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NPC Generator

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Advanced [show]


Silvo Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is dressed in earthy colors with a red and tan handkerchief worn on his left side. His auburn hair is heavily combed to the left. His eyes are hazel and catlike.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born to loving parents in a slum to the east. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Mercenary for hire.

Motivation: He is content; and he'd like to take his coworkers down a peg

Ideals: Justice. Flaws: Antagonistic, Mundane. Bonds: Poor, Job. Occupation: Mercenary

Voice: Laughs frequently while speaking

Attributes [hide]

Silvo Strongbones, Male Halfling Adept 6
Small (3'1") Halfling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 23 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)16 (+3) 8 (-1)8 (-1)
Skills History +6, Insight +2
Senses Passive Perception 9
Languages Common, Halfling, Aquan, Infernal, Auran
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 gp.


Social Check DCs


Nuraval Silverstone, Male Dwarf [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. His hair is chestnut and very short. He wears a mask on his face.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He always tries to repair and not replace. It was this mentality that drove him into the Shipwright business.

History: He was raised in a plains tribe. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero; and he is greedy

Ideals: Persistence. Bonds: Attractive, Adventurer, Nature, Rich. Occupation: Shipwright

Voice: Speaks like tongue is numb

Attributes [hide]

Nuraval Silverstone, Male Dwarf Adept 2
Medium (4'5") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 17 (+3)8 (-1) 16 (+3)7 (-2)
Skills Insight +5, Religion +1
Senses Passive Perception 13
Languages Dwarven
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 130 gp.


Social Check DCs


Mary Colby, Female Human [Permalink]

Personal [hide]

Description: 5'10" and lanky with angular features, she is an attractive figure. She wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her hair is silver, silky, and of moderate length. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. Flattery will make her almost putty in your hands.

History: Mary was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Her parents enrolled her in a Adept school at a young age so that she could practice her druidic talents. She was granted druidic powers by her dying sister.

Motivation: To get a good night's sleep.

Ideals: Gifted. Flaws: Insomniac, Selfish. Bonds: Poor, Attractive. Occupation: Sage

Voice: Creaky witch voice

Attributes [hide]

Mary Colby, Female Human Adept 1
Medium (5'10") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)15 (+2) 8 (-1)16 (+3)
Skills Animal Handling +1, Nature +4
Senses Passive Perception 9
Languages Common, Abyssal, Auran
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 80 gp. Rose (50 gp).


Social Check DCs


Azzakh Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He is scrawny and has patchy scarlet crest. He typically wears black cloth garments or leather armor. He has a hunchback. He keeps his scarlet crest in a flapper bob. His eyes are likewise gold. His teeth are yellowed and unaligned.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born to a criminal king-pin and mafia family Azzakh was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Azzakh decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.

Motivation: To unite with his sister; and to reunite with his absent mother

Flaws: Ugly, Insomniac, Hedonist. Bonds: Criminal record, Family. Occupation: Fortune-teller

Voice: Relaxed voice

Attributes [hide]

Azzakh Turnuroth, Male Dragonborn Warlock 7
Medium (6'5") Dragonborn, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 16 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 6 (-2)14 (+2) 14 (+2)14 (+2)
Skills Investigation +5, Nature +5
Senses Passive Perception 12
Languages Common, Ignan, Gnome
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332222

Possessions: 1000 gp. Moss agate (9 gp). Iolite (40 gp). Azurite (9 gp). Moonstone (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Baern Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear flannel. His chestnut hair is heavily combed to the left. His eyes are gray and beady.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He invites people to come help in his community garden.

History: He got into the Mercenary business at a young age. His childhood dream was to be a Barrister, but he was a colossal failure. He has drifted from career to career and currently works as a Mercenary.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Mercenary

Voice: Rhymes sentences (sorry)

Attributes [hide]

Baern Brawnanvil, Male Dwarf Wizard 1
Medium (4'4") Dwarf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 20 (+5)13 (+1) 11 (+0)6 (-2)
Skills Animal Handling +2, Arcana +3
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 1 Masterwork Light steel shield.


Social Check DCs


Akta Pain, Female Tiefling [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears green robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a falchion, but if one is not available she will default to her greataxe. Her blue hair is drawn into a tight pony tail with a card scrunchie. This red eyed easterner is not easily forgotten.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is obsessed with finding treasure.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by unlife.

Motivation: She desires power and/or immortality; and she is greedy

Ideals: Optimist. Flaws: Disease. Bonds: Adventurer, Rich. Occupation: Bounty Hunter

Voice: Speaks with squeezed throat

Attributes [hide]

Akta Pain, Female Tiefling Adept 3
Medium (6'5") Tiefling, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)8 (-1) 17 (+3)18 (+4)
Skills Acrobatics +2, Performance +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 1600 sp. Jade (110 gp). Amethyst (110 gp).


Social Check DCs


Aelar Floshem, Male Elf [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He has a slight overbite and is overall scrawny. His chestnut hair is styled in orderly dreadlocks. He wears an eyepatch.

Personality: Confrontational and typically high on some drug or another. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He has had some formal singing training, and achieved minor success. Days after completing his studies, news broke out that his hometown was attacked by orcs. Aelar was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Fighting, Gifted, Artistic. Flaws: Ugly, Addict. Bonds: Enemies. Occupation: Mortician

Voice: Rolls R's

Attributes [hide]

Aelar Floshem, Male Elf Rogue 11
Medium (5'0") Elf, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 31 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 8 (-1)14 (+2) 14 (+2)12 (+1)
Skills Insight +6, Persuasion +5
Senses Passive Perception 12
Languages Common, Elven, Terran, Orc
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2

Possessions: 310 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Moon Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft brown waves gently in the breeze. His fur is cut close to his head. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He has a habit of throwing himself into exceedingly dangerous situations.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He went to a religious school and was inspired by the priests there in charitable deeds. He now mingles about in high society.

Motivation: He is greedy.

Flaws: Greedy, Impulsive. Bonds: Rich, Slave, Religious. Occupation: Animal Trainer

Voice: German accent

Attributes [hide]

Moon Prim Posies, Male Tabaxi Monk 1
Medium (6'5") Tabaxi, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)14 (+2) 8 (-1)16 (+3)
Skills Athletics +4, Medicine +1
Senses Passive Perception 9
Languages Common, Celestial, Goblin
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Delg Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: 4'4" and lanky with angular features, he is an attractive figure. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is brown and very short. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Delg is depressed about a lot of things. He tends to be a nihilist. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Delg grew up listening to his father's many stories. He went to a religious school and was inspired by the priests there in charitable deeds. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is compelled to act according to his religious beliefs.

Flaws: Addict, Depressed. Bonds: Rich, Attractive, Adventurer, Religious. Occupation: Fletcher

Voice: Raspy

Attributes [hide]

Delg Stoutale, Male Dwarf Warlock 2
Medium (4'4") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)14 (+2) 11 (+0)13 (+1)
Skills Acrobatics +2, Arcana +4
Senses Passive Perception 10
Languages Common, Dwarven, Gnome, Goblin
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222000

Possessions: 8000 cp.


Social Check DCs

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