Kriv Beryntolthropal, Male Dragonborn [Permalink]
Personal [hide]
Description: This man wears black leather gloves, a black jacket, and tight pants, and sports empty pouches on his belt. His white crest is unkempt and raggedy. He has a dull look in his red eyes.
Personality: He dislikes all the random violence that takes place in the north. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born to loving parents in a slum to the north. His childhood dream was to be a Sculptor, but he was a colossal failure. He has set out to sabotage the competition.
Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job
Ideals: Pacifist, Philantrophist. Flaws: Ugly. Bonds: Poor, Job. Occupation: Shoemaker
Voice: Whispers
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Evil (CR 9)
Armor Class 11
Hit Points 58 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 16 (+3) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Abyssal, Dwarven, Halfling
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Oloric Trueblood, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'4" when asserting himself. His white hair has been sun bleached extensively. He tend to wears goggles to shield his eyes.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is lazy and tries to find solutions quickly.
History: Born in the north to a Priest, Oloric learned a great deal about his father's area of expertise. He dropped out of school before completing his studies. He's also a talented Guard, but doesn't like to broadcast it.
Motivation: His relatives are trying to arrange a marriage; and balancing his hectic life and new priest responsibilities is difficult
Ideals: Logical. Flaws: Depressed, Lazy. Bonds: Job, Family. Occupation: Priest
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'4") Dwarf, Lawful Neutral (CR 12)
Armor Class 13
Hit Points 106 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 19 (+4) | 14 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Terran
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 3 | 2 |
Possessions: 100 pp.
Zook Fabblestabble, Male Gnome [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He is renowned for his bright blue suits and hats. His whole body is exceptionally muscular. He keeps his chestnut hair in a pixie cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.
Personality: A skeptical and narcissistic man, Zook's first love is himself. His second love is also himself. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born at the edge of vast plains. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Zook took refuge in the ruined castle and found the beat up scimitar and armor he uses now. He has worked as a Mayor like his father before him.
Motivation: Further expansion of business; and wants to open a new tavern
Ideals: Impeccable. Flaws: Impulsive. Bonds: Immigrant, Attractive, Nature, Job. Occupation: Mayor
Voice: Voice breaks
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 12)
Armor Class 12
Hit Points 69 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 14 (+2) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnome, Celestial, Orc
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1
Possessions: 1000 gp. Silver comb with moonstones (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Old masterpiece painting (1500 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (70 gp). Cloth of gold vestments (130 gp). Eyepatch with mock eye of sapphire and moonstone (1500 gp).
Aline Meliamne, Female Half-Elf [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking northern young adult. She is well dressed, constantly wearing a yellow suit, green shirt, and tan tie. Beneath her clothing is a huge mess of scar tissue. She keeps her long silver hair kept up in a rat tail. She has a dull look in her violet eyes.
Personality: A skeptical and narcissistic woman, Aline's first love is herself. Her second love is also herself. Further she is a bit of a stoner and is frequently out of it.
History: Born to a poor family in the city she treasured whatever gifts she got. Her mother was a mechanic, and taught her how to fix just about anything. She got away from her former life and has fallen to alcoholism.
Motivation: She feels the way she acts is they only way to get by in the world; and she is currently in port desperately looking for someone to get her out
Ideals: Impeccable, Persistence. Flaws: Addict. Bonds: Slave, Poor. Occupation: Mercenary
Voice: Pronounces O like U
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 12 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 10 (+0) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 2700 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Two Llamas Of Ivory, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She is wearing a tight brown one piece outfit complete with pants, hood, and a cape. Her beige fur is smooth and relatively long. She wears an eyepatch.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. The war was a terrible time for her, and Two Llamas does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She was born a particularly ugly child, much to the horror of her parents. Her mother was a soldier and died while she was still young. Two Llamas was left her mother's suit of armor and trained in its use and care. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Athletic. Flaws: Ugly, Emotional, Depressed. Bonds: Military. Occupation: Gardener
Voice: Loud with bravado
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 17 (+3) | 9 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 70 gp. Red garnet (70 gp).
Heskan Argenthrixus, Male Dragonborn [Permalink]
Personal [hide]
Description: Standing 6'3", this man likes to wear ponchos typically of a light green in addition to tight pants. He sports a flattop crest cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He believes the world needs to unite to get rid of drow once and for all.
History: He was born in the east. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Shepherd work with an outfit from a few towns over. Shepherd work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Shepherd for the past few years.
Motivation: He uses money and sex appeal to get what he needs; and several ex partners dislike his way of doing things and want revenge
Bonds: Attractive, Enemies, Immigrant, Job, Rich. Occupation: Shepherd
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Neutral (CR 16)
Armor Class 13
Hit Points 116 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 15 (+2) | 14 (+2) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Undercommon, Orc
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 8000 gp. Rose (60 gp). Amber (110 gp). Chrysoberyl (110 gp). Chrysoberyl (110 gp). Bloodstone (60 gp). Malachite (16 gp). Black opal (1400 gp). Alexandrite (1600 gp). Star rose quartz (60 gp). Iolite (60 gp).
Five Mist, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a pastel shirt, with a black mid length skirt with black tights and flats, usually wearing a coat over them. She carries with her a set of nunchakus on her belt, each one with a aquamarine on the hilt. Her gray fur is greasy and uncared for. Her eyes are blue and she is always smoking a pipe.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: She was raised in a desert tribe. Brilliant and gifted she never wanted to apply herself. She has been saving her money to try and buy her brother's freedom.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and her relatives are trying to arrange a marriage
Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Family, Nature. Occupation: Bowyer
Voice: Farmer accent
Attributes [hide]
Medium (5'0") Tabaxi, True Neutral (CR 4)
Armor Class 8
Hit Points 23 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 6 (-2) | 11 (+0) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
Possessions: 100 gp. 1 Minor magic item.
Ronwe Harmony, Female Tiefling [Permalink]
Personal [hide]
Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her hair is short and blue. Her eyes are likewise silver. Her teeth are yellowed and unaligned.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She also hits on women, regardless of circumstances.
History: Born to a Map Maker, her mother struggled to pay the bills. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: She's in love.
Ideals: Fighting. Flaws: Ugly. Bonds: Has a crush, Poor, Religious. Occupation: Spy
Voice: Sensual and smooth
Attributes [hide]
Medium (5'9") Tiefling, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 22 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 9 (-1) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Draconic
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
Possessions: 7000 sp. Obsidian (7 gp). Blue star sapphire (400 gp). Obsidian (7 gp). Golden yellow topaz (1000 gp). Rose (30 gp). Banded agate (7 gp).
Dazzazn Sumnarghthrysh, Male Dragonborn [Permalink]
Personal [hide]
Description: This man wears many layers of old clothing at all times, and sports empty pouches on his belt. He keeps his long rusty crest kept up in a rat tail. His face is scarred and worn.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born to loving parents in a slum to the west. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To reunite with his old friends.
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor, In love, Adventurer. Occupation: Stableman
Voice: Relaxed voice
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 13 (+1) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
Possessions: 2000 cp.
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