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NPC Generator

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Shava Blur, Female Tiefling [Permalink]

Personal [hide]

Description: She is generally well dressed albeit a few years behind the times. She has a moderate pudge and is not very fit. Her red hair is still thick. She has gleaming, smiling silver eyes.

Personality: Shava wants to be seen as a stoic, levelheaded, noble Sorcerer, so she tries to act the part. She does a good job, for the most part... The war was a terrible time for her, and Shava does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. From her teen years she was always beautiful and desirable, so people have always doted on her. She was granted arcane powers by her dying brother.

Motivation: She feels kind of lost in life; and she loathes her own lifestyle

Ideals: Disciplined, Gifted. Flaws: Depressed. Bonds: Attractive, Military. Occupation: Roofer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Shava Blur, Female Tiefling Sorcerer 8
Medium (5'8") Tiefling, Neutral Good (CR 8)
Armor Class 10
Hit Points 25 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)15 (+2) 6 (-2)15 (+2)
Skills Arcana +5, Intimidation +5
Senses Passive Perception 8
Languages Common, Goblin, Terran
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666530

Possessions: 4000 sp. 1 Minor magic item.


Social Check DCs


Matilda Spalding, Female Human [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is light but she possesses many pastel ritualistic tattoos. She tends to wear a grey poncho over her likewise colored trousers and shirt. Her feathered hat is riddled with cuts and holes. She tend to wears goggles to shield her eyes.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She was born on a small isolated farm. From there she went from mercenary job to mercenary job. During her travels, Matilda and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Matilda discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Matilda fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: She has passion for adventuring and risk; and obtaining odd cultural half-orc artifacts is her passion

Ideals: Impeccable. Flaws: Ugly, Disease. Bonds: Nature, Adventurer. Occupation: Bricklayer

Voice: Switch between two voices

Attributes [hide]

Matilda Spalding, Female Human Commoner 1
Medium (5'9") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 14 (+2)12 (+1) 11 (+0)12 (+1)
Skills Acrobatics +2, Deception +3
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +3

Possessions: Just what you see.


Social Check DCs


Sun Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a missing left arm. He tends to wear a large brown jacket. His fur is beige and very short. He wears large thick round spectacles.

Personality: Prone to second guessing himself, he comes off as nervous. He is lazy and tries to find solutions quickly.

History: His father raised him in a mountain cabin. His mother had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: Find a way to reverse the transformation of his brother; and wants to raise his children well

Flaws: Shy, Lazy. Bonds: Nature, Rich, Family. Occupation: Carter

Voice: Scottish accent

Attributes [hide]

Sun Of Ale, Male Tabaxi Paladin 4
Medium (6'4") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 14 (+2)16 (+3) 10 (+0)19 (+4)
Skills Investigation +5, Stealth +5
Senses Passive Perception 10
Languages Common, Auran, Undercommon, Halfling
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 41000 sp. 1 Minor magic item.


Social Check DCs


Roger Mystralath, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears baggy violet pantaloons and a blue scarf. He carries a battered ceremonial dagger and tarnished whip as well. He has a small bristly mustache and wavy silver hair. His face is covered beneath a completely black helmet.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Roger fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Opinionated, Gifted. Flaws: Antagonistic. Occupation: Navigator

Voice: Soft and melodious

Attributes [hide]

Roger Mystralath, Male Half-Elf Paladin 15
Medium (5'6") Half-Elf, Chaotic Good (CR 15)
Armor Class 11
Hit Points 123 (15d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)17 (+3) 12 (+1)8 (-1)
Skills Medicine +6, Religion +8
Senses Passive Perception 11
Languages Common, Elven, Giant, Aquan, Druidic
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14021

Possessions: 8000 gp. Jade (150 gp). Onyx (20 gp). 1 Medium magic item.


Social Check DCs


Elama Caphaxath, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a tight fitting violet shirt and pants. She is bald on top and has large black tufts of hair around her ears. She has hazel eyes and a violet hat with a green feather.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is obsessed with a lost civilization.

