Hupe Deephollow, Male Halfling [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears a red tunic with brown highlights, and long red pants that bunch up around his shoes. His whole body is exceptionally muscular. He has a very tight haircut. He has gleaming, smiling hazel eyes.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born to loving parents in a slum to the west. Hupe was born on a far western desert where he grew up under the tutelage of his mother, an expert Bather. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Nothing but the best is good enough for him; and wants to raise his children well
Ideals: Optimist, Persistence, Impeccable. Bonds: Immigrant, Family, Poor. Occupation: Bather
Voice: Whispers
Attributes [hide]
Small (3'3") Halfling, Neutral Evil (CR 6)
Armor Class 12
Hit Points 34 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 17 (+3) | 17 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Gnome, Orc, Ignan
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Chaedi Koehlanna, Female Elf [Permalink]
Personal [hide]
Description: She is typically in her Adventurer uniform, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'4" when asserting herself. She keeps her blonde hair in a pixie cut. Her fair skin shows little sign of her aristocratic breeding.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is obsessed with finding treasure.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. From her teen years she was always beautiful and desirable, so people have always doted on her. She has worked as a Adventurer like her mother before her.
Motivation: She desires power and/or immortality; and balancing her hectic life and new adventurer responsibilities is difficult
Flaws: Selfish, Antagonistic. Bonds: Job, Attractive, Adventurer. Occupation: Adventurer
Voice: pre-pubescent
Attributes [hide]
Medium (5'4") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 14 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Goblin, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 1500 sp.
Ratlûg Browning, Male Half-Orc [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. He carries with him a set of flails, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His hair is greying and his face has many wrinkles. His eyes are blue and he is always smoking a pipe.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Further he is a bit of a stoner and is frequently out of it.
History: The child of southern immigrants he idolized his mother. His mother took him hunting and taught him how to get in the mind of other creatures. He moves from town to town, unable to find a place to settle.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc
Ideals: Fighting. Flaws: Antagonistic, Addict. Bonds: Attractive, Immigrant, Nature. Occupation: Assassin
Voice: Speaks with a cold
Attributes [hide]
Medium (5'10") Half-Orc, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 57 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 14 (+2) | 14 (+2) | 12 (+1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Orc, Celestial
Attacks Melee +8 / 2d8+5, Ranged +5 / 2d8+2, Grapple +5
Possessions: 300 gp. Banded agate (14 gp).
Avice Everly, Female Human [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a sweet of some kind. She is well dressed, constantly wearing a grey suit, white shirt, and green tie, marred by sweets. Her golden hair is drawn into a tight pony tail with a skull scrunchie. Her eyes, though not visible through her cowl, are brown.
Personality: She is happy with her job as a Merchant. She turns her eye from what people do, preferring to live and let live. Avice enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Avice was born in the south. At a young age she loved to build and create. As a young adult she joined a group advocating for an improvement in Human conditions. She has drifted from career to career and currently works as a Merchant.
Motivation: She is unsatisfied with her job; and expand her business
Ideals: Persistence. Flaws: Ugly, Hedonist, Racist. Bonds: Job. Occupation: Merchant
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 12 (+1) | 11 (+0) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: 100 sp.
Cora Greenleaf, Female Halfling [Permalink]
Personal [hide]
Description: This dark-skinned female wears a weathered and beat up set of banded mail beneath an oversized red coat. She is tall, broad shouldered and powerfully built. Her blonde hair, when down, is lengthy. Her eyes are green and she is always smoking a pipe.
Personality: A deeply religious woman she believes everything happens for a reason. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.
History: Born to a Marshal, her father struggled to pay the bills. Aside from being a slave or a gladiator, there isn't much legitimate work for Halflings in Cora's homeland. Cora decided to take the middle way and become a bodyguard. She left for the north, certain she would find work there.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Bonds: Religious, Immigrant, Poor. Occupation: Seamstress
Voice: Russian accent
Attributes [hide]
Small (2'10") Halfling, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 25 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 17 (+3) | 16 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Draconic, Undercommon, Orc
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Jarsali Remein, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears light armors faded through time and improper care. She has a very tight haircut. She tend to wears goggles to shield her eyes.
Personality: She is not truly malevolent, but she is obsessed with music. She constantly tries to fill her life with music. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: She was born to a criminal king-pin and mafia family In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: A rival would like her out of the picture.
Ideals: Artistic, Justice. Bonds: Poor, Criminal record. Occupation: Roofer
Voice: Spanish accent
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 25 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 15 (+2) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 |
Possessions: Star rose quartz (50 gp).
Shamil Turen, Female Gnome [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her black hair is greying along the sides and has receded to reveal a widow's peak. Her amber eyes dart around the room hyper actively observing anyone and anything.
Personality: She is fixated on the number 58. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is obsessed with her god.
History: She was born the only child of a wealthy merchant. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She has been a successful dealer in antiques buying low and selling high.
Motivation: Further expansion of business; and seeks redemption
Ideals: Entrepeneur. Flaws: Insane. Bonds: Religious, Criminal record, Job. Occupation: Bounty Hunter
Voice: Shortens vowels
Attributes [hide]
Small (3'0") Gnome, True Neutral (CR 7)
Armor Class 12
Hit Points 22 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 8 (-1) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Giant, Aquan
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 2 | 1 | 0 |
Possessions: 200 gp.
Naal Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: This man wears very tight pants and wife beaters, though occasionally he sports a tan coat. He is muscular with a powerful set of arms. His brown hair is cut jaggedly and amateurishly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is skeptical of what others tell him and is slow to trust.
History: He got into the Banker business at a young age. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Naal took refuge in the large cave and found the beat up whip and armor he uses now. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: An old rival family wants him found; and further expansion of business
Flaws: Antagonistic, Shy. Bonds: Job, Nature, Family. Occupation: Banker
Voice: Aggressive tone
Attributes [hide]
Medium (4'11") Elf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 9 (-1) | 10 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +4
Possessions: 100 gp. 1 Small steel mirror.
Saphara Shestendeliath, Female Dragonborn [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She wears a fine chain shirt which she covers with green colored cloaks and clothing. Her green crest is greasy and uncared for. Her red eyes peer out from beneath her wide-brimmed green hat.
Personality: She acts crazy and hedonistic. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A freak accident while working with her Masseuse father left her crippled. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is terrified, and will act out of fear; and she is greedy
Flaws: Ugly, Hedonist, Fearful, Disease. Bonds: Rich. Occupation: Weaver
Voice: Squeaky
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 52 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 13 (+1) | 16 (+3) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Druidic, Abyssal, Celestial
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
Possessions: 1400 gp. Chrysoberyl (120 gp). Violet garnet (1300 gp). Golden yellow topaz (1300 gp). Red spinel (120 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
