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NPC Generator

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Advanced [show]


Gale Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she likes to wear pastel tank tops with red skirt. She wears a broad hat to cover her moderate length beige fur. Her eyes are amber.

Personality: Calm and collected, she is a well trained Blacksmith. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: Gale lived on a farm with her mother, near the main road leading to a nearby town. Her mother worked until she suffered an accident while they were digging through a hill for a new route. She had to support her now crippled mother and took her mother's old job. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Regain custody of her daughter; and further expansion of business

Ideals: Entrepeneur. Bonds: Job, Family, Adventurer. Occupation: Blacksmith

Voice: Relaxed voice

Attributes [hide]

Gale Candle, Female Tabaxi Rogue 5
Medium (6'3") Tabaxi, True Neutral (CR 5)
Armor Class 14
Hit Points 18 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 10 (+0)11 (+0) 12 (+1)18 (+4)
Skills Performance +7, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4

Possessions: 400 gp. Solid gold idol (1200 gp). Solid gold idol (1200 gp). A necklace of small pink pearls (1000 gp). A delicate brass dragon egg (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ghaliver Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: He wears tattered old clothes, and he perpetually has his whip ready. His tied-back hair is auburn. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: While he acts the brute, he is far gentler than he would appear. He is able to make almost anything out of random pieces of junk.

History: He is the product a well kept family trust fund and as such has never really known need. Brilliant and gifted he never wanted to apply himself. He's since become an addict/alcoholic.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Fighting, Gifted. Flaws: Ugly, Addict. Bonds: Rich. Occupation: Knight

Voice: Scandinavian accent

Attributes [hide]

Ghaliver Hogcollar, Male Halfling Monk 6
Small (3'3") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 36 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)9 (-1) 18 (+4)13 (+1)
Skills Intimidation +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 20000 cp. 1 Superior lock.


Social Check DCs


Anverth Dunben, Male Gnome [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His golden hair is smooth and relatively long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He is fixated on the number 85. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He enjoys reading and quiet.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Knight arts, while his mother instructed him in etiquette, music and courtly manner. He found a children's book about a Gnome Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and he desires power and/or immortality

Ideals: Logical. Flaws: Insane. Bonds: Adventurer, Attractive, Rich. Occupation: Knight

Voice: Rhymes sentences (sorry)

Attributes [hide]

Anverth Dunben, Male Gnome Rogue 4
Small (3'6") Gnome, Lawful Evil (CR 4)
Armor Class 14
Hit Points 23 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 15 (+2)15 (+2) 12 (+1)14 (+2)
Skills Persuasion +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Draconic
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Zed Marleigh, Male Half-Orc [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'8" when asserting himself. His blonde hair, when down, is lengthy. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A few years later when the south was not economically sound they moved to his current location. He has been saving his money to try and buy his sister's freedom.

Motivation: Wants to raise his children well; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Gifted. Bonds: Attractive, Family, Immigrant. Occupation: Gardener

Voice: Posh accent

Attributes [hide]

Zed Marleigh, Male Half-Orc Warrior 7
Medium (6'8") Half-Orc, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 64 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 17 (+3)15 (+2) 17 (+3)12 (+1)
Skills Persuasion +4, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Orc, Celestial, Sylvan
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vola Everly, Female Half-Orc [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she tends to wear a white poncho over her likewise colored trousers and shirt. She is bald on top and has large blonde tufts of hair around her ears. Her eyes are amber.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She enjoys reading and quiet.

History: She was raised in a island tribe. Over the years she perfected her riding and shooting skills. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world; and to settle down with her crush

Ideals: Opinionated, Logical. Flaws: Ugly. Bonds: Nature. Occupation: Spice Merchant

Voice: Mousy voice

Attributes [hide]

Vola Everly, Female Half-Orc Ranger 17
Medium (5'11") Half-Orc, Neutral Evil (CR 17)
Armor Class 14
Hit Points 113 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)19 (+4) 15 (+2)11 (+0) 8 (-1)9 (-1)
Skills Animal Handling +5, Sleight of Hand +10
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +9 / 5d4+3, Ranged +10 / 5d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13

Possessions: 6000 gp. Golden pearl (40 gp). Rhodochrosite (13 gp). Aquamarine (1300 gp). Blue star sapphire (800 gp). Freshwater pearl (13 gp). Citrine (30 gp). Citrine (30 gp). Star rose quartz (30 gp). Moonstone (30 gp). White opal (800 gp). Hematite (13 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Emmeline Meliamne, Female Half-Elf [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a yellow collared shirt and black skirt. She accessorizes with a green scarf around the waist and a strap diagonally across her shirt. Her hair is cut close to her head. She has gleaming, smiling violet eyes.

