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NPC Generator

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Advanced [show]


Gennal Rothenel, Male Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing the road beaten gear of a warrior. He has a red handlebar mustache and slicked back red hair. He has several tiny aquamarine earrings on each ear.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Sold as a small child to a wizard, Gennal was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He now mingles about in high society.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Depressed. Bonds: Immigrant, Rich, Religious, Mentor. Occupation: Mortician

Voice: Sounds elderly

Attributes [hide]

Gennal Rothenel, Male Elf Aristocrat 10
Medium (5'1") Elf, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 57 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)16 (+3) 12 (+1)12 (+1)
Skills Performance +5, Stealth +7
Senses Passive Perception 11
Languages Common, Elven, Draconic, Terran, Gnome
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3

Possessions: White opal (600 gp). Aquamarine (1600 gp). Aquamarine (1600 gp). Golden yellow topaz (1600 gp).


Social Check DCs


Morkral Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a brown tunic with grey highlights, and long green pants that bunch up around his shoes, and he perpetually has his flail ready. With bright auburn hair and a scraggly beard. His thin eyebrows rest above his beady gray eyes.

Personality: Morkral speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. The war was a terrible time for him, and Morkral does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Morkral took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Morkral fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He loathes his own lifestyle; and he wants nothing more than to rejoin the army

Ideals: Fighting, Impeccable, Gifted. Flaws: Ugly, Depressed. Bonds: Military. Occupation: Shepherd

Voice: Sore throat, cough

Attributes [hide]

Morkral Foamtankard, Male Dwarf Commoner 7
Medium (4'5") Dwarf, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 29 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)10 (+0) 15 (+2)9 (-1)
Skills Animal Handling +5, Intimidation +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3

Possessions: 4000 sp. 1 Minor magic item.


Social Check DCs


Oriax Ideal, Male Tiefling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears skinny pants and wears a green and grey robe with the hood down. His hair is chestnut and curly. His gold eyes dart around the room hyper actively observing anyone and anything.

Personality: Abrasive and pushy, he has a hard time making friends. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He comes from a rich southern family. Through the years after Oriax was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Oriax's father didn't care for him much, and the feeling was mutual. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: His relatives are trying to arrange a marriage.

Flaws: Ugly, Antagonistic. Bonds: Family, Rich, Enemies. Occupation: Gardener

Voice: Puts emphasis on the wrong words

Attributes [hide]

Oriax Ideal, Male Tiefling Wizard 17
Medium (6'2") Tiefling, Lawful Good (CR 17)
Armor Class 12
Hit Points 52 (17d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)15 (+2) 15 (+2)13 (+1)
Skills Animal Handling +8, Insight +8
Senses Passive Perception 12
Languages Common, Sylvan, Gnoll
Attacks Melee +6 / 5d4+0, Ranged +8 / 5d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16444444

Possessions: Gold and topaz bottle stopper cork (1200 gp). A roughly beaten golden orb (60 gp). Carved bone or ivory statuette (40 gp). Embroidered silk and velvet mantle with numerous moonstones (2900 gp). A large tome filled with over one hundred recipes written by a former royal chef. (60 gp). Eyepatch with mock eye of sapphire and moonstone (1800 gp). A small bag of saffron. (40 gp). A necklace of small pink pearls (2000 gp). A necklace of small pink pearls (2000 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (40 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp). Jeweled electrum ring (3000 gp). Jeweled gold crown (3000 gp). 1 Medium magic item.


Social Check DCs


Flask Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears bulky brown painted plate armor. His black fur is thinning but still full. His skin is flawless and his green eyes scan people very quickly.

Personality: Flask wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born into a rich family. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He moves from town to town, unable to find a place to settle.

Motivation: He is greedy.

Ideals: Disciplined. Bonds: Attractive, Religious, Rich, Immigrant. Occupation: Weaver

Voice: Hissing voice

Attributes [hide]

Flask Of World, Male Tabaxi Fighter 9
Medium (6'10") Tabaxi, Chaotic Good (CR 9)
Armor Class 12
Hit Points 58 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 11 (+0)15 (+2) 16 (+3)13 (+1)
Skills Acrobatics +5, Perception +6
Senses Passive Perception 16
Languages Common, Goblin, Celestial
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +6

Possessions: 40 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ishgha Lindsey, Male Half-Orc [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He has a large white mantle and cape that has been intricately interwoven into his black robe. His moppish red hair is in a traditional bowl cut. His fierce green eyes like to dwell on things.

