Nuthra Dhyrktelonis, Female Dragonborn [Permalink]
Personal [hide]
Description: A 6'6" northern woman, she wears a well pressed and immaculate suit (or dress). Her long silver crest is drawn into a two foot long braid. Her eyes are red and she is always smoking a pipe.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is able to make almost anything out of random pieces of junk.
History: She was born on a small isolated farm. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She was granted martial powers by her dying sister.
Motivation: To pay off her debts; and money/treasure
Ideals: Philantrophist, Gifted. Bonds: Nature, Rich, Debt. Occupation: Mercenary
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 9)
Armor Class 12
Hit Points 70 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 14 (+2) | 14 (+2) | 15 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 16
Languages Common, Giant, Ignan
Attacks Melee +7 / 3d4+4, Ranged +5 / 3d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 4 | 3 | 2 | 1 | 0 | 0 |
Possessions: 900 gp. Sardonyx (50 gp). Onyx (50 gp). Banded agate (16 gp). Carnelian (50 gp). Iolite (50 gp). Golden yellow topaz (1500 gp). Golden yellow topaz (1500 gp). Obsidian (16 gp).
Savaran Phrahdrandon, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears just a black suit. Her copper crest is thinning but still full. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: Savaran speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: A powerful brothel owner made her what she is. Savaran was born on a far eastern desert where she grew up under the tutelage of her mother, an expert Assassin. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Meet up once more with her childhood friend; and she has passion for adventuring and risk
Ideals: Impeccable. Bonds: Attractive, Adventurer, Mentor, Immigrant. Occupation: Assassin
Voice: Excited and jittery
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Evil (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 17 (+3) | 8 (-1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 320 gp.
Alexandre Blum, Male Half-Elf [Permalink]
Personal [hide]
Description: This light-skinned male is wearing colorful clothing, dressed as a Junk Dealer. He is tall, broad shouldered and powerfully built. His black hair, when down, is lengthy. He tend to wears goggles to shield his eyes.
Personality: His tongue was cut out and he uses sign language. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He was born in a small desert village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Flaws: Disease. Bonds: Criminal record, Nature. Occupation: Junk Dealer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 87 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 15 (+2) | 18 (+4) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Terran, Halfling, Orc, Druidic
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3
Possessions: 2400 gp. Freshwater pearl (6 gp). Chrysoberyl (50 gp). Rhodochrosite (6 gp). Blue quartz (6 gp). Sardonyx (40 gp). Black opal (1300 gp). Alexandrite (300 gp). Blue star sapphire (1300 gp).
Bree Littlefoot, Female Halfling [Permalink]
Personal [hide]
Description: She is dressed in earthy colors with a red and yellow handkerchief worn on her left side. She carries with her a set of greatswords, each one with a ruby on the hilt. She only wears one on her belt and the other on her back. Her hair is always cut to a buzz. Her ears are large.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: Her mother raised her in a mountain cabin. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bree fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she has a rivalry with the church that dominates her actions
Ideals: Fighting, Opinionated. Flaws: Ugly. Bonds: Criminal record, Nature, Religious. Occupation: Weaver
Voice: Jittery and nervous
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 34 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 15 (+2) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 800 gp. Chalcedony (60 gp).
Seere Bedlam, Female Tiefling [Permalink]
Personal [hide]
Description: She has a missing right arm. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her broad hat is riddled with cuts and holes. Her eyes are red and beady.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: She was born blind and as such lacked many opportunities for work. Cursed with vampirism at a very young age, Seere has worked very hard to control her curse. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Doesn't want to be a Jeweler and was forced into it by her family.
Flaws: Ugly, Shy, Disease. Bonds: Slave. Occupation: Jeweler
Voice: Indian accent
Attributes [hide]
Medium (6'3") Tiefling, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 12 (+1) | 7 (-2) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 300 gp. 1 Everburning torch. 1 Everburning torch. 3 Alchemist’s fire.
Matilda Payton, Female Human [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She wears her hair in dreadlocks. She has a dull look in her green eyes.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Through the years after Matilda was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Matilda's father didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's repulsed by the pc
Ideals: Fighting, Athletic, Opinionated. Flaws: Antagonistic. Bonds: Attractive. Occupation: Merchant
Voice: Boston accent
Attributes [hide]
Medium (4'10") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 13 (+1) | 13 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 20 gp.
Cockaby Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: Runty and weak-looking, he is dressed in earthy colors with a blue and red handkerchief worn on his right side. He has a red handlebar mustache and slicked back red hair. His thin eyebrows rest above his beady brown eyes.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has been saving his money to try and buy his sister's freedom.
Motivation: Wants to raise his children well; and his spouse's relatives view him with great suspicion
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor, Slave, Family. Occupation: Assassin
Voice: French accent
Attributes [hide]
Small (3'8") Gnome, True Neutral (CR 14)
Armor Class 11
Hit Points 126 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 19 (+4) | 16 (+3) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Gnome, Infernal, Goblin, Auran
Attacks Melee +7 / 4d6+2, Ranged +5 / 4d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 5000 gp. Rock crystal (40 gp). Moss agate (14 gp). Pink pearl (120 gp). Azurite (14 gp). Aquamarine (700 gp). Fire opal (1500 gp). Obsidian (14 gp). Rhodochrosite (14 gp). Golden yellow topaz (700 gp). Bloodstone (40 gp). Deep blue spinel (700 gp). Jasper (40 gp).
Takra Ansley, Male Half-Orc [Permalink]
Personal [hide]
Description: He very much looks the part of a Miller, and carries monstrous two handed axes. His golden hair is still thick. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Miller work with an outfit from a few towns over. Miller work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Expand his business.
Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Job, Religious. Occupation: Miller
Voice: Sore throat, cough
Attributes [hide]
Medium (5'9") Half-Orc, Lawful Good (CR 7)
Armor Class 11
Hit Points 41 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 15 (+2) | 7 (-2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
Possessions: 50 pp.
Xappan Twist, Male Tiefling [Permalink]
Personal [hide]
Description: He wears just a green suit. He has a moderate pudge and is not very fit. His dark red hair is unkempt and raggedy. His eyes are a pleasant silver.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Xappan enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is compelled to act according to his religious beliefs.
Flaws: Ugly, Secretive, Hedonist. Bonds: Poor, Religious. Occupation: Layabout
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'6") Tiefling, Neutral Evil (CR 5)
Armor Class 13
Hit Points 25 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 12 (+1) | 14 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Terran, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: Black pearl (1400 gp). Hematite (12 gp).
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