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NPC Generator

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Advanced [show]


Suhnae Fasharash, Male Elf [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He carries a battered whip and tarnished greatsword as well. He has styled his black hair well, parting it to the right. He has brown eyes and a tan hat with a grey feather.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Suhnae fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is compelled to act according to his religious beliefs; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist. Flaws: Disease, Antagonistic. Bonds: Attractive, Religious. Occupation: Adventurer

Voice: Booming voice

Attributes [hide]

Suhnae Fasharash, Male Elf Fighter 3
Medium (5'2") Elf, Neutral Good (CR 3)
Armor Class 14
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 10 (+0)10 (+0) 13 (+1)12 (+1)
Skills Arcana +2, Deception +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 100 gp.


Social Check DCs


Saphara Tiammanthyllish, Female Dragonborn [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her bronze crest is matted, messy, and big. She has red eyes and a green hat with a tan feather.

Personality: She is overprotective of those who hire her services. She is a font of random trivia from the lore and stories she has discovered

History: She got into the Miner business at a young age. She was an apprentice working in her father's forge. She became a Miner soon after.

Motivation: She is unsatisfied with her job; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly. Bonds: Poor, Guardian, Job. Occupation: Miner

Voice: Slow speaker

Attributes [hide]

Saphara Tiammanthyllish, Female Dragonborn Warlock 3
Medium (6'4") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 10 (+0)10 (+0) 15 (+2)16 (+3)
Skills Sleight of Hand +1, Stealth +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 100 gp.


Social Check DCs


Kelter Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears white painted combat armor at almost all times. His auburn hair is smooth and relatively long. He has green eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has since lost track of the people in his past.

Motivation: To unite with his brother; and marry his brother to traveling adventurers

Flaws: Shy. Bonds: Family, Military, Immigrant. Occupation: Mercenary

Voice: Posh accent

Attributes [hide]

Kelter Honeypot, Male Halfling Sorcerer 9
Small (3'2") Halfling, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 40 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 14 (+2)7 (-2) 6 (-2)17 (+3)
Skills Persuasion +6
Senses Passive Perception 8
Languages Halfling
Attacks Melee +2 / 3d4-1, Ranged +3 / 3d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1500 gp.


Social Check DCs


Thiala Woods, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her hair is golden, silky, and of moderate length. She has blue eyes and a violet hat with a tan feather.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Thiala was born the youngest of three triplets. There was a wharf not far from home where she often wandered off to fish. She has set out to sabotage the competition.

Motivation: Further expansion of business; and to reunite with her absent mother

Ideals: Entrepeneur. Bonds: Attractive, Job, Family, Nature. Occupation: Brewer

Voice: Loud with bravado

Attributes [hide]

Thiala Woods, Female Half-Elf Expert 8
Medium (5'8") Half-Elf, Lawful Evil (CR 8)
Armor Class 9
Hit Points 62 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 18 (+4)13 (+1) 15 (+2)11 (+0)
Skills Perception +5, Stealth +2
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +0

Possessions: 400 gp. A detailed rose, with petals and thorns, constructed of silver and electrum (30 gp).


Social Check DCs


Gillyd Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her silver hair is knotted and matted. She has a tattooed face.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is an amazing painter.

History: She was born to a criminal king-pin and mafia family Like her mother and her sister before her, after school she went straight into learning to become a Spy. She inherited the family business which she has now maintained for 13 years.

Motivation: To reunite with her old friends; and obtaining odd cultural tiefling artifacts is her passion

Ideals: Impeccable, Gifted. Bonds: Criminal record, Job, Adventurer. Occupation: Spy

Voice: Tuts and clicks tongue

Attributes [hide]

Gillyd Aranore, Female Dwarf Wizard 1
Medium (3'9") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 18 (+4)6 (-2) 11 (+0)10 (+0)
Skills Athletics +4, History +0
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 50 gp. Malachite (14 gp).


Social Check DCs


Agatha England, Female Human [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears a grey costume with the symbols of luck on her torso. She wears her red hair up in a very large beehive style do. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Agatha was raised in a hard working conservative environment. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She now mingles about in high society.

Motivation: She has money and likes to spend it.

Flaws: Insomniac, Mundane. Bonds: Rich, Job. Occupation: Shoemaker

Voice: Raspy

Attributes [hide]

Agatha England, Female Human Expert 1
Medium (5'11") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)11 (+0) 10 (+0)10 (+0)
Skills Animal Handling +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 90 gp. 1 Banded mail.


Social Check DCs


Ralf Jacobs, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears long strands of emerald and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths and is in decent physical shape. His moppish white hair is in a traditional bowl cut. His thin eyebrows rest above his beady green eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: His mother raised him in a mountain cabin. He has chosen to use the inheritance that was left to him frivolously. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Ideals: Optimist. Flaws: Ugly. Bonds: Rich, Adventurer, Nature. Occupation: Jeweler

Voice: pre-pubescent

Attributes [hide]

Ralf Jacobs, Male Human Aristocrat 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)4 (-3) 8 (-1)10 (+0) 8 (-1)8 (-1)
Skills History +2, Intimidation +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +2

Possessions: 400 gp.


Social Check DCs


Three Buttons, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears bulky pastel painted plate armor. She sports a flattop fur cut. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Three speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Born in a small village she learned the ways of the warrior from her father. She was an athlete and attended two major summer competitions. She never won. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Three fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She wants nothing more than to rejoin the army; and she feels the way she acts is they only way to get by in the world

Ideals: Athletic, Impeccable, Fighting. Flaws: Addict. Bonds: Military. Occupation: Laborer

Voice: Squeaky

Attributes [hide]

Three Buttons, Female Tabaxi Adept 20
Medium (6'4") Tabaxi, Neutral Good (CR 20)
Armor Class 15
Hit Points 30 (20d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 7 (-2)13 (+1) 13 (+1)12 (+1)
Skills Acrobatics +11, Survival +7
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +7 / 5d10+1, Ranged +11 / 5d10+5, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153333

Possessions: Malachite (15 gp). Violet garnet (600 gp). Alexandrite (600 gp). Star rose quartz (60 gp). Lapis lazuli (15 gp). Sardonyx (60 gp). Red garnet (70 gp). Golden yellow topaz (600 gp). Moonstone (60 gp). Tiger eye turquoise (15 gp). Aquamarine (600 gp). Jet (70 gp). Amber (70 gp). Deep blue spinel (600 gp). Blue star sapphire (900 gp). Hematite (15 gp). 1 Major magic item. 1 Major magic item.


Social Check DCs


Drifting Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears an old set of leather armor, nicked and torn by the ravages of time and battle. She has styled her cinnamon fur well, parting it to the right. She has hazel eyes and a brown hat with a violet feather.

Personality: Prone to second guessing herself, she comes off as nervous. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. After coming to the age of reason, Drifting took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted divine powers by her dying sister.

Motivation: To prove her worth to the world; and she wants to get laid

Ideals: Philantrophist, Gifted. Flaws: Shy. Bonds: Attractive. Occupation: Bounty Hunter

Voice: Loud with bravado

Attributes [hide]

Drifting Grass, Female Tabaxi Fighter 1
Medium (5'9") Tabaxi, Neutral Good (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 15 (+2)5 (-3) 9 (-1)12 (+1)
Skills Deception +3, Nature -1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 150 gp.


Social Check DCs

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