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NPC Generator

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Advanced [show]


Anverth Reese, Male Gnome [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He has the majority of his body covered in plate. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are gray.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To end his boredom.

Flaws: Ugly, Mundane, Impulsive. Bonds: Military. Occupation: Spy

Voice: Low and grunting

Attributes [hide]

Anverth Reese, Male Gnome Warrior 9
Small (3'6") Gnome, Chaotic Good (CR 9)
Armor Class 13
Hit Points 35 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 9 (-1)9 (-1) 18 (+4)7 (-2)
Skills Acrobatics +5, Performance +1
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +1

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Trym Colton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has done his best to style his chestnut hair to look like a famous performer. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: Cocky and sure of himself, he believes he is the best Mason born in the past three hundred years. He cannot resist a sob story and will often dote over anyone who has one.

History: Born to a Crown-heir, his father struggled to pay the bills. A gifted student he started as a Crown-heir, but he got bored and became a Mason. He's also a talented Crown-heir, but doesn't like to broadcast it.

Motivation: Sabotage a competitor; and to be a crown-heir again

Ideals: Philantrophist. Bonds: Attractive, Job, Poor. Occupation: Mason

Voice: American accent

Attributes [hide]

Trym Colton, Male Human Ranger 1
Medium (6'0") Human, Neutral Evil (CR 1)
Armor Class 8
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 9 (-1)11 (+0) 11 (+0)10 (+0)
Skills Acrobatics +0, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 70 gp.


Social Check DCs


Shágflak Stanley, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears dull black sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed halberd, just in case. He carries with him a set of halberds on his belt, each one with a aquamarine on the hilt. His brown hair is cut jaggedly and amateurishly. His eyes are brown.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was born into a rich family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has drifted from career to career and currently works as a Map Maker.

Motivation: Further expansion of business; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Joker. Bonds: Immigrant, Rich, Job. Occupation: Map Maker

Voice: Pirate accent

Attributes [hide]

Shágflak Stanley, Male Half-Orc Commoner 2
Medium (6'2") Half-Orc, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)11 (+0) 11 (+0)10 (+0)
Skills Performance +2, Stealth +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 6000 cp. 1 Masterwork Heavy wooden shield.


Social Check DCs


Therai Art, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. He carries with him a set of flails, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His hair is short and blue. His black eyes have a joyful gleam in them most of the time.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Therai was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Fighting, Disciplined, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Glassblower

Voice: Thin and wheezing

Attributes [hide]

Therai Art, Male Tiefling Druid 13
Medium (6'4") Tiefling, Chaotic Evil (CR 13)
Armor Class 12
Hit Points 89 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)14 (+2) 9 (-1)15 (+2)
Skills Acrobatics +6, Nature +6
Senses Passive Perception 9
Languages Common, Draconic, Ignan
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 2000 gp. Deep blue spinel (900 gp). Amethyst (60 gp). Red spinel (60 gp). Alexandrite (900 gp). Clear bright green emerald (7000 gp). Star rose quartz (70 gp). Jade (60 gp).


Social Check DCs


Varis Dalanthan, Male Half-Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Elf, and stands approximately 5'10". He wears silk and lounges about seductively, and his gloved hand is found clutching a sai. His silver hair is slicked back into a classic pompadour. His hazel eyes are slightly larger than normal.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born to loving parents in a slum to the east. His family was turned out during the war. He and his family wandered east to less war torn lands. He now travels the world, in search of power and loot.

Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Opinionated. Flaws: PTSD. Bonds: Attractive, Adventurer, Poor. Occupation: Laborer

Voice: Uses sign language

Attributes [hide]

Varis Dalanthan, Male Half-Elf Monk 1
Medium (5'10") Half-Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)11 (+0) 6 (-2)11 (+0)
Skills Nature +2, Persuasion +2
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 400 sp.


Social Check DCs


Kelter Fatrabbit, Male Halfling [Permalink]

Personal [hide]

Description: 2'11" and muscular, this southern man wears bulky white painted plate armor. He has done his best to style his blonde hair to look like a famous performer. His ears are large.

