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NPC Generator

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Advanced [show]


Melech Failure, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft blue waves gently in the breeze. He wears a broad hat to cover his moderate length purple hair. His red eyes are slightly larger than normal.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He does not believe in violence as a means to an end. He is a dedicated Doctor but believes his peers are too gung-ho.

History: From birth he was tutored by a cruel and relentless mentor. His mother had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: He doesn't get along with people that don't share his tastes; and he has money and likes to spend it

Ideals: Impeccable, Pacifist. Bonds: Rich, Immigrant, Mentor. Occupation: Doctor

Voice: High pitched and raspy

Attributes [hide]

Melech Failure, Male Tiefling Fighter 8
Medium (6'1") Tiefling, Lawful Good (CR 8)
Armor Class 9
Hit Points 68 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 16 (+3)15 (+2) 12 (+1)13 (+1)
Skills Athletics +2
Senses Passive Perception 11
Languages Common, Druidic, Elven
Attacks Melee +2 / 2d10-1, Ranged +2 / 2d10-1, Grapple +2

Possessions: 300 gp. Violet garnet (900 gp). Golden yellow topaz (900 gp). 1 Minor magic item.


Social Check DCs


Pandjed Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is very fat, and wears a green small hat and green clothes. His black crest is thinning but still full. His otherwise smooth face is marked with small tiny scars.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: The child of a Farmer, who enjoyed hunting, Pandjed was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Pandjed took refuge in the ruined castle and found the beat up pickaxe and armor he uses now. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to open a new tavern; and balancing his hectic life and new roofer responsibilities is difficult

Ideals: Optimist. Flaws: Ugly. Bonds: Job, In love, Nature, Criminal record. Occupation: Roofer

Voice: Sounds elderly

Attributes [hide]

Pandjed Ophinshtalajiir, Male Dragonborn Ranger 10
Medium (6'3") Dragonborn, Lawful Evil (CR 10)
Armor Class 12
Hit Points 88 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)12 (+1) 11 (+0)18 (+4)
Skills Intimidation +8, Stealth +6
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1201

Possessions: 1300 gp. Jade (50 gp). Lapis lazuli (10 gp).


Social Check DCs


Henk Wedgwood, Male Half-Orc [Permalink]

Personal [hide]

Description: A 6'2" southern man, he tends to wear a black poncho over his likewise colored trousers and shirt. His auburn hair is kept up in a ponytail inside a broad hat. His skin is flawless and his violet eyes scan people very quickly.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. A true patriot, Henk would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was raised in a mountains tribe. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Henk took refuge in the old dungeon and found the beat up shield and armor he uses now. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Mundane. Bonds: Attractive, Military, Nature. Occupation: Bellfounder

Voice: Smooth and feminine

Attributes [hide]

Henk Wedgwood, Male Half-Orc Cleric 4
Medium (6'2") Half-Orc, Neutral Good (CR 4)
Armor Class 8
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 12 (+1)8 (-1) 16 (+3)11 (+0)
Skills Investigation +1, Sleight of Hand +0
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 500 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Shifting In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a brown vest with golden trim over her white shirt. Her yellow leather gloves and pants are well-kept, and her brown boots flare out at the collars. She keeps her long orange fur kept up in a rat tail. Her eyes are copper.

Personality: She is very quiet and rarely speaks above a whisper. Energy wise she seems alert and responsive.

History: Raised by wardens she was only a novice when gnolls swooped upon their monastery and killed most of the order. Her parents were killed by gnolls in a raid when she was still a young child. The gnolls captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: A deep hatred of gnolls.

Ideals: Professionalism. Flaws: Ugly, Shy. Bonds: Religious, Enemies. Occupation: Detective

Voice: Loud with bravado

Attributes [hide]

Shifting In the Wind, Female Tabaxi Expert 2
Medium (5'11") Tabaxi, Neutral Good (CR 2)
Armor Class 13
Hit Points 5 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)11 (+0) 8 (-1)14 (+2)
Skills Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 390 gp.


Social Check DCs


Ida Braxton, Female Human [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a grey armored body suit, with a simple tan line shooting up and back down. She is bald on top and has large silver tufts of hair around her ears. She has gleaming, smiling violet eyes.

