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NPC Generator

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Advanced [show]


Torbera Silveraxe, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She sports a flattop hair cut. Her hazel eyes lackadaisically let the world flow into them.

Personality: She speaks before she thinks and is too direct. She is obsessed with a lost civilization.

History: She served in the navy to pay for her family's outstanding loans. She was an athlete and attended two major summer competitions. She never won. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She has passion for adventuring and risk; and to prove her worth to the world

Ideals: Fighting, Athletic. Flaws: Impulsive. Bonds: Adventurer, Military. Occupation: Navigator

Voice: Soft and mumbly

Attributes [hide]

Torbera Silveraxe, Female Dwarf Commoner 8
Medium (3'9") Dwarf, Lawful Evil (CR 8)
Armor Class 10
Hit Points 52 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 18 (+4)13 (+1) 14 (+2)5 (-3)
Skills Deception +0, Religion +4
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0

Possessions: 1400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vorka Hampton, Female Half-Orc [Permalink]

Personal [hide]

Description: She has a missing right arm. She wears white robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a halberd, but if one is not available she will default to her longbow. She sports a flattop hair cut. Her fierce green eyes like to dwell on things.

Personality: She exudes charisma. She is a tour de force of persuasion. A true patriot, Vorka would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She left for the north, certain she would find work there.

Motivation: She wants nothing more than to rejoin the army; and she is content

Bonds: Attractive, Military, Immigrant. Occupation: Dyer

Voice: Hard of hearing, loud

Attributes [hide]

Vorka Hampton, Female Half-Orc Barbarian 6
Medium (4'11") Half-Orc, Chaotic Good (CR 6)
Armor Class 11
Hit Points 71 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 17 (+3)14 (+2) 10 (+0)7 (-2)
Skills Intimidation +1
Senses Passive Perception 10
Languages Common, Orc, Draconic, Druidic
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 7000 sp.


Social Check DCs


Azaki Xiloscient, Male Half-Elf [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears tattered old clothes. His skin is also unnaturally pale. He wears a small hat to hide his balding. His thin eyebrows rest above his beady blue eyes.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born to a criminal king-pin and mafia family He was taken from his home at a very young age. He used his abilities to trick people and travel the world for free.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and a rival would like him out of the picture

Ideals: Artistic, Extrovert. Flaws: Ugly. Bonds: Criminal record, Slave. Occupation: Map Maker

Voice: Prounounces S like Z

Attributes [hide]

Azaki Xiloscient, Male Half-Elf Sorcerer 5
Medium (5'5") Half-Elf, True Neutral (CR 5)
Armor Class 8
Hit Points 19 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 13 (+1)16 (+3) 4 (-3)13 (+1)
Skills Perception +0, Stealth +1
Senses Passive Perception 11
Languages Common, Elven, Ignan, Abyssal, Celestial
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146640000

Possessions: 600 gp. Black opal (1400 gp). Blue sapphire (1400 gp).


Social Check DCs


Torinn Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears many layers of old clothing at all times. His crest is copper and very short. His face is covered beneath a completely black helmet.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born a particularly ugly child, much to the horror of his parents. After coming to the age of reason, Torinn took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He's repulsed by the PC; and he doesn't get along with people that don't share his tastes

Ideals: Justice, Philantrophist, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Seamstress

Voice: Dutch accent

Attributes [hide]

Torinn Fharngnarthnost, Male Dragonborn Warlock 9
Medium (6'5") Dragonborn, Chaotic Good (CR 9)
Armor Class 8
Hit Points 45 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 12 (+1)15 (+2) 11 (+0)15 (+2)
Skills Deception +5
Senses Passive Perception 10
Languages Common, Druidic, Auran
Attacks Melee +5 / 3d4+2, Ranged +1 / 3d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322222

Possessions: 1700 gp. Black pearl (900 gp). Rhodochrosite (15 gp). Onyx (50 gp). Peridot (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ralf Denholm, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing grey shirts, loose pants, and blazers most of the time. He is bristling with hidden weapons, mostly sais and quarterstaffs. His chestnut hair is styled in orderly dreadlocks. He wears a mask on his face.

Personality: He speaks before he thinks and is too direct. He is able to fit into much smaller and tighter spaces than normal.

