Male Tabaxi Fighter 3
Medium (5'0") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)12 (+1) 13 (+1)13 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Kyle Hale, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he typically wears a sleeveless long coat of deep grey leather and dull tan iron scale mail. He wears his brown hair up in a very large beehive style do. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born to a poor family in the city he treasured whatever gifts he got. He was taken from his home at a very young age. Due to his spouse's obsession with being a Mayor they were divorced and he won custody of their daughter. He worked as a Scribe, and he later adopted a second daughter.

Motivation: He is not mentally stable, and does not behave rationally; and his relatives are trying to arrange a marriage

Ideals: Fighting. Flaws: Insane. Bonds: Family, Poor, Slave. Occupation: Scribe

Voice: Thin and wheezing

Attributes [hide]

Kyle Hale, Male Human Sorcerer 1
Medium (5'6") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 9 (-1)15 (+2) 13 (+1)16 (+3)
Skills History +4, Nature +4
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: Amber (150 gp).


Social Check DCs


Egelina Ryland, Female Human [Permalink]

Personal [hide]

Description: She wears a tight fitting brown shirt and pants. She carries with her a set of quarterstaffs, each one with a amethyst on the hilt. She only wears one on her belt and the other on her back. Her black hair is wavy and long. Her skin is flawless and her hazel eyes scan people very quickly.

Personality: Egelina is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is a great chef.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. After coming to the age of reason, Egelina took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Egelina fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Extrovert, Gifted. Bonds: Attractive, Rich. Occupation: Farmer

Voice: Slow speaker

Attributes [hide]

Egelina Ryland, Female Human Cleric 11
Medium (6'0") Human, Neutral Good (CR 11)
Armor Class 13
Hit Points 66 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)10 (+0) 11 (+0)13 (+1)
Skills Intimidation +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265

Possessions: 310 pp. Chalcedony (80 gp). Chrysoprase (80 gp). Jade (70 gp). Banded agate (14 gp). Black star sapphire (1400 gp). Hematite (14 gp). Rock crystal (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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