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NPC Generator

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Advanced [show]


Godfrey Caerdonel, Male Half-Elf [Permalink]

Personal [hide]

Description: He tends to wear a yellow poncho over his likewise colored trousers and shirt. He is physically well-built. With bright silver hair and a scraggly beard. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother had invested heavily in several trade routes and wanted him to inherit them. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Money/treasure; and he has money and likes to spend it

Flaws: Shy, Antagonistic. Bonds: Attractive, Mentor, Rich. Occupation: Butcher

Voice: Speaks fast with a slight lisp

Attributes [hide]

Godfrey Caerdonel, Male Half-Elf Bard 5
Medium (5'3") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 15 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 8 (-1)13 (+1) 7 (-2)9 (-1)
Skills Performance +2, Religion +4
Senses Passive Perception 8
Languages Common, Elven, Auran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: Rock crystal (30 gp). Fiery yellow corundum (600 gp).


Social Check DCs


Lucan Amakiir, Male Elf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing colorful clothing, dressed as a Interpreter. With bright white hair and a scraggly beard. He wears crescent spectacles with a black brim.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is afraid of women and trembles around them

History: He was born in the north, but his parents moved at a very young age to the east. He took every job he could get his hands on, but the opportunities for Elves in the north were limited. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: He is greedy; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Shy. Bonds: Immigrant, Enemies, Rich. Occupation: Interpreter

Voice: Gruff and masculine

Attributes [hide]

Lucan Amakiir, Male Elf Wizard 12
Medium (5'1") Elf, Lawful Neutral (CR 12)
Armor Class 13
Hit Points 6 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 7 (-2)17 (+3) 12 (+1)11 (+0)
Skills Acrobatics +7, Stealth +7
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Orc, Abyssal
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1544443320

Possessions: 2000 gp. Brass mug with jade inlays (200 gp). Carved bone or ivory statuette (90 gp). A roughly beaten golden orb (140 gp). A necklace of small pink pearls (6000 gp).


Social Check DCs


Oblar Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears clothing that is held on in multiple layers but all of it is in poor condition. He has chestnut hair. He tend to wears goggles to shield his eyes.

Personality: He snorts whenever he laughs or is feeling confident. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born in the west to a Butcher, Oblar learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Butcher. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Meet up once more with his childhood friend; and expand his business

Bonds: Poor, Slave, Job, Criminal record, Adventurer. Occupation: Butcher

Voice: Uses lots of figures of speech

Attributes [hide]

Oblar Tallfellow, Male Halfling Aristocrat 12
Small (3'2") Halfling, Lawful Evil (CR 12)
Armor Class 16
Hit Points 79 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)21 (+5) 12 (+1)17 (+3) 10 (+0)12 (+1)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Gnome, Gnoll, Druidic
Attacks Melee +6 / 3d10+2, Ranged +9 / 3d10+5, Grapple +5

Possessions: 25000 sp. Black opal (1400 gp). Brown-green garnet (80 gp). Red-brown spinel (80 gp). Fiery yellow corundum (1400 gp). Amethyst (80 gp). Pink pearl (80 gp). Moss agate (15 gp).


Social Check DCs


Silgre Colby, Female Half-Orc [Permalink]

Personal [hide]

Description: She dresses in white turtlenecks beneath a tan coat with pastel slacks. She carries with her a set of daggers, each one with a amethyst on the hilt. She only wears one on her belt and the other on her back. She is bald on top and has large black tufts of hair around her ears. Her ears are large.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She was raised in a island tribe. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Some 6 years later her spouse died after the birth of her daughter. Heartbroken, Silgre never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.

Motivation: Wishes to resurrect an old love; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: In love, Nature. Occupation: Miner

Voice: Slurs words

Attributes [hide]

Silgre Colby, Female Half-Orc Paladin 3
Medium (5'7") Half-Orc, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)8 (-1) 9 (-1)8 (-1)
Skills Arcana +1, Persuasion +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. 1 Thunderstones. 2 Tanglefoot bags. 1 Holy water.


Social Check DCs


Gomory Bradly, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he prefers to wear flannel. His red hair is cut jaggedly and amateurishly. He has gray eyes and a grey hat with a tan feather.