Personality: He snorts whenever he laughs or is feeling confident. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother was a mechanic, and taught him how to fix just about anything. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to work out more often; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Athletic, Justice, Persistence. Flaws: Ugly, Disease. Occupation: Glassblower

Voice: Dutch accent

Attributes [hide]

Kelter Fatrabbit, Male Halfling Barbarian 16
Small (2'11") Halfling, Chaotic Evil (CR 16)
Armor Class 14
Hit Points 51 (16d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 5 (-3)14 (+2) 15 (+2)10 (+0)
Skills Investigation +7, Perception +7
Senses Passive Perception 17
Languages Common, Halfling, Gnome, Orc
Attacks Melee +4 / 4d10-1, Ranged +8 / 4d10+3, Grapple +3

Possessions: 11000 gp. Brown diamond (5000 gp). Blue star sapphire (500 gp). Sardonyx (80 gp). Black star sapphire (500 gp). Jade (120 gp). Red garnet (120 gp). Zircon (80 gp). Black star sapphire (500 gp). Rhodochrosite (14 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Thea Brushgather, Female Halfling [Permalink]

Personal [hide]

Description: A pudgy woman standing about 3'1" has a big stupid grin on her face most of the time. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She has wavy black hair. Her fierce brown eyes like to dwell on things.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. The war was a terrible time for her, and Thea does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: A powerful wizard made her what she is. When Thea reached her early adolescence her Halfling father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She became a Architect soon after.

Motivation: She loathes her own lifestyle; and she wants nothing more than to rejoin the army

Flaws: Shy, Depressed. Bonds: Attractive, Military, Mentor. Occupation: Architect

Voice: Speaks fast with a slight lisp

Attributes [hide]

Thea Brushgather, Female Halfling Monk 4
Small (3'1") Halfling, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 21 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)11 (+0) 18 (+4)8 (-1)
Skills Animal Handling +6, Religion +2
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Rinn Selevarun, Female Elf [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears a blue shirt with thin grey vertical stripes and black pants. Her hair is golden and curly. She tend to wears goggles to shield her eyes.

Personality: She hates brigands. She views them as having robbed her home of its proper glory. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: Rinn was born the youngest of three triplets. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: A deep hatred of brigands.

Ideals: Optimist. Bonds: Attractive, Enemies, In love, Family. Occupation: Shipwright

Voice: Smooth and feminine

Attributes [hide]

Rinn Selevarun, Female Elf Barbarian 9
Medium (5'4") Elf, Neutral Evil (CR 9)
Armor Class 9
Hit Points 51 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 9 (-1)11 (+0) 10 (+0)13 (+1)
Skills Nature +3, Performance +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 3d4+1, Ranged +2 / 3d4-1, Grapple +1

Possessions: 1800 gp. Silver chalice with lapis lazuli gems (180 gp).


Social Check DCs


Fargrim Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is light but he possesses many white ritualistic tattoos. He typically wears brown cloth garments or leather armor. His black hair is lengthy. His hazel eyes dart from person to person.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Fargrim is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Fargrim lived on a farm with his mother, near the main road leading to a nearby town. Cursed with vampirism at a very young age, Fargrim has worked very hard to control his curse. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: He wants to meet his childhood hero; and he wants revenge against gnolls

Ideals: Disciplined. Flaws: Disease. Bonds: Family, Enemies, Adventurer. Occupation: Miner

Voice: Breathy voice

Attributes [hide]

Fargrim Ironfist, Male Dwarf Rogue 12
Medium (4'0") Dwarf, Chaotic Good (CR 12)
Armor Class 10
Hit Points 90 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 19 (+4)8 (-1) 15 (+2)13 (+1)
Skills Arcana +3, Athletics +7
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +7

Possessions: 3000 gp. Fire opal (1000 gp). Star ruby (1000 gp). Banded agate (9 gp). Red-brown spinel (50 gp). Freshwater pearl (9 gp). Bloodstone (50 gp). Black opal (1000 gp). White opal (1000 gp). Black opal (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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