Personality: She hates drow. She views them as having robbed her home of its proper glory. She has a small toy that she constantly fidgets with.

History: She served in the navy to pay for her family's outstanding loans. Her mother was a mechanic, and taught her how to fix just about anything. She's since become an addict/alcoholic.

Motivation: Wants to raise her children well; and many drow want her driven away

Ideals: Persistence. Flaws: Addict. Bonds: Enemies, Military, Family. Occupation: Locksmith

Voice: Shortens vowels

Attributes [hide]

Emmeline Meliamne, Female Half-Elf Fighter 5
Medium (4'10") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 63 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 18 (+4)17 (+3) 14 (+2)15 (+2)
Skills Acrobatics +4, Persuasion +5
Senses Passive Perception 12
Languages Common, Elven, Infernal, Dwarven, Draconic
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +5

Possessions: 4000 sp.


Social Check DCs


Tricking Of Claws, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a brown collared shirt and blue skirt. She accessorizes with a red scarf around the waist and a strap diagonally across her shirt. Her long lavender fur is drawn into a two foot long braid. This amber eyed easterner is not easily forgotten.

Personality: Eccentric and domineering, Tricking will drive conversation. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born to a pair of adventurers, Tricking grew up listening to her mother's many stories. Like her mother and her brother before her, after school she went straight into learning to become a Merchant. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To be a Fisher again; and she is not mentally stable, and does not behave rationally

Ideals: Extrovert, Logical. Flaws: Insane. Bonds: Adventurer, Job. Occupation: Merchant

Voice: Sighs a lot, exhausted

Attributes [hide]

Tricking Of Claws, Female Tabaxi Commoner 7
Medium (5'6") Tabaxi, Chaotic Good (CR 7)
Armor Class 9
Hit Points 31 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)12 (+1) 15 (+2)17 (+3)
Skills Arcana +4, Medicine +5
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hirrathak Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he dresses like a well dressed Hunter does. His long scarlet crest is drawn into a two foot long braid. His thin eyebrows rest above his beady red eyes.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born several months after his mother was called into army service. In his 14th year, his parents were killed by a gnolls raid, leaving Hirrathak alone in the world. After a stint in an orphanage, he was adopted. He has drifted from career to career and currently works as a Hunter.

Motivation: He'd like to take his coworkers down a peg; and several ex partners dislike his way of doing things and want revenge

Ideals: Joker. Flaws: Ugly. Bonds: Job, Enemies, Military. Occupation: Hunter

Voice: Spits and sputters

Attributes [hide]

Hirrathak Wystongjiir, Male Dragonborn Aristocrat 11
Medium (6'3") Dragonborn, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 99 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)11 (+0) 13 (+1)17 (+3)
Skills Medicine +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2

Possessions: 2800 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (130 gp). Fire opal pendant on a fine gold chain (2100 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Brass mug with jade inlays (400 gp). A silver and pearl hairclip (50 gp).


Social Check DCs


Helen Kelsey, Female Human [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears bulky grey painted plate armor. Her golden hair is smooth and relatively long. She has several tiny amber earrings on each ear.

Personality: Abrasive and pushy, she has a hard time making friends. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She was born several months after her mother was called into army service. A gifted student she started as a Mortician, but she got bored and became a Sculptor. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Human artifacts is her passion.

Flaws: Antagonistic. Bonds: Rich, Adventurer, Military, Job. Occupation: Sculptor

Voice: Uses sign language

Attributes [hide]

Helen Kelsey, Female Human Aristocrat 1
Medium (5'2") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)15 (+2) 6 (-2)16 (+3)
Skills Acrobatics +2, Persuasion +5
Senses Passive Perception 8
Languages Common, Infernal, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +5

Possessions: 50 gp. Red garnet (110 gp).


Social Check DCs

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