Personality: Eccentric and domineering, Gomory will drive conversation. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: Born in a small village he learned the ways of the warrior from his mother. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: To unite with his brother; and wants to raise his children well

Ideals: Extrovert, Fighting. Bonds: Enemies, In love, Family. Occupation: Healer

Voice: Low rumbling, strings words together

Attributes [hide]

Gomory Bradly, Male Human Ranger 1
Medium (5'11") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)14 (+2) 11 (+0)17 (+3)
Skills Medicine +2, Persuasion +5
Senses Passive Perception 10
Languages Common, Auran, Goblin
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 20 gp. 1 Masterwork Light wooden shield.


Social Check DCs


Valafar Rumor, Male Tiefling [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'3" has a big stupid grin on his face most of the time. He wears a green tunic with white highlights, and long brown pants that bunch up around his shoes. His silver hair is braided into rings. His ears are large.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born in the east, but his parents moved at a very young age to the north. He found a children's book about a Tiefling Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Someone believes him a fraud.

Flaws: Ugly, Antagonistic. Bonds: Enemies, Immigrant, Adventurer. Occupation: Masseuse

Voice: High pitched and raspy

Attributes [hide]

Valafar Rumor, Male Tiefling Adept 1
Medium (6'3") Tiefling, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 11 (+0)13 (+1) 8 (-1)13 (+1)
Skills Animal Handling +1, Intimidation +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 80 gp.


Social Check DCs


Raer Teinithra, Male Elf [Permalink]

Personal [hide]

Description: He wears tan trousers with black and red striped suspenders. He wears various colorful collared shirts. He carries a battered sickle and tarnished bastard sword as well. He has a red handlebar mustache and slicked back red hair. This brown eyed northerner is not easily forgotten.

Personality: He never swears and excessively uses polite adverbs when speaking. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born to loving parents in a slum to the north. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Since then, he has sought to make the best of life.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Optimist. Flaws: Shy. Bonds: Poor, Religious. Occupation: Banker

Voice: Speaks through clenched teeth

Attributes [hide]

Raer Teinithra, Male Elf Cleric 2
Medium (5'1") Elf, Chaotic Good (CR 2)
Armor Class 14
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 12 (+1)10 (+0) 11 (+0)7 (-2)
Skills History +2, Persuasion +0
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: Deep blue spinel (600 gp). Deep blue spinel (600 gp). Red spinel (100 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Lewis Weld, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it, he is not a threatening figure. His hair is greying and his face has many wrinkles. His face is scarred and worn.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. A true patriot, Lewis would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born in the west. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Lewis's homeland. Lewis decided to take the middle way and become a bodyguard. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He doesn't get along with people that don't share his tastes; and he wants nothing more than to rejoin the army

Ideals: Philantrophist, Fighting. Flaws: Ugly. Bonds: Military, Immigrant. Occupation: Carter

Voice: Scandinavian accent

Attributes [hide]

Lewis Weld, Male Human Sorcerer 11
Medium (5'1") Human, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 3 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 7 (-2)12 (+1) 16 (+3)12 (+1)
Skills Arcana +5, Persuasion +5
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666

Possessions: 2400 gp. Golden yellow topaz (900 gp). Aquamarine (900 gp). Carnelian (50 gp). Iolite (50 gp). Golden yellow topaz (900 gp). Rock crystal (50 gp). 1 Minor magic item.


Social Check DCs


Hoshgrish Eastoft, Male Half-Orc [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a well pressed and immaculate suit (or dress). His white hair is cut short with large spiked bangs in the front. He tend to wears goggles to shield his eyes.

Personality: Hoshgrish is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: The child of western immigrants he idolized his father. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently he has begun working with bootleggers and crooks.

Motivation: Seeks redemption; and he has decided he is irredeemable

Ideals: Extrovert. Flaws: Ugly, Depressed. Bonds: Criminal record, Immigrant. Occupation: Miner

Voice: growls and snarls, animalistic

Attributes [hide]

Hoshgrish Eastoft, Male Half-Orc Fighter 5
Medium (5'4") Half-Orc, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 15 (+2)13 (+1) 16 (+3)11 (+0)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Orc, Draconic
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4

Possessions: 200 gp.


Social Check DCs

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