Theirastra Ofandrus, Female Half-Elf [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears a custom-built plate barding that's adorned with violet lining and desert motifs. She sports a flattop hair cut. She has blue eyes and a violet hat with a white feather.
Personality: She is erratic and paranoid. She believes dire rats are coming to abduct people. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was taken from her home at a very young age. She has been a successful dealer in antiques buying low and selling high.
Motivation: Several ex partners dislike her way of doing things and want revenge.
Ideals: Gifted, Entrepeneur. Bonds: Attractive, Enemies, Slave. Occupation: Architect
Voice: Soft and melodious
Attributes [hide]
Medium (5'3") Half-Elf, Neutral Evil (CR 15)
Armor Class 11
Hit Points 112 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Elven, Abyssal
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 3 |
Possessions: 3000 gp. Rhodochrosite (12 gp). White pearl (110 gp). Black pearl (300 gp). Black opal (500 gp). Red garnet (110 gp). Alexandrite (300 gp). Hematite (12 gp). Freshwater pearl (12 gp). Black pearl (300 gp). Black opal (500 gp). Zircon (70 gp). White opal (500 gp). Rhodochrosite (12 gp). Rhodochrosite (12 gp). Golden pearl (110 gp). Rhodochrosite (12 gp). Alexandrite (300 gp). Golden yellow topaz (300 gp). Zircon (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Lone Of Winter, Female Tabaxi [Permalink]
Personal [hide]
Description: 5'2" and muscular, this eastern woman dresses well, typically a more casual-formal manner. She has moderate length lavender fur. Her half smiles and hazel eyes are beguiling and draw you in.
Personality: She is a hateful person. She taunts others and blames them for her problems. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: Lone was born in the east. At a young age she loved to build and create. Her father was very strict, and drilled into her lessons on being the perfect lady. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She doesn't get along with people that don't share her tastes; and she feels the way she acts is they only way to get by in the world
Ideals: Athletic, Impeccable, Persistence. Flaws: Antagonistic. Bonds: Attractive. Occupation: Detective
Voice: Italian accent
Attributes [hide]
Medium (5'2") Tabaxi, Chaotic Good (CR 13)
Armor Class 9
Hit Points 106 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 13 (+1) | 11 (+0) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 4d4+2, Ranged +3 / 4d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 4000 gp. Silver comb with moonstones (400 gp). Sapphire pendant on gold chain (1100 gp). Fire opal pendant on a fine gold chain (2300 gp). Old masterpiece painting (2300 gp). Old masterpiece painting (2300 gp). Old masterpiece painting (2300 gp). Brass mug with jade inlays (600 gp). Brass mug with jade inlays (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Two Llamas Hummingbird, Male Tabaxi [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His beige fur is lengthy. His blue eyes dart from person to person.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He receives visions of the future at random moments
History: Two Llamas lived on a farm with his mother, near the main road leading to a nearby town. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His father, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Ideals: Impeccable, Gifted. Bonds: Family, Criminal record. Occupation: Guard
Voice: Scratchy, weak
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 46 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 14 (+2) | 11 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3
Possessions: 1200 gp.
Wymar Bradly, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is wearing the road beaten gear of a warrior. His head has been shaved. His otherwise smooth face is marked with small tiny scars.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Wymar was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He used his abilities to travel the world and help people.
Motivation: Expand his business; and a need for knowledge about a nearby landmark
Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Job, Poor, Adventurer. Occupation: Detective
Voice: Slurs words
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 14 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Orc, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp.
Trym Warmwater, Female Halfling [Permalink]
Personal [hide]
Description: This fat western woman has a bulbous nose and wears a faded coat and loose pants complete with feathered hat. Her skin is also unnaturally pale. She sports a flattop hair cut. Her green eyes dart from person to person.
Personality: She dislikes all the random violence that takes place in the west. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: The child of a Beggar, who enjoyed hunting, Trym was taken on many hunting expeditions. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. She was granted necromantic powers by her dying brother.
Motivation: To protect her home; and to reunite with her absent mother
Ideals: Pacifist, Joker, Gifted. Flaws: Ugly. Bonds: Nature. Occupation: Layabout
Voice: Gruff and masculine
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 7 (-2) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Aquan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: Star rose quartz (60 gp). Aquamarine (600 gp).
Raiann Orexijandilin, Female Dragonborn [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she dresses well, wearing black shirts, loose pants, and blazers most of the time. Her rusty crest has been sun bleached extensively. She has a tattooed face.
Personality: She snorts whenever she laughs or is feeling confident. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: She is a Chromatic Dragon in disguise. In her 20th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has dedicated herself to building a better kind of golem.
Motivation: She is terrified, and will act out of fear; and balancing her hectic life and new ploughman responsibilities is difficult
Ideals: Philantrophist. Flaws: Fearful. Bonds: Attractive, Adventurer, Job. Occupation: Ploughman
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Good (CR 4)
Armor Class 12
Hit Points 27 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 12 (+1) | 11 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 38000 sp. 1 Minor magic item.
Eberdeb Offund, Male Gnome [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a tan shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. His long black hair reaches down to his waist. His face is scarred and worn.
Personality: He is mildly Gnome supremacist, though he does not identify as such. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He was born to a criminal king-pin and mafia family A gypsy cursed him at a young age, leading to his ugly appearance. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He has comitted a past crime that haunts him to this day.
Ideals: Athletic. Flaws: Ugly, Racist, Insane. Bonds: Criminal record. Occupation: Miner
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Celestial
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: Chalcedony (50 gp).
Gildmak Shadowquick, Male Halfling [Permalink]
Personal [hide]
Description: He wears a white shirt with thin green vertical stripes and black pants, and he perpetually has his glaive ready. He has no hair. His face is scarred and worn.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is lazy and tries to find solutions quickly.
History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Fighting, Optimist. Flaws: Ugly, Lazy. Bonds: Rich. Occupation: Weaver
Voice: Irish accent
Attributes [hide]
Small (3'0") Halfling, True Neutral (CR 6)
Armor Class 15
Hit Points 14 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 10 (+0) | 10 (+0) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 |
Possessions: 200 gp. Eyepatch with mock eye of sapphire and moonstone (600 gp).
Guy Van Es, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears an entirely brown suit with blue socks and a vest with buckled shoes. His red hair is cut jaggedly and amateurishly. His amber eyes dart from person to person to random spaces in the air.
Personality: Guy is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He also is a firm believer in the manly ideal.
History: He got into the Seamstress business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: A strong sense of loyalty to Human people; and expand his business
Ideals: Extrovert, Logical. Flaws: Impulsive, Racist. Bonds: Job. Occupation: Seamstress
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'5") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 18 (+4) | 13 (+1) | 7 (-2) | 18 (+4) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +3
Possessions: 70 gp. Malachite (14 gp).
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Their contribution stands as a beacon of hope for all adventurers!