Andraste Berevan, Female Elf [Permalink]
Personal [hide]
Description: She is a husky woman, who wears many layers of old clothing at all times. Her blonde hair is well kept. She tend to wears goggles to shield her eyes.
Personality: Andraste speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She works hard and plays hard.
History: She was born the only child of a wealthy merchant. After coming to the age of reason, Andraste took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She feels the way she acts is they only way to get by in the world; and retire the richest woman in the west
Ideals: Impeccable, Entrepeneur, Gifted. Flaws: Ugly, Hedonist. Bonds: Poor. Occupation: Sailor
Voice: Squeaky
Attributes [hide]
Medium (5'3") Elf, Chaotic Good (CR 3)
Armor Class 8
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 9 (-1) | 15 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Dwarven, Giant
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
Possessions: Just what you see.
Emeny Graeme, Female Human [Permalink]
Personal [hide]
Description: She is in excellent shape and prefers to wear brown clothing when she does not wear armor. She wears a broad hat to cover her moderate length white hair. Her eyes are likewise brown. Her teeth are yellowed and unaligned.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Emeny was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Emeny decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and her religion dominates her actions
Ideals: Athletic. Flaws: Ugly, Mundane, Insane. Bonds: Criminal record, Religious. Occupation: Crown-heir
Voice: Nasally tone
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 8)
Armor Class 12
Hit Points 32 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 11 (+0) | 14 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Abyssal, Ignan
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 700 gp. Black pearl (200 gp). Blue star sapphire (1400 gp). Sard (30 gp). Blue quartz (10 gp). White pearl (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Naal Suithrasas, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He carries a battered trident and tarnished glaive as well. His golden hair, when down, is lengthy. His eyes are likewise gray. His teeth are white and perfect.
Personality: While he acts the brute, he is far gentler than he would appear. Further he is a bit of a stoner and is frequently out of it.
History: Born to a poor family in the city he treasured whatever gifts he got. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He's since become an addict/alcoholic.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is wracked by social anxiety
Ideals: Fighting. Flaws: Addict, Fearful. Bonds: Attractive, Poor. Occupation: Sage
Voice: Gruff and masculine
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Good (CR 4)
Armor Class 12
Hit Points 23 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Giant
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 400 gp. Jasper (30 gp).
Yurgunn Aranore, Female Dwarf [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears a grey wide-brimmed hat and grey clothes. Her chestnut hair is wavy and long. Her face is scarred and worn.
Personality: She is a Mortician first and foremost. She believes firmly that knowledge should be universal. She is lazy and tries to find solutions quickly.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her mother was a soldier and died while she was still young. Yurgunn was left her mother's suit of armor and trained in its use and care. She has worked as a Mortician like her mother before her.
Motivation: She has a rivalry with the Church that dominates her actions; and she is unsatisfied with her job
Flaws: Ugly, Lazy. Bonds: Job, Slave, Military, Religious. Occupation: Mortician
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 13 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: Just what you see.
Kaladan Imbixtellrhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: This man prefers to wear green pants and tee shirts. He has a penchant for wearing a ring with an oversized topaz on his left hand. His scarlet crest is long and unkept. His gold eyes are passionate and lively.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born a particularly ugly child, much to the horror of his parents. After coming to the age of reason, Kaladan took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has dedicated himself to building a better world.
Motivation: He has money and likes to spend it.
Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Rich, Adventurer. Occupation: Barrister
Voice: Jamaican accent
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Evil (CR 16)
Armor Class 10
Hit Points 100 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 14 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 17
Languages Common, Gnome, Auran
Attacks Melee +5 / 4d10+0, Ranged +5 / 4d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 3 | 3 | 3 | 3 |
Possessions: 10000 gp.
Stannor Swiftwhistle, Male Halfling [Permalink]
Personal [hide]
Description: 3'1" and muscular, this eastern man wears silk and lounges about seductively. His golden hair is greying along the sides and has receded to reveal a widow's peak. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is a ruthless business man, a trait he acquired from his mother.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Wants to work out more often.
Ideals: Athletic, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Slave. Occupation: Jeweler
Voice: Sleepy voice
Attributes [hide]
Small (3'1") Halfling, Lawful Neutral (CR 12)
Armor Class 13
Hit Points 29 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 7 (-2) | 9 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 |
Possessions: 1000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Silver chalice with lapis lazuli gems (60 gp). Brass mug with jade inlays (300 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp). Solid gold idol (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ruloth Wystongjiir, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her red crest is long and unkept. Her gold eyes are passionate and lively.
Personality: She has always had a great fascination with Dwarven culture. Ruloth enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Her mother raised her in a mountain cabin. From there she went from mercenary job to mercenary job. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: To reunite with her old friends.
Ideals: Athletic. Flaws: Ugly, Racist, Hedonist. Bonds: Nature, Adventurer. Occupation: Dyer
Voice: Old Prospector
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Evil (CR 9)
Armor Class 10
Hit Points 41 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 11 (+0) | 12 (+1) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Druidic
Attacks Melee +7 / 3d4+4, Ranged +3 / 3d4+0, Grapple +4
Possessions: 1200 gp. A delicate brass dragon egg (30 gp). Silver comb with moonstones (600 gp).
Thervan Koehlanna, Male Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother had invested heavily in several trade routes and wanted him to inherit them. He left for the south, certain he would find work there.
Motivation: He wants to meet his childhood hero.
Ideals: Opinionated. Flaws: Insane. Bonds: Rich, Immigrant, Adventurer. Occupation: Bellfounder
Voice: Uses sign language
Attributes [hide]
Medium (5'2") Elf, Chaotic Neutral (CR 9)
Armor Class 14
Hit Points 50 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 10 (+0) | 9 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 3d4+0, Ranged +7 / 3d4+4, Grapple +4
Possessions: 70000 cp. 1 Minor magic item. 1 Minor magic item.
Aramil Arnuanna, Male Elf [Permalink]
Personal [hide]
Description: He wears blue painted combat armor at almost all times. He has a slight overbite and is overall scrawny. He has a very tight haircut. He wears crescent spectacles with a black brim.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Aramil lived on a farm with his father, near the main road leading to a nearby town. Aramil was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Aramil decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.
Motivation: He is a bit of a kleptomaniac; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Optimist. Flaws: Impulsive. Bonds: Family, Criminal record. Occupation: Architect
Voice: Loud with bravado
Attributes [hide]
Medium (5'1") Elf, Chaotic Neutral (CR 11)
Armor Class 13
Hit Points 30 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 9 (-1) | 9 (-1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 17
Languages Common, Elven
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 |
Possessions: 2100 gp. Obsidian (16 gp). Malachite (16 gp). Star rose quartz (30 gp). Blue sapphire (400 gp). Black opal (400 gp). Red garnet (50 gp). Freshwater pearl (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