History: Ralf was born in the east. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. He has recently gotten a pet goose that steals things from people.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Gifted, Persistence. Flaws: Impulsive. Bonds: Attractive, Criminal record. Occupation: Dyer

Voice: Old thin voice

Attributes [hide]

Ralf Denholm, Male Human Barbarian 1
Medium (6'5") Human, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 11 (+0)13 (+1) 11 (+0)16 (+3)
Skills Acrobatics +6, Stealth +6
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +6

Possessions: 400 sp. Freshwater pearl (4 gp).


Social Check DCs


Fallond Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 4'3" and is well dressed, constantly wearing a brown suit, violet shirt, and green tie. His left hand appears badly burned and disfigured. His chestnut hair is thinning but still full. His eyes are likewise violet. His teeth are white and perfect.

Personality: He never swears and excessively uses polite adverbs when speaking. He does not trust anyone and sleeps with one eye open.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: To get a good night's sleep; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Insomniac. Bonds: Attractive, Rich. Occupation: Weaver

Voice: Sounds elderly

Attributes [hide]

Fallond Graybeard, Male Dwarf Expert 5
Medium (4'3") Dwarf, True Neutral (CR 5)
Armor Class 9
Hit Points 36 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 16 (+3)13 (+1) 15 (+2)11 (+0)
Skills Investigation +4, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Giant
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Alex Hallewell, Male Human [Permalink]

Personal [hide]

Description: He wears brown leather gloves, a brown jacket, and tight pants. His attire stands in sharp contrast to his ceremonial dagger, which is beautifully polished and possesses an ornate carving of a rose on it. His red hair is knotted and matted. His green eyes lackadaisically let the world flow into them.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is able to fit into much smaller and tighter spaces than normal.

History: He was born in the west. A few years later when the east was not economically sound they moved to his current location. Being a Stableman kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend

Ideals: Gifted. Flaws: Antagonistic. Bonds: Immigrant, Criminal record, Adventurer. Occupation: Stableman

Voice: Sighs a lot, exhausted

Attributes [hide]

Alex Hallewell, Male Human Warrior 11
Medium (5'5") Human, Lawful Evil (CR 11)
Armor Class 12
Hit Points 62 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 8 (-1)15 (+2) 17 (+3)16 (+3)
Skills Acrobatics +6, Deception +7
Senses Passive Perception 13
Languages Common, Draconic, Celestial
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +7

Possessions: 2900 gp. Golden circlet with four aquamarines (5000 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (80 gp).


Social Check DCs


Pennie Wiseacre, Female Halfling [Permalink]

Personal [hide]

Description: A pudgy woman standing about 2'9" has a big stupid grin on her face most of the time. She very much looks the part of a Shipwright. Her head has been shaved. Her eyes are likewise blue.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She takes great joy in being the best Shipwright in town.

History: She was raised in a desert tribe. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Pennie took refuge in the old dungeon and found the beat up longsword and armor she uses now. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Wants to open a new tavern; and she'd like to take her coworkers down a peg

Flaws: Ugly, Terse. Bonds: Job, Nature, Adventurer. Occupation: Shipwright

Voice: Booming voice

Attributes [hide]

Pennie Wiseacre, Female Halfling Adept 4
Small (2'9") Halfling, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 13 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 10 (+0)13 (+1) 11 (+0)11 (+0)
Skills Performance +2, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Halfling, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 100 gp.


Social Check DCs


Mardnab Munggen, Female Gnome [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her silver hair is braided into rings. She wears large thick round spectacles.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is used to getting what she wants. In part because she is a meticulous planner.

History: She comes from a rich southern family. She moved from fad to fad and when she turned 15 she discovered painting. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: Wants to work out more often; and money/treasure

Ideals: Professionalism, Artistic, Athletic. Flaws: Antagonistic. Bonds: Rich, In love. Occupation: Carpenter

Voice: Italian accent

Attributes [hide]

Mardnab Munggen, Female Gnome Bard 12
Small (3'3") Gnome, True Neutral (CR 12)
Armor Class 11
Hit Points 40 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)14 (+2) 12 (+1)9 (-1)
Skills Medicine +5, Persuasion +3
Senses Passive Perception 11
Languages Common, Gnome, Orc, Auran
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433332

Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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