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NPC Generator

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Advanced [show]


Kody Amakiir, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His skin is flawless and his amber eyes scan people very quickly.

Personality: Kody speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He got into the Map Maker business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now mingles about in high society.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Shy. Bonds: Rich, Attractive, Job. Occupation: Map Maker

Voice: Scottish accent

Attributes [hide]

Kody Amakiir, Male Half-Elf Commoner 3
Medium (5'8") Half-Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)11 (+0) 10 (+0)5 (-3)
Skills Insight +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1800 sp. Deep green spinel (50 gp). Red spinel (50 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Quilla Munggen, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears skinny pants and wears a blue and white robe with the hood down. Her silver hair is greying along the sides and has receded to reveal a widow's peak. She has gleaming, smiling gray eyes.

Personality: She is happy with her job as a Cartwright. She turns her eye from what people do, preferring to live and let live. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born several months after her mother was called into army service. She was an apprentice working in her mother's forge. After a long history of fighting, Quilla and her spouse have recently divorced.

Motivation: An old rival family wants her found; and she's repulsed by the pc

Flaws: Antagonistic. Bonds: Job, Adventurer, Military, Family. Occupation: Cartwright

Voice: Russian accent

Attributes [hide]

Quilla Munggen, Female Gnome Druid 11
Small (3'6") Gnome, Neutral Evil (CR 11)
Armor Class 14
Hit Points 91 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 15 (+2)14 (+2) 19 (+4)12 (+1)
Skills History +6
Senses Passive Perception 14
Languages Common, Gnome, Terran, Gnoll
Attacks Melee +3 / 3d8-1, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166544321000

Possessions: 17000 sp. Large well-done wool tapestry (500 gp). A life-sized copper and silver statuette of a cockatrice. (20 gp). Gold dragon comb with red garnet eye (1700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mara Horineth, Female Half-Elf [Permalink]

Personal [hide]

Description: Standing 5'3", this woman wears a yellow small hat and yellow clothes. She wears a small hat to hide her balding. She is missing an eye and her face is severely sunburned. Her one remaining eye shines green.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is a great chef.

History: The child of eastern immigrants she idolized her mother. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Elves in Mara's homeland. Mara decided to take the middle way and become a bodyguard. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: Nothing but the best is good enough for her; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Gifted, Fighting, Impeccable. Flaws: Ugly. Bonds: Family, Immigrant. Occupation: Marshal

Voice: Uses sign language

Attributes [hide]

Mara Horineth, Female Half-Elf Rogue 3
Medium (5'3") Half-Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)13 (+1) 11 (+0)16 (+3)
Skills Acrobatics +3, Deception +5
Senses Passive Perception 10
Languages Common, Elven, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +5

Possessions: 100 gp. 1 Masterwork Musical instrument. 1 Climber’s kit.


Social Check DCs


Cressel Madness, Male Tiefling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a weathered and beat up set of banded mail beneath an oversized green coat. He wears a feathered hat to hide his balding. His face is scarred and worn.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he is greedy

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Rich. Occupation: Knight

Voice: Pirate accent

Attributes [hide]

Cressel Madness, Male Tiefling Expert 14
Medium (5'9") Tiefling, Lawful Good (CR 14)
Armor Class 11
Hit Points 117 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 18 (+4)11 (+0) 11 (+0)15 (+2)
Skills Deception +7, Stealth +6
Senses Passive Perception 10
Languages Common
Attacks Melee +8 / 4d6+3, Ranged +6 / 4d6+1, Grapple +3

Possessions: 5000 gp. Solid gold idol (800 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Fire opal pendant on a fine gold chain (700 gp). A miniature golden chest with tiny emeralds lining the top (30 gp). Jeweled anklet (3000 gp). An abacus with copper, silver and gold markers (30 gp). Brass mug with jade inlays (400 gp). Embroidered silk and velvet mantle with numerous moonstones (900 gp).


Social Check DCs


Fulbar Appleblossom, Male Halfling [Permalink]

Personal [hide]

Description: A 2'10" western man, he wears professional attire. With a patchy blonde beard and wild blonde hair. He has several tiny amber earrings on each ear.

