Mialee Sylvaranth, Female Half-Elf [Permalink]
Personal [hide]
Description: She is generally shirtless and showing off her tattooed chest. Her skin is fair and her fingers are delicate and long. Her silver hair is long and unkept. She has gray eyes and a violet hat with a black feather.
Personality: She dislikes all the random violence that takes place in the north. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: She served in the navy to pay for her family's outstanding loans. She moved from fad to fad and when she turned 15 she discovered poetry. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is content; and she seems to be bored by most things
Ideals: Pacifist, Joker, Artistic. Flaws: Ugly, Mundane. Bonds: Military. Occupation: Roofer
Voice: Australian accent
Attributes [hide]
Medium (5'8") Half-Elf, Neutral Evil (CR 9)
Armor Class 12
Hit Points 57 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Gnome, Giant
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 2 | 0 |
Possessions: 20 pp.
Beatrice Stafford, Female Human [Permalink]
Personal [hide]
Description: She wears an entirely grey suit with brown socks and a vest with buckled shoes. She keeps her white hair in a pixie cut. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.
Personality: Beatrice is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. She became a Miner soon after.
Motivation: Wants to raise her children well; and wants to open a new tavern
Ideals: Extrovert, Gifted. Flaws: Impulsive. Bonds: Job, Family. Occupation: Miner
Voice: Sleepy voice
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 17 (+3) | 16 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Sylvan, Gnome, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 2 Thunderstones.
Symma Musgraben, Female Gnome [Permalink]
Personal [hide]
Description: A plain young-adult woman, she is dressed in an above average manner. She has moderate length blonde hair. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is overprotective of those who hire her services. She plays an instrument quite well.
History: Symma was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She moved from fad to fad and when she turned 15 she discovered painting. She got away from her former life and has fallen to alcoholism.
Motivation: To clean up the streets; and to protect her home
Ideals: Artistic. Flaws: Addict. Bonds: Attractive, Guardian, Poor. Occupation: Brewer
Voice: Aggressive tone
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 19 (+4) | 12 (+1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Gnome, Elven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 400 gp. Azurite (15 gp). Golden pearl (130 gp). Red-brown spinel (130 gp). Amethyst (130 gp). 1 Holy water. 1 Smokesticks. 8 Acid flasks.
Oriff Trueblood, Female Dwarf [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a sweet of some kind. She wears a brown coat over a green low-cut shirt, and a wide-brimmed hat upon her head, marred by sweets. Her chestnut hair is unkempt and raggedy. Her hazel eyes dart from person to person to random spaces in the air.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: Oriff was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She always admired psionic-users and wanted to develop the talent, but never had the affinity for it. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Obtaining odd cultural Human artifacts is her passion.
Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Adventurer, In love. Occupation: Doctor
Voice: Irish accent
Attributes [hide]
Medium (4'0") Dwarf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 12 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 19 (+4) | 9 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 100 gp. 1 Masterwork Uncommon Weapon.
Thava Delmirev, Female Dragonborn [Permalink]
Personal [hide]
Description: 6'5" and lanky with angular features, she is an attractive figure. She is wearing a perfectly clean shirt and pair of pants. Her black crest is still thick. Her red eyes peer out from beneath her feathered black hat.
Personality: She speaks before she thinks and is too direct. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. When money was particularly tight she was walking through alleys when she overheard a Shoemaker hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Meet up once more with her childhood friend; and she doesn't get along with people that don't share her tastes
Ideals: Impeccable. Flaws: Impulsive. Bonds: Attractive, Poor, Slave, Adventurer. Occupation: Shoemaker
Voice: Eastern European accent
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Good (CR 5)
Armor Class 11
Hit Points 16 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 12 (+1) | 12 (+1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
Possessions: Just what you see.
Burgell Offund, Male Gnome [Permalink]
Personal [hide]
Description: This man is very fat, and wears blue trousers with green and black striped suspenders. He wears various colorful collared shirts. His hair is greying and his face has many wrinkles. His hazel eyes dart from person to person to random spaces in the air.
Personality: Abrasive and pushy, he has a hard time making friends. The war was a terrible time for him, and Burgell does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Laborer arts, while his mother instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He has money and likes to spend it.
Flaws: Ugly, Antagonistic, Depressed. Bonds: Military, Rich. Occupation: Laborer
Voice: Gruff and masculine
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 13 (+1) | 16 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Terran, Celestial, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 sp. Moonstone (80 gp).
Andram Idea, Male Tiefling [Permalink]
Personal [hide]
Description: This malnourished man usually wears his green robe and has his bastard sword always slung over his shoulder. His purple hair is lengthy and is close to two feet long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep silver.
Personality: He is business-like. He takes instructions and follows them to the letter. He pushes his goals aggressively. He is also a coward if confronted.
History: The child of a Shipwright, who enjoyed hunting, Andram was taken on many hunting expeditions. He worked as a nervous Banker and found it very stressful. He inherited the family business which he has now maintained for 8 years.
Motivation: He is terrified, and will act out of fear; and to be a shipwright again
Ideals: Professionalism. Flaws: Fearful. Bonds: Poor, Nature, Job. Occupation: Banker
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'10") Tiefling, Lawful Good (CR 7)
Armor Class 10
Hit Points 64 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 16 (+3) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 200 gp. Embroidered silk and velvet mantle with numerous moonstones (1600 gp). Eyepatch with mock eye of sapphire and moonstone (500 gp).
Ubada Hadlee, Female Half-Orc [Permalink]
Personal [hide]
Description: This light-skinned female wears a robe, a symbol of luck around her neck, and a falchion on her belt. She is tall, broad shouldered and powerfully built. She has wavy golden hair. She has a dull look in her brown eyes.
Personality: She is calm most of the time but flees social interaction. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Born in a small village she learned the ways of the warrior from her father. In her youth she was a Slave Trader, and wanted to be a champion fighter when she grew up. She was working during a period of war, and as one of the natives she lived in fear of joining the others in being slaughtered. She saw the brutality and swore off her fighting aspirations, taking her younger brother on her back after seeing her parents die, and fled the country. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She is a bit of a kleptomaniac; and seeks redemption
Ideals: Fighting. Flaws: Shy, Insane, PTSD. Bonds: Criminal record. Occupation: Herbalist
Voice: Irish accent
Attributes [hide]
Medium (5'10") Half-Orc, Neutral Evil (CR 3)
Armor Class 10
Hit Points 30 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 10 (+0) | 16 (+3) | 9 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 300 gp. 1 Masterwork Common Melee.
Arannis Caphaxath, Male Elf [Permalink]
Personal [hide]
Description: Standing 5'2", this man wears a well pressed and immaculate suit (or dress). His hair is greying and his face has many wrinkles. His amber eyes dart from person to person to random spaces in the air.
Personality: He acts crazy and hedonistic. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A gifted student he started as a Interpreter, but he got bored and became a Beggar. He became a Beggar soon after.
Motivation: He desires power and/or immortality; and sabotage a competitor
Ideals: Joker. Flaws: Hedonist, Disease. Bonds: Job, Adventurer. Occupation: Beggar
Voice: Breathy voice
Attributes [hide]
Medium (5'2") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 9 (-1) | 11 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1400 sp.
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Their contribution stands as a beacon of hope for all adventurers!
