Adrex Baharoosh, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His crest is cut close to his head. He has several tiny amethyst earrings on each ear.
Personality: He has always had a great fascination with Gnomish culture. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He is the product a well kept family trust fund and as such has never really known need. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's attracted to the PC; and money/treasure
Ideals: Impeccable. Flaws: Racist, Ugly. Bonds: Rich, Mentor, Has a crush. Occupation: Masseuse
Voice: Nasally tone
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Good (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 14 (+2) | 15 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Undercommon, Orc
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +4
Possessions: 9000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp).
Rimmon Joy, Male Tiefling [Permalink]
Personal [hide]
Description: He stands about 6'7" and has the majority of his body covered in plate. His left leg appears badly burned and disfigured. His blue hair is lengthy and is close to two feet long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.
Personality: He is extraordinarily eccentric. He misses his home and complains about the freezing weather, even in summer.
History: His parents moved while he was still in utero so he is the first generation to be born here. He went to a religious school and was inspired by the priests there in charitable deeds. He moves from town to town, unable to find a place to settle.
Motivation: He is not mentally stable, and does not behave rationally; and to end his boredom
Flaws: Insane. Bonds: Immigrant, Religious. Occupation: Server
Voice: Russian accent
Attributes [hide]
Medium (6'7") Tiefling, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 27 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 9 (-1) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 4000 sp. 1 Minor magic item.
Adrex Vangdondalor, Male Dragonborn [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. His brass crest is still thick. His eyes are gold and catlike.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He was born a particularly ugly child, much to the horror of his parents. He was an apprentice working in his mother's forge. He ran away from his former home and has been making his living as a Spice Merchant for the past few years.
Motivation: He has comitted a past crime that haunts him to this day; and he feels that his past leaves him morally obligated to help
Ideals: Passionate. Flaws: Ugly, Insane. Bonds: Criminal record, Job. Occupation: Spice Merchant
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Evil (CR 12)
Armor Class 9
Hit Points 66 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 13 (+1) | 8 (-1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d10+1, Ranged +3 / 3d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 2000 gp. Gold and topaz bottle stopper cork (800 gp). Carved bone or ivory statuette (100 gp). A small bag of saffron. (100 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tordek Silverstone, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. He wears round tiny glasses practically rammed into his face.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born to a criminal king-pin and mafia family When Tordek reached his early adolescence his Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Being a Locksmith kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Seeks redemption.
Ideals: Impeccable. Flaws: Secretive. Bonds: Criminal record, Military. Occupation: Locksmith
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'4") Dwarf, True Neutral (CR 9)
Armor Class 14
Hit Points 44 (9d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 18 (+4) | 12 (+1) | 14 (+2) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Gnoll
Attacks Melee +0 / 3d4-3, Ranged +7 / 3d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 2 | 0 |
Possessions: 110000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Solid gold idol (1100 gp).
Trail In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: This northern man wears an entirely brown suit with black socks and a vest with buckled shoes. His clothes are grease stained in places. He keeps his orange fur in a flapper bob. His eyes are likewise hazel. His teeth are white and perfect.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born in the north. He took every job he could get his hands on, but the opportunities for Tabaxis in the north were limited. He left for the north, certain he would find work there.
Motivation: Wants to work out more often; and he's repulsed by the pc
Ideals: Athletic, Justice. Bonds: Poor, Immigrant, Attractive. Occupation: Armorer
Voice: Irish accent
Attributes [hide]
Medium (5'1") Tabaxi, Neutral Good (CR 10)
Armor Class 12
Hit Points 71 (10d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 12 (+1) | 9 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
Possessions: 700 gp. Cloth of gold vestments (170 gp). Brass mug with jade inlays (600 gp).
Gomory Glory, Female Tiefling [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears a black wide-brimmed hat and black clothes. She wears a wide-brimmed hat to cover her moderate length black hair. Her eyes are likewise gold.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is a font of random trivia from the lore and stories she has discovered
History: She is the product a well kept family trust fund and as such has never really known need. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. After a long history of fighting, Gomory and her spouse have recently divorced.
Motivation: Further expansion of business; and she uses money and sex appeal to get what she needs
Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, In love, Rich, Job. Occupation: Stylist
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'11") Tiefling, Lawful Good (CR 8)
Armor Class 12
Hit Points 51 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 14 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Giant, Draconic
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 1 | 0 |
Possessions: Malachite (10 gp). Tiger eye turquoise (10 gp). Rhodochrosite (10 gp). Moss agate (10 gp). Hematite (10 gp). Jet (80 gp).
Vepar Pride, Female Tiefling [Permalink]
Personal [hide]
Description: She dresses in collared shirts and wears a proper scarf over her head. Her white hair is singed and shortened. Her gold eyes dart from person to person.
Personality: She likes to make people angry or surprised. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Vepar was born on a far eastern mountains where she grew up under the tutelage of her mother, an expert Bowyer. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: Obtaining odd cultural Elven artifacts is her passion.
Flaws: Ugly, Antagonistic. Bonds: In love, Adventurer, Immigrant. Occupation: Bowyer
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'9") Tiefling, Lawful Evil (CR 3)
Armor Class 14
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 17 (+3) | 14 (+2) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Aquan, Draconic
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
Possessions: 800 sp. Deep green spinel (130 gp). Freshwater pearl (6 gp). Amber (130 gp). 1 Darkwood Buckler. 1 Half-Plate. 1 Half-Plate.
Gynnie TellPenny, Female Halfling [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her hair is short and white. This gray eyed southerner is not easily forgotten.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She works hard and plays hard.
History: She was raised in a forest tribe. She struck it rich when she found rare goods in large quantities. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: She has comitted a past crime that haunts her to this day; and money/treasure
Ideals: Justice. Flaws: Hedonist. Bonds: Rich, Attractive, Nature, Criminal record. Occupation: Merchant
Voice: Italian accent
Attributes [hide]
Small (2'10") Halfling, Lawful Evil (CR 14)
Armor Class 14
Hit Points 51 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 10 (+0) | 15 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 17
Languages Common, Halfling, Goblin, Giant
Attacks Melee +7 / 4d6+2, Ranged +8 / 4d6+3, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 2 | 1 | 1 | 0 |
Possessions: 600 pp. Gold music box (4000 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Gold and topaz bottle stopper cork (600 gp). Old masterpiece painting (2200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Gold dragon comb with red garnet eye (600 gp). A pair of silk slippers encrusted with tiny pearls. (120 gp). Jeweled electrum ring (2000 gp). Gold music box (4000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Heward Brent, Male Human [Permalink]
Personal [hide]
Description: This man has the majority of his body covered in plate. He has a penchant for wearing a ring with an oversized sapphire on his left hand. His hair is chestnut and curly. His half smiles and brown eyes are beguiling and draw you in.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.
Motivation: He has money and likes to spend it; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Optimist, Fighting. Bonds: Rich, Attractive. Occupation: Jeweler
Voice: Pirate accent
Attributes [hide]
Medium (6'6") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 12 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 90 gp.
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