Personality: He has a massive crush on the younger sibling of the Mason who has hired him part-time. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: A powerful brothel owner made him what he is. From his teen years he was always beautiful and desirable, so people have always doted on him. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He uses money and sex appeal to get what he needs; and wants his loneliness to end

Ideals: Justice. Bonds: Attractive, Rich, Has a crush, Mentor. Occupation: Mason

Voice: Hard of hearing, loud

Attributes [hide]

Fulbar Appleblossom, Male Halfling Warlock 4
Small (2'10") Halfling, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 25 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)16 (+3) 13 (+1)14 (+2) 17 (+3)8 (-1)
Skills Intimidation +1, Religion +4
Senses Passive Perception 13
Languages Common, Halfling, Dwarven, Sylvan
Attacks Melee -1 / 1d10-3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232200

Possessions: 35000 sp.


Social Check DCs


Grumbar Beverly, Male Half-Orc [Permalink]

Personal [hide]

Description: He stands about 6'5" and very much looks the part of a Locksmith. His right leg appears badly burned and disfigured. His silver hair is cut short. This brown eyed northerner is not easily forgotten.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His childhood dream was to be a Barkeep, but he was a colossal failure. He inherited the family business which he has now maintained for 2 years.

Motivation: Balancing his hectic life and new Locksmith responsibilities is difficult; and his religion dominates his actions

Ideals: Opinionated. Flaws: Depressed. Bonds: Job, Religious. Occupation: Locksmith

Voice: Indian accent

Attributes [hide]

Grumbar Beverly, Male Half-Orc Paladin 2
Medium (6'5") Half-Orc, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 21 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)11 (+0) 11 (+0)5 (-3)
Skills Animal Handling +2, Performance -1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 600 sp. 3 Alchemist’s fire.


Social Check DCs


Alston Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of magic around his neck, and a quarterstaff on his belt. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His auburn hair is thinning but still full. His face is covered beneath a completely black helmet.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He does not trust anyone and sleeps with one eye open.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Alston was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Alston's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Alston and his spouse have recently divorced.

Motivation: To get a good night's sleep; and expand his business

Ideals: Fighting, Philantrophist. Flaws: Antagonistic, Insomniac. Occupation: Blacksmith

Voice: Draws out vowels

Attributes [hide]

Alston Folkor, Male Gnome Cleric 4
Small (3'7") Gnome, Lawful Evil (CR 4)
Armor Class 11
Hit Points 30 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)18 (+4) 12 (+1)13 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Draconic, Aquan, Halfling
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 500 gp.


Social Check DCs


Seraphina Goodbarrel, Female Halfling [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a white coat over a blue low-cut shirt, and a broad hat upon her head. Her moppish red hair is in a traditional bowl cut. She wears crescent spectacles with a black brim.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Seraphina was born with her mother's beautiful face. Seraphina was born on a far northern forest where she grew up under the tutelage of her mother, an expert Engraver. She has been a successful dealer in antiques buying low and selling high.

Motivation: She is not mentally stable, and does not behave rationally; and retire the richest woman in the north

Ideals: Philantrophist, Entrepeneur. Flaws: Insane. Bonds: Attractive, Immigrant. Occupation: Engraver

Voice: Aggressive tone

Attributes [hide]

Seraphina Goodbarrel, Female Halfling Warlock 7
Small (2'8") Halfling, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 24 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 9 (-1)11 (+0) 7 (-2)10 (+0)
Skills Insight +1, Nature +3
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 8000 sp. 1 Minor magic item.


Social Check DCs


Ella Bafflestone, Female Gnome [Permalink]

Personal [hide]

Description: This woman wears a tan Stetson hat and tan clothes, and sports empty pouches on her belt. She has wavy black hair. She has a tattooed face.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She was born to a pair of big game hunters, but was frequently ill as a child. From there she went from mercenary job to mercenary job. In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.

Motivation: She wants to meet her childhood hero; and many orcs want her driven away

Ideals: Philantrophist. Flaws: Shy, Disease. Bonds: Adventurer, Enemies. Occupation: Courier

Voice: Thin and wheezing

Attributes [hide]

Ella Bafflestone, Female Gnome Expert 4
Small (3'5") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 35 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 18 (+4)8 (-1) 10 (+0)7 (-2)
Skills History +1, Perception +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. Smoky quartz (30 gp). Brown-green garnet (140 gp). 1 Minor magic item.


Social Check DCs

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