Norkruuth Mohradyllion, Male Dragonborn [Permalink]
Personal [hide]
Description: 6'3" and lanky with angular features, he is an attractive figure. He does not wear sleeves and tends to eschew shirts when he can avoid it. His silver crest, when down, is lengthy. His eyes, though not visible through his cowl, are red.
Personality: He is happy with his job as a Junk Dealer. He turns his eye from what people do, preferring to live and let live. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Born to a pair of adventurers, Norkruuth grew up listening to his mother's many stories. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has set out to sabotage the competition.
Motivation: Further expansion of business; and he has passion for adventuring and risk
Flaws: Antagonistic, PTSD. Bonds: Attractive, Job, Adventurer. Occupation: Junk Dealer
Voice: Breathy voice
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Good (CR 6)
Armor Class 10
Hit Points 44 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 11 (+0) | 11 (+0) | 7 (-2) | 7 (-2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
Possessions: 1000 gp. Deep green spinel (70 gp). 1 Minor magic item. 1 Minor magic item.
Emerald Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: A 5'7" southern man, he tends to wear a brown poncho over his likewise colored trousers and shirt. He wears a colorful flower in his red fur. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is calm most of the time but flees social interaction. He is a font of random trivia from the lore and stories he has discovered
History: The child of southern immigrants he idolized his father. Emerald was born on a far southern forest where he grew up under the tutelage of his father, an expert Baker. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Logical. Flaws: Insane, Shy. Bonds: Attractive, Immigrant. Occupation: Baker
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Good (CR 10)
Armor Class 11
Hit Points 27 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 10 (+0) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 4 | 3 |
Possessions: 2000 gp.
Eloise Netyoive, Female Half-Elf [Permalink]
Personal [hide]
Description: This tall, slender woman wears violet leather gloves, a violet jacket, and tight pants. She keeps her long white hair kept up in a rat tail. Her hazel eyes peer out from beneath her wide-brimmed violet hat.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. A friendly and beautiful Half-Elf, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: Eloise was born with her father's beautiful face. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Elves in Eloise's homeland. Eloise decided to take the middle way and become a bodyguard. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Expand her business; and she wants to meet her childhood hero
Ideals: Fighting. Bonds: Attractive, Immigrant, Adventurer, Job. Occupation: Server
Voice: pre-pubescent
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 15 (+2) | 8 (-1) | 5 (-3) | 14 (+2) |
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: Carnelian (30 gp).
Krakhorn Oakes, Male Half-Orc [Permalink]
Personal [hide]
Description: This younger middle-aged man wears tight fitting clothing which further accentuates his frame, and a wedding ring on his left hand. He has styled his blonde hair well, parting it to the left. His fair skin shows little sign of his aristocratic breeding.
Personality: Always inclined to offer people food he seems plenty friendly. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He comes from a rich northern family. While studying, he fell in love. They married and had a daughter. He got away from his former life and has fallen to alcoholism.
Motivation: He is greedy.
Ideals: Philantrophist. Flaws: Impulsive, Addict. Bonds: Attractive, In love, Rich. Occupation: Apothecary
Voice: Voice breaks
Attributes [hide]
Medium (5'10") Half-Orc, Neutral Evil (CR 13)
Armor Class 12
Hit Points 98 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 13 (+1) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Dwarven
Attacks Melee +3 / 4d4-1, Ranged +6 / 4d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 | 1 |
Possessions: 2000 gp. Peridot (30 gp). Banded agate (13 gp). Chalcedony (30 gp). Golden yellow topaz (500 gp). Malachite (13 gp). Tiger eye turquoise (13 gp). Peridot (30 gp). Rock crystal (30 gp). Azurite (13 gp). Star ruby (1200 gp). Deep blue spinel (500 gp). 1 Medium magic item.
Oren High-hill, Male Halfling [Permalink]
Personal [hide]
Description: A moderately attractive man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His blonde hair is drawn into a tight pony tail with a butterfly scrunchie. His otherwise smooth face is marked with small tiny scars.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He plays an instrument quite well.