Personality: She hates illithids. She views them as having robbed her home of its proper glory. She is obsessed with finding treasure.

History: Born in the south her family was never financially stable. Her parents were killed by illithids in a raid when she was still a young child. The illithids captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She is searching for what she claims is her rightful reward.

Motivation: She has passion for adventuring and risk.

Flaws: Ugly. Bonds: Enemies, Adventurer, Poor. Occupation: Ruler

Voice: Italian accent

Attributes [hide]

Ida Braxton, Female Human Commoner 1
Medium (6'0") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 18 (+4)17 (+3) 15 (+2)13 (+1)
Skills Intimidation +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Abyssal, Goblin, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 6000 cp. Golden pearl (150 gp).


Social Check DCs


Senteq Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Gnome, and stands approximately 3'6". He wears tan trousers with brown and blue striped suspenders. He wears various colorful collared shirts, and his gloved hand is found clutching a shortspear. His chestnut hair is braided into rings. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He has recently gotten a pet goose that steals things from people.

Motivation: To pay off his debts.

Flaws: Ugly, Disease. Bonds: Criminal record, Rich, Debt. Occupation: Map Maker

Voice: Indian accent

Attributes [hide]

Senteq Fiddlefen, Male Gnome Adept 4
Small (3'6") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 25 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)13 (+1) 11 (+0)13 (+1)
Skills Acrobatics +3, Religion +3
Senses Passive Perception 10
Languages Common, Gnome, Aquan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 5000 sp. 1 Minor magic item.


Social Check DCs


Senteq Beren, Male Gnome [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he prefers to wear flannel. He has a long auburn beard with little hanging trinkets. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He misses his home and complains about the freezing weather, even in summer.

History: Senteq lived on a farm with his father, near the main road leading to a nearby town. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Cartwright work with an outfit from a few towns over. Cartwright work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: Balancing his hectic life and new Cartwright responsibilities is difficult; and wants to open a new tavern

Flaws: Insomniac. Bonds: Job, Immigrant, Family. Occupation: Cartwright

Voice: Low range voice

Attributes [hide]

Senteq Beren, Male Gnome Monk 3
Small (3'5") Gnome, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 16 (+3)13 (+1) 9 (-1)12 (+1)
Skills Performance +3, Religion +3
Senses Passive Perception 9
Languages Common, Gnome, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Orsik Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears light armors faded through time and improper care. His moppish black hair is in a traditional bowl cut. He tend to wears goggles to shield his eyes.

Personality: He has a massive crush on the younger sibling of the Shoemaker who has hired him part-time. He is an amazing painter.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Aside from being a slave or a gladiator, there isn't much legitimate work for Dwarves in Orsik's homeland. Orsik decided to take the middle way and become a bodyguard. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He wants to get laid; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Gifted, Fighting. Bonds: Has a crush, Immigrant. Occupation: Shoemaker

Voice: Deep voice with rolling R's

Attributes [hide]

Orsik Morigak, Male Dwarf Aristocrat 2
Medium (4'5") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 18 (+4)11 (+0) 10 (+0)7 (-2)
Skills History +2, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 300 gp.


Social Check DCs


Unvera Pilwicken, Female Gnome [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She wears dark leathers with embroidery. Her whole body is exceptionally muscular. She keeps her auburn hair in a pixie cut. Her eyes are green and she is always smoking a pipe.

Personality: Calm and collected, she is a well trained Junk Dealer. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: Unvera was born in the south. At a young age she loved to build and create. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has worked as a Junk Dealer like her father before her.

Motivation: Balancing her hectic life and new Junk Dealer responsibilities is difficult.

Ideals: Persistence, Fighting. Bonds: Immigrant, Job, Attractive. Occupation: Junk Dealer

Voice: Rolls R's

Attributes [hide]

Unvera Pilwicken, Female Gnome Expert 4
Small (3'1") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 17 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)10 (+0) 12 (+1)10 (+0)
Skills Acrobatics +2, History +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +2

Possessions: 200 gp. Amber (100 gp). Blue quartz (10 gp). 1 Minor magic item.


Social Check DCs

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