Faral Kane, Female Half-Elf [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears a well pressed and immaculate suit (or dress). Her golden hair is heavily combed to the left. Her blue eyes are passionate and lively.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She has a small toy that she constantly fidgets with.
History: Faral was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She got away from her former life and has fallen to alcoholism.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she has decided she is irredeemable
Ideals: Joker, Fighting. Flaws: Addict. Bonds: Poor, Criminal record. Occupation: Beggar
Voice: Dutch accent
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 34 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 14 (+2) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Aquan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 5 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: Jasper (80 gp). Deep green spinel (120 gp). Sard (80 gp). Fire opal (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gimgen Foamtankard, Male Dwarf [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'0" when asserting himself. His auburn hair is lengthy. His otherwise smooth face is marked with small tiny scars.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: When he was but 6 years old his parents immigrated from the east. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He left for the east, certain he would find work there.
Motivation: Further expansion of business; and he wants nothing more than to rejoin the army
Ideals: Gifted. Flaws: Terse. Bonds: Immigrant, Military. Occupation: Engraver
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 14 (+2) | 18 (+4) | 14 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Terran, Aquan
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 1800 sp.
Gunter Othronus, Male Half-Elf [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and wears a robe, a symbol of luck around his neck, and a crossbow on his belt. His skin is also unnaturally pale. He keeps his red hair in a flapper bob. He has amber eyes and a yellow hat with a tan feather.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: His religion dominates his actions.
Ideals: Fighting, Joker. Flaws: Ugly. Bonds: Adventurer, Religious. Occupation: Sailor
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 15 (+2) | 9 (-1) | 15 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Auran
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 20 gp.
Calcitro Deephollow, Male Halfling [Permalink]
Personal [hide]
Description: A middle-aged man, he wears many layers of old clothing at all times, and is pretty ugly. His brown hair is drawn into a tight pony tail with a clover scrunchie. His amber eyes lackadaisically let the world flow into them.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a logical person and will generally grow upset if things defy logic and science.
History: Born to a poor family in the city he treasured whatever gifts he got. At some point he was captured by giants and was tortured. After several years of this he finally managed to escape. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Poor, Slave, Enemies. Occupation: Barber
Voice: Posh accent
Attributes [hide]
Small (3'2") Halfling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 57 (6d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 16 (+3) | 13 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Infernal
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 100 gp. Golden yellow topaz (1000 gp). Iolite (80 gp). Moonstone (80 gp). 1 Minor magic item. 1 Minor magic item.
Aura Shoe, Male Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears dark leathers with embroidery. His fur, while still mostly beige, has prominent grey streaks. His green eyes have a joyful gleam in them most of the time.
Personality: A deeply religious man he believes everything happens for a reason. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born to loving parents in a slum to the south. Aura abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He desires power and/or immortality; and obtaining odd cultural gnomish artifacts is his passion
Flaws: Antagonistic. Bonds: Attractive, Religious, Poor, Adventurer. Occupation: Mason
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'8") Tabaxi, Neutral Good (CR 14)
Armor Class 13
Hit Points 47 (14d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 17 (+3) | 9 (-1) | 12 (+1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +3
Possessions: A finely crafted rug of intricate, geometric designs worked with silver threading (10 gp). Fire opal pendant on a fine gold chain (1300 gp). Large well-done wool tapestry (300 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp). A life-sized copper and silver statuette of a cockatrice. (10 gp). 1 Medium magic item.
Hrathy Barlow, Female Half-Orc [Permalink]
Personal [hide]
Description: Runty and weak-looking, she is typically in her Farmer uniform. Her hair, while still mostly golden, has prominent grey streaks. Her eyes are likewise amber. Her teeth are yellowed and unaligned.
Personality: Hrathy speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.
History: She was born a particularly ugly child, much to the horror of her parents. She took every job she could get her hands on, but the opportunities for Half-Orcs in the north were limited. She moves from town to town, unable to find a place to settle.
Motivation: Further expansion of business; and balancing her hectic life and new farmer responsibilities is difficult
Ideals: Impeccable. Flaws: Ugly. Bonds: Job, Poor, Immigrant. Occupation: Farmer
Voice: Timid voice
Attributes [hide]
Medium (6'0") Half-Orc, Neutral Good (CR 1)
Armor Class 8
Hit Points 14 (1d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 20 (+5) | 6 (-2) | 14 (+2) | 8 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 1d4+5, Ranged +0 / 1d4-2, Grapple +5
Possessions: 300 sp.
Giselle Brownrigg, Female Human [Permalink]
Personal [hide]
Description: She is scrawny and has patchy golden stubble. She wears a robe, a symbol of her god around her neck, and a axe on her belt. She has a hunchback. Her golden hair is greasy and uncared for. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: She was born a particularly ugly child, much to the horror of her parents. From there she went from mercenary job to mercenary job. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Meet up once more with her childhood friend; and to reunite with her old friends
Ideals: Fighting, Impeccable. Flaws: Ugly, Insane. Bonds: Adventurer. Occupation: Sage
Voice: Low and grunting
Attributes [hide]
Medium (4'11") Human, True Neutral (CR 7)
Armor Class 12
Hit Points 31 (7d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 15 (+2) | 15 (+2) | 8 (-1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 100 pp.
Marigold Whispermouse, Female Halfling [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears a white coat over a black low-cut shirt, and a feathered hat upon her head. Her auburn hair is greasy and uncared for. Her otherwise smooth face is marked with small tiny scars.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.
History: The child of western immigrants she idolized her father. She dropped out of school to support her sick father, and resented it. She has been saving her money to try and buy her brother's freedom.
Motivation: Marry her brother to traveling adventurers; and her spouse's relatives view her with great suspicion
Ideals: Disciplined, Logical. Flaws: Ugly. Bonds: Family, Immigrant. Occupation: Apothecary
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 6)
Armor Class 14
Hit Points 52 (6d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 5 (-3) | 17 (+3) | 10 (+0) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Elven
Attacks Melee +0 / 2d6-3, Ranged +6 / 2d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 700 gp. Gold and topaz bottle stopper cork (1100 gp). Solid gold idol (900 gp). 1 Minor magic item. 1 Minor magic item.
Aelar Fahrend, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a mite stocky and sports violet clothing, slightly heavier than average wear. He wears a colorful flower in his silver hair. His blue eyes are passionate and lively.
Personality: He hates drow. He views them as having robbed his home of its proper glory. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born at the edge of vast forest. He went to a religious school and was inspired by the priests there in charitable deeds. Days after completing his studies, news broke out that his hometown was attacked by drow. Aelar was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.
Motivation: Several ex partners dislike his way of doing things and want revenge; and his religion dominates his actions
Ideals: Fighting. Bonds: Attractive, Enemies, Nature, Religious. Occupation: Guard
Voice: Smoker's lung
Attributes [hide]
Medium (4'11") Half-Elf, Neutral Evil (CR 4)
Armor Class 12
Hit Points 27 (4d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 15 (+2) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Goblin, Druidic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