History: He comes from a rich northern family. His childhood dream was to be a Masseuse, but he was a colossal failure. He tends to his Shipwright job now, and dutifully fulfills any obligations he has.
Motivation: Wants to open a new tavern; and balancing his hectic life and new shipwright responsibilities is difficult
Ideals: Philantrophist, Artistic. Flaws: Antagonistic. Bonds: Rich, Attractive, Job. Occupation: Shipwright
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 6)
Armor Class 11
Hit Points 35 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 15 (+2) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Halfling, Undercommon, Draconic
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 |
Possessions: 8000 sp.
Enialis Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a blue and green robe with the hood down. He has a slight overbite and is overall scrawny. He has shaved his head bald. His gray eyes are passionate and lively.
Personality: Enialis speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He dropped out of school before completing his studies. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: To prove his worth to the world; and he has money and likes to spend it
Ideals: Impeccable, Logical. Flaws: Impulsive. Bonds: Rich, Attractive. Occupation: Armorer
Voice: Smoker's lung
Attributes [hide]
Medium (5'4") Elf, Lawful Good (CR 6)
Armor Class 12
Hit Points 18 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 6 (-2) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Gnome, Gnoll
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1000 gp. Moss agate (13 gp). 1 Minor magic item.
Kilvar Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He wears a faded coat and loose pants complete with deerstalker hat, marred by beers. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. He has brown eyes and a grey hat with a brown feather.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Kilvar was left his mother's suit of armor and trained in its use and care. He has worked as a Glassblower like his mother before him.
Motivation: To prove his worth to the world.
Ideals: Philantrophist. Flaws: Ugly, Impulsive. Bonds: Military, Job. Occupation: Glassblower
Voice: Spits words with contempt
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 13 (+1) | 7 (-2) | 4 (-3) |
Senses Passive Perception 8
Languages Common, Dwarven, Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 2000 cp. Red spinel (110 gp).
Ranala Nackle, Female Gnome [Permalink]
Personal [hide]
Description: She wears a blue vest with golden trim over her white shirt. Her yellow leather gloves and pants are well-kept, and her blue boots flare out at the collars. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her hair is brown and very short. Her green eyes are passionate and lively.
Personality: She is irascible and easily irritated. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: A powerful slaver made her what she is. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She ran away from her former home and has been making her living as a Gardener for the past few years.
Motivation: To reunite with her old friends; and wants to open a new tavern
Flaws: Antagonistic. Bonds: Adventurer, Mentor, Job. Occupation: Gardener
Voice: Switch between two voices
Attributes [hide]
Small (3'0") Gnome, Chaotic Evil (CR 14)
Armor Class 12
Hit Points 119 (14d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 20 (+5) | 13 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 18
Languages Common, Gnome, Sylvan
Attacks Melee +4 / 4d6-1, Ranged +6 / 4d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 3 | 3 | 3 | 2 | 1 | 0 |
Possessions: 3000 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (90 gp). Old masterpiece painting (600 gp). Solid gold idol (300 gp). Brass mug with jade inlays (600 gp). Jeweled gold crown (3000 gp). Silver comb with moonstones (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Eloise Bradly, Female Human [Permalink]
Personal [hide]
Description: This eastern woman wears a grey collared shirt and blue skirt. She accessorizes with a yellow scarf around the waist and a strap diagonally across her shirt. Her clothes are grease stained in places. She has done her best to style her chestnut hair to look like a famous performer. She is baby faced.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. Flattery will make her almost putty in your hands.
History: She was born several months after her mother was called into army service. Eloise was born on a far eastern mountains where she grew up under the tutelage of her mother, an expert Bounty Hunter. She saw the violence of war and the aftermath so she converted to religion and dedicated herself to non-violence.
Motivation: She feels kind of lost in life.
Flaws: Depressed, Selfish. Bonds: Poor, Immigrant, Military. Occupation: Bounty Hunter
Voice: Dutch accent
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 11 (+0) | 17 (+3) | 5 (-3) | 11 (+0) |
Senses Passive Perception 7
Languages Common, Gnome, Halfling, Draconic
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 110 gp.
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