Gerald Ashley, Male Human [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents, and carries sickles. His red hair is cut short with large spiked bangs in the front. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has a small toy that he constantly fidgets with.
History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Cook father left him crippled. He got away from his former life and has fallen to alcoholism.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally
Ideals: Fighting. Flaws: Insane, Disease, Addict. Bonds: Attractive. Occupation: Sailor
Voice: High pitched and raspy
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 7 (-2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 300 sp. Freshwater pearl (11 gp).
Gilbert Melancon, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He tends to wear a large yellow jacket. He has a small bristly mustache and wavy white hair. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He is a Glassblower first and foremost. He believes firmly that knowledge should be universal. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: A powerful brothel owner made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is unsatisfied with his job; and he has money and likes to spend it
Ideals: Fighting. Bonds: Job, Nature, Mentor, Rich. Occupation: Glassblower
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'5") Half-Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 9 (-1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 90 gp. 3 Alchemist’s fire.
Galiena Garrick, Female Human [Permalink]
Personal [hide]
Description: She wears grey trousers with brown and white striped suspenders. She wears various colorful collared shirts. She is physically well-built. She has a long chestnut ponytail with little hanging trinkets. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: Stoic and calm, she prefers to meditate than take action. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: She was born into a rich family. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. Days after completing her studies, news broke out that her hometown was attacked by brigands. Galiena was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the brigands.
Motivation: A deep hatred of brigands; and to settle down with her crush
Ideals: Disciplined. Bonds: Attractive, Has a crush, Rich, Enemies. Occupation: Soapmaker
Voice: Eastern European accent
Attributes [hide]
Medium (4'11") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 8 (-1) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 150 gp.
Darrak Ungart, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is renowned for his bright grey suits and hats. He has red hair. His thin eyebrows rest above his beady violet eyes.
Personality: Cocky and sure of himself, he believes he is the best Laborer born in the past three hundred years. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Due to his spouse's obsession with being a Apothecary they were divorced and he won custody of their daughter. He worked as a Laborer, and he later adopted a second daughter.
Motivation: Marry his sister to traveling adventurers; and he's looking for his big break
Ideals: Joker. Flaws: Ugly. Bonds: Job, Mentor, Family, Adventurer. Occupation: Laborer
Voice: Pronounces O like U
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 10 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 10 (+0) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Aquan
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 270 gp. 1 Tanglefoot bags.
Farideh Ebynichtomonis, Female Dragonborn [Permalink]
Personal [hide]
Description: She usually wears her black robe and has her pickaxe always slung over her shoulder. She has a slight overbite and is overall scrawny. She wears her brass crest up. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is obsessed with a lost civilization.
History: Farideh was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. A freak accident while working with her Guard father left her crippled. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Meet up once more with her childhood friend; and she has passion for adventuring and risk
Ideals: Optimist. Flaws: Insomniac, Disease. Bonds: Adventurer, Poor. Occupation: Marshal
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Good (CR 9)
Armor Class 7
Hit Points 37 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 5 (-3) | 13 (+1) | 13 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +6 / 3d4+3, Ranged +0 / 3d4-3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 6 |
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Andry Wildcloak, Female Halfling [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears an entirely white suit with violet socks and a vest with buckled shoes. She wears a wide-brimmed hat to hide her balding. She wears large thick round spectacles.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: The child of eastern immigrants she idolized her mother. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Andry fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Balancing her hectic life and new Architect responsibilities is difficult; and further expansion of business
Ideals: Fighting. Flaws: Secretive. Bonds: Immigrant, In love, Job. Occupation: Architect
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'2") Halfling, True Neutral (CR 4)
Armor Class 13
Hit Points 10 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 7 (-2) | 14 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Celestial, Elven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 14000 cp. Jet (70 gp). Blue quartz (11 gp). 1 Minor magic item.
Dagger Mist, Female Tabaxi [Permalink]
Personal [hide]
Description: She is scrawny and has patchy cinnamon fur. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She has a hunchback. Her fur is cinnamon and curly. Her face is scarred and worn.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: She was born the only child of a wealthy merchant. She went to a religious school and was inspired by the priests there in charitable deeds. By chance she met her sister recently and the two have been together since.
Motivation: To unite with her sister; and an old rival family wants her found
Ideals: Gifted, Entrepeneur. Flaws: Ugly. Bonds: Rich, Family, Religious. Occupation: Actor
Voice: Soothing and warm
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 25 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 14 (+2) | 16 (+3) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Orc, Goblin, Infernal
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Alexandrite (1100 gp). Banded agate (4 gp). Banded agate (4 gp). 1 Magnifying glass. 1 Healer’s kit. 1 Good lock.
Verna Greenbottle, Female Halfling [Permalink]
Personal [hide]
Description: This light-skinned female wears a tight fitting red shirt and pants. She is tall, broad shouldered and powerfully built. Her long red hair reaches down to her waist. She has gray eyes.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: She was born at the edge of vast island. She struck it rich when she found rare goods in large quantities. She has built up a small fortune and can afford her own way.
Motivation: Wants a kiss; and she doesn't get along with people that don't share her tastes
Ideals: Impeccable, Philantrophist. Bonds: Nature, Rich, Has a crush. Occupation: Bellfounder
Voice: Speaks in third person
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 4)
Armor Class 15
Hit Points 24 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 15 (+2) | 10 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 600 gp.
Ghesh Shestendeliath, Male Dragonborn [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a green cloak and cross-gartered grey stockings. His long white crest is drawn into a two foot long braid. He wears a mask on his face.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Ghesh grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ghesh. He is searching for what he claims is his rightful reward.
Motivation: He is a bit of a kleptomaniac; and meet up once more with his childhood friend
Ideals: Justice. Flaws: Antagonistic. Bonds: Criminal record, Military, Adventurer. Occupation: Ruler
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 19 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 13 (+1) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 1200 sp. 1 Masterwork Heavy wooden shield.
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Their contribution stands as a beacon of hope for all adventurers!