Personality: He is almost excessively polite to everyone, even when angry. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born on a small isolated farm. He was an apprentice working in his mother's forge. He has drifted from career to career and currently works as a Bather.

Motivation: Sabotage a competitor; and to be a carter again

Ideals: Opinionated. Flaws: Ugly, Shy. Bonds: Nature, Job. Occupation: Bather

Voice: Prounounces S like Z

Attributes [hide]

Ishgha Lindsey, Male Half-Orc Rogue 10
Medium (6'3") Half-Orc, Lawful Good (CR 10)
Armor Class 9
Hit Points 51 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 14 (+2)9 (-1) 13 (+1)12 (+1)
Skills Insight +5, Survival +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +8 / 3d6+4, Ranged +3 / 3d6-1, Grapple +4

Possessions: Obsidian (12 gp). Silver pearl (160 gp). Eye agate (12 gp). Violet garnet (1000 gp). Black pearl (1000 gp). Smoky quartz (60 gp). Amethyst (160 gp).


Social Check DCs


Sekhmet Gluttony, Female Tiefling [Permalink]

Personal [hide]

Description: She wears bulky green painted plate armor. She carries with her a set of falchions, each one with a amber on the hilt. She only wears one on her belt and the other on her back. Her long chestnut hair is drawn into a two foot long braid. Her red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. Sekhmet is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Jeweler arts, while her father instructed her in etiquette, music and courtly manner. Ostracized due to the psionic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. She has built up a small fortune and can afford her own way.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and an old rival family wants her found

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Family, Rich. Occupation: Jeweler

Voice: Loud with bravado

Attributes [hide]

Sekhmet Gluttony, Female Tiefling Expert 10
Medium (6'3") Tiefling, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 42 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)15 (+2) 15 (+2)13 (+1)
Skills Investigation +6, Nature +6
Senses Passive Perception 12
Languages Common, Giant, Ignan
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1

Possessions: 1000 gp.


Social Check DCs


Gesrethe Grrrmmballhyst, Female Dragonborn [Permalink]

Personal [hide]

Description: This tall, slender woman wears baggy black pantaloons and a green scarf. Her bronze crest is long and unkept. Her fierce gold eyes like to dwell on things.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She has a minor phobia of water and hates getting wet.

History: From birth she was tutored by a cruel and relentless mentor. She moved from fad to fad and when she turned 15 she discovered writing. She used her abilities to travel the world and help people.

Motivation: She feels threatened by others; and she is wracked by social anxiety

Ideals: Philantrophist, Artistic. Flaws: Ugly, Fearful. Bonds: Mentor. Occupation: Priest

Voice: Spits words with contempt

Attributes [hide]

Gesrethe Grrrmmballhyst, Female Dragonborn Aristocrat 5
Medium (6'5") Dragonborn, True Neutral (CR 5)
Armor Class 11
Hit Points 44 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)16 (+3) 13 (+1)16 (+3)
Skills Sleight of Hand +4, Survival +4
Senses Passive Perception 11
Languages Common, Ignan, Terran, Gnome
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kriv Shestendeliath, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears black leather gloves, a black jacket, and tight pants. He is portly but not overly obese. He has no crest. He is baby faced.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: He wants to get laid; and to prove his worth to the world

Flaws: Ugly, Shy, Impulsive. Bonds: Rich, Has a crush. Occupation: Sellsword

Voice: Dutch accent

Attributes [hide]

Kriv Shestendeliath, Male Dragonborn Fighter 2
Medium (6'6") Dragonborn, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 14 (+2)11 (+0) 16 (+3)16 (+3)
Skills Nature +2, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4

Possessions: 130 gp. 1 Half-Plate.


Social Check DCs


Borun Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who wears a white feathered hat and white clothes. His hair is cut close to his head. His ears are large.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Borun is combative with any and all who dare try his patience in the slightest.

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He has achieved small success as a Beggar.

Motivation: He desires power and/or immortality; and he has money and likes to spend it

Ideals: Justice. Flaws: Ugly. Bonds: Guardian, Rich, Job, Adventurer. Occupation: Beggar

Voice: Dark and ominous

Attributes [hide]

Borun Goodearth, Male Halfling Warrior 2
Small (3'1") Halfling, Lawful Good (CR 2)
Armor Class 14
Hit Points 11 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 8 (-1)11 (+0) 17 (+3)12 (+1)
Skills History +2, Religion +2
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 30 pp.


Social Check DCs

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