History: She was born the only child of a wealthy merchant. Elama abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Meet up once more with her childhood friend; and retire the richest woman in the west

Ideals: Passionate, Entrepeneur. Flaws: Ugly. Bonds: Immigrant, Adventurer. Occupation: Painter

Voice: Smoker's lung

Attributes [hide]

Elama Caphaxath, Female Half-Elf Commoner 15
Medium (5'7") Half-Elf, Chaotic Neutral (CR 15)
Armor Class 12
Hit Points 65 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)6 (-2) 12 (+1)18 (+4)
Skills Deception +9, Survival +6
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2

Possessions: 1100 pp. Violet garnet (1500 gp). Malachite (8 gp). Black opal (1300 gp). Malachite (8 gp). Chrysoprase (70 gp). 1 Medium magic item.


Social Check DCs


Kite Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears bulky brown painted plate armor. He wears his gray fur up. This blue eyed northerner is not easily forgotten.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Kite was born on a far northern forest where he grew up under the tutelage of his father, an expert Animal Trainer. He moves from town to town, unable to find a place to settle.

Motivation: To clean up the streets; and his religion dominates his actions

Ideals: Philantrophist. Flaws: Ugly. Bonds: Guardian, Religious, Immigrant. Occupation: Animal Trainer

Voice: Voice breaks

Attributes [hide]

Kite Candle, Male Tabaxi Warlock 7
Medium (6'4") Tabaxi, Neutral Good (CR 7)
Armor Class 14
Hit Points 31 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)19 (+4) 8 (-1)10 (+0) 14 (+2)15 (+2)
Skills Performance +5, Sleight of Hand +7
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: Jasper (60 gp).


Social Check DCs


Norsko Brandon, Male Half-Orc [Permalink]

Personal [hide]

Description: Standing 5'11", this man wears tight fitting clothing which further accentuates his frame. He has brown hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is irascible and easily irritated. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: He was raised in a white middle class family as the only child. Like his father and his sister before him, after school he went straight into learning to become a Seamstress. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things; and further expansion of business

Flaws: Insomniac, Antagonistic, Mundane. Bonds: Attractive, Enemies, Job. Occupation: Seamstress

Voice: Ums and uhs a lot

Attributes [hide]

Norsko Brandon, Male Half-Orc Druid 2
Medium (5'11") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 16 (+3)5 (-3) 9 (-1)11 (+0)
Skills History -1, Intimidation +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 150 gp. Solid gold idol (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). 1 Chain shirt.


Social Check DCs


Kelter Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is armored in gleaming platemail with gilded edges. A flowing red cape and mantle trimmed with soft violet waves gently in the breeze. His blonde hair is lengthy. He has gleaming, smiling green eyes.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He is the product a well kept family trust fund and as such has never really known need. A few years later when the south was not economically sound they moved to his current location. After months of barely getting by, Kelter managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He feels that his past leaves him morally obligated to help.

Flaws: Insane. Bonds: Rich, Attractive, Criminal record, Immigrant. Occupation: Engraver

Voice: Rolls R's

Attributes [hide]

Kelter Strongbones, Male Halfling Rogue 6
Small (2'10") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 27 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)11 (+0) 13 (+1)12 (+1)
Skills Acrobatics +6, Arcana +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 5000 sp.


Social Check DCs


Thokk Payton, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is very fat, and is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft blue waves gently in the breeze. He has a long black beard with little hanging trinkets. His eyes are hazel and catlike.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He struck it rich when he found rare goods in large quantities. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He's repulsed by the PC.

Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Rich, Military. Occupation: Animal Trainer

Voice: Hard of hearing, loud

Attributes [hide]

Thokk Payton, Male Half-Orc Aristocrat 3
Medium (6'9") Half-Orc, True Neutral (CR 3)
Armor Class 9
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)7 (-2) 13 (+1)6 (-2)
Skills Deception +0, Investigation +0
